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authorMax Horn2005-01-06 22:48:42 +0000
committerMax Horn2005-01-06 22:48:42 +0000
commit858c6c4d5bb40a29550009b07f8d4b583d3f03cb (patch)
tree34d59d4b04392c72a73bae02d35681abcf2a4901 /graphics/font.h
parenta9d0472758f4fb43edc0ea6602f59ef7f8075ec5 (diff)
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Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
svn-id: r16467
Diffstat (limited to 'graphics/font.h')
-rw-r--r--graphics/font.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/graphics/font.h b/graphics/font.h
index 4bacda5dde..134ba8bb48 100644
--- a/graphics/font.h
+++ b/graphics/font.h
@@ -52,9 +52,9 @@ public:
virtual int getMaxCharWidth() const = 0;
virtual int getCharWidth(byte chr) const = 0;
- virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color, int scaleFactor = 1) const = 0;
+ virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const = 0;
- void drawString(const Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlignment align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true, int scaleFactor = 1) const;
+ void drawString(const Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlignment align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const;
int getStringWidth(const Common::String &str) const;
};
@@ -65,7 +65,7 @@ public:
virtual int getMaxCharWidth() const { return 8; };
virtual int getCharWidth(byte chr) const;
- virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color, int scaleFactor) const;
+ virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const;
};
@@ -99,7 +99,7 @@ public:
virtual int getMaxCharWidth() const { return desc.maxwidth; };
virtual int getCharWidth(byte chr) const;
- virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color, int scaleFactor) const;
+ virtual void drawChar(const Surface *dst, byte chr, int x, int y, uint32 color) const;
};
} // End of namespace Graphics