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authorMatthew Hoops2011-01-04 20:39:27 +0000
committerMatthew Hoops2011-01-04 20:39:27 +0000
commitbee912ff54422ded754a36bd47c9d70ae15c765b (patch)
treeb84e0e74c4103db4425a7d708c379e05d4bcf212 /graphics/fonts/winfont.h
parent34ae92033ce0235fa56f7b4282619cfbcdcfa4f5 (diff)
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GRAPHICS: Add support for Windows FON/FNT fonts
As required by Hugo and Mohawk. svn-id: r55120
Diffstat (limited to 'graphics/fonts/winfont.h')
-rw-r--r--graphics/fonts/winfont.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/graphics/fonts/winfont.h b/graphics/fonts/winfont.h
new file mode 100644
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+++ b/graphics/fonts/winfont.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef GRAPHICS_WINFONT_H
+#define GRAPHICS_WINFONT_H
+
+#include "graphics/font.h"
+
+namespace Common {
+ class SeekableReadStream;
+ class String;
+}
+
+namespace Graphics {
+
+struct WinFontDirEntry {
+ WinFontDirEntry() {}
+ WinFontDirEntry(const Common::String &name, uint16 p) : faceName(name), points(p) {}
+
+ // This is really just a simple identifier to match a directory entry with
+ // If need-be, we can add other things to check such as italics and strikethrough, etc.
+ Common::String faceName;
+ uint16 points;
+};
+
+class WinFont : public Font {
+public:
+ WinFont();
+ ~WinFont();
+
+ /**
+ * Open a font with a name in an FON file.
+ *
+ * If dirEntry is not given, the first font in the FONTDIR will be loaded
+ */
+ bool loadFromFON(const Common::String &fileName, const WinFontDirEntry &dirEntry = WinFontDirEntry());
+
+ /** Open a font from an FNT file */
+ bool loadFromFNT(const Common::String &fileName);
+
+ /** Close this font */
+ void close();
+
+ // Font API
+ int getFontHeight() const { return _ascent; }
+ int getMaxCharWidth() const { return _maxWidth; }
+ int getCharWidth(byte chr) const;
+ void drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const;
+
+private:
+ bool loadFromFNT(Common::SeekableReadStream &stream);
+ char indexToCharacter(uint16 index) const;
+ uint16 characterToIndex(byte character) const;
+
+ uint16 _pixHeight;
+ uint16 _ascent;
+ uint16 _maxWidth;
+ byte _firstChar;
+ byte _lastChar;
+ byte _defaultChar;
+
+ uint16 _glyphCount;
+ struct GlyphEntry {
+ GlyphEntry() { bitmap = 0; }
+ ~GlyphEntry() { delete[] bitmap; }
+
+ uint16 charWidth;
+ uint32 offset;
+ byte *bitmap;
+ } *_glyphs;
+};
+
+} // End of namespace Graphics
+
+#endif