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authorJohannes Schickel2006-01-27 15:43:23 +0000
committerJohannes Schickel2006-01-27 15:43:23 +0000
commit5051b080a2cfefef81907be0324e229f284ae355 (patch)
treeaf2b67affe5aaf357c3278e3befdbd412dea5545 /graphics/imageman.h
parent901645cb0f28ef0278e5b5e3a7347a85f9142b8b (diff)
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- adds the new gui renderer also a new implementation for the classic gui
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $Header $
+ */
+
+#ifndef GRAPHICS_IMAGEMAN_H
+#define GRAPHICS_IMAGEMAN_H
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/singleton.h"
+#include "common/str.h"
+#include "common/list.h"
+#include "common/unzip.h"
+
+namespace Graphics {
+struct Surface;
+
+class ImageManager : public Common::Singleton<ImageManager> {
+public:
+ ~ImageManager();
+
+ /**
+ * adds an .zip archive to the pool there the ImagaManager searches
+ * for image files
+ *
+ * @param name the name of the archive
+ * @return true on success and false on failure
+ */
+ bool addArchive(const Common::String &name);
+
+ /**
+ * registers a surface to the ImageManager.
+ * surf->free(), also delete surf, will be called when the ImageManager will
+ * be destroyed or if ImageManager::unregisterSurface is called.
+ * if the parameter 'surf' is 0 the Manger will try to load an image with
+ * the filename 'name'
+ *
+ * @param name the name of the new handle
+ * @param surf the surface which should be associated to the given name
+ * @return returns true on success and false on failure
+ */
+ bool registerSurface(const Common::String &name, Surface *surf);
+
+ /**
+ * unregisters a surface, after this the returned surface from
+ * getSurface should NOT be used anymore
+ *
+ * @param name the handle
+ * @return true on success, false on failure
+ */
+ bool unregisterSurface(const Common::String &name);
+
+ /**
+ * gets a surface registered to a handle
+ *
+ * @param name the name of the handle
+ * @return returns an pointer to an Surface object or 0 on failure
+ */
+ Surface *getSurface(const Common::String &name);
+private:
+ friend class Common::Singleton<SingletonBaseType>;
+ ImageManager();
+
+ struct Entry {
+ Common::String name;
+ Surface *surface;
+ };
+ typedef Common::List<Entry*>::iterator Iterator;
+#ifdef USE_ZLIB
+ typedef Common::List<unzFile>::iterator ZipIterator;
+#endif
+
+ Iterator searchHandle(const Common::String &name);
+
+ Common::List<Entry*> _surfaces;
+#ifdef USE_ZLIB
+ Common::List<unzFile> _archives;
+#endif
+};
+
+} // end of namespace Graphics
+
+/** Shortcut for accessing the font manager. */
+#define ImageMan (Graphics::ImageManager::instance())
+
+#endif
+