aboutsummaryrefslogtreecommitdiff
path: root/graphics/jpeg.h
diff options
context:
space:
mode:
authorFilippos Karapetis2009-09-01 21:24:09 +0000
committerFilippos Karapetis2009-09-01 21:24:09 +0000
commitaace86a6eb701cc3d075bbaa066662a5c1395f53 (patch)
treebfa76b659073248679273c543d8ac570bcc9233a /graphics/jpeg.h
parent20d93e494a15286e9f1b19f7e6814c7467b2d781 (diff)
downloadscummvm-rg350-aace86a6eb701cc3d075bbaa066662a5c1395f53.tar.gz
scummvm-rg350-aace86a6eb701cc3d075bbaa066662a5c1395f53.tar.bz2
scummvm-rg350-aace86a6eb701cc3d075bbaa066662a5c1395f53.zip
Disabled the FreeSCI PIC0 palette dithering code, for now. It doesn't really make sense to dither, as Sierra games use up to 256 colors (even the later SVGA ones), and it messes up the result of the FreeSCI graphics filters. Plus, the resulting image looks worse than the original one
svn-id: r43901
Diffstat (limited to 'graphics/jpeg.h')
0 files changed, 0 insertions, 0 deletions