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author | Paul Gilbert | 2011-09-25 09:59:24 +1000 |
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committer | Paul Gilbert | 2011-09-25 09:59:24 +1000 |
commit | 546eeb2c43895706edbba211c57a70fcd64c2da6 (patch) | |
tree | 2ab5833046e2ffbff06ca3a6d462800223938196 /graphics/maccursor.cpp | |
parent | 23729c206396e336cc83198f67b108dc3b315b21 (diff) | |
download | scummvm-rg350-546eeb2c43895706edbba211c57a70fcd64c2da6.tar.gz scummvm-rg350-546eeb2c43895706edbba211c57a70fcd64c2da6.tar.bz2 scummvm-rg350-546eeb2c43895706edbba211c57a70fcd64c2da6.zip |
TSAGE: Moved the _bgSceneObjects list from SceneManager to Scene.
This fixes a problem with Blue Force savegames in that they were being
loaded too early, and being destroyed as the game scene was then loaded.
Diffstat (limited to 'graphics/maccursor.cpp')
0 files changed, 0 insertions, 0 deletions