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author | Matthew Hoops | 2011-05-05 19:26:44 -0400 |
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committer | Matthew Hoops | 2011-05-05 19:26:44 -0400 |
commit | 4a3d94a60e74b9f1c2d48d3d739928cf9feef2c7 (patch) | |
tree | 73d8732bacdc8fad4be6fbd0a036f533554f1131 /graphics/maccursor.h | |
parent | f20c8b963a8fae6895067bc0c9dcb02cd1135fd3 (diff) | |
download | scummvm-rg350-4a3d94a60e74b9f1c2d48d3d739928cf9feef2c7.tar.gz scummvm-rg350-4a3d94a60e74b9f1c2d48d3d739928cf9feef2c7.tar.bz2 scummvm-rg350-4a3d94a60e74b9f1c2d48d3d739928cf9feef2c7.zip |
GRAPHICS: Add a new MacCursor class for handling CURS/crsr cursors
Diffstat (limited to 'graphics/maccursor.h')
-rw-r--r-- | graphics/maccursor.h | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/graphics/maccursor.h b/graphics/maccursor.h new file mode 100644 index 0000000000..fac78d97a4 --- /dev/null +++ b/graphics/maccursor.h @@ -0,0 +1,83 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/** + * @file + * Macintosh cursor decoding used in engines: + * - mohawk + * - sci + * - scumm + */ + +#include "common/stream.h" + +#ifndef GRAPHICS_MACCURSOR_H +#define GRAPHICS_MACCURSOR_H + +namespace Graphics { + +/** + * A Mac crsr or CURS cursor + * TODO: Think about making a base class with WinCursor + */ +class MacCursor { +public: + MacCursor(); + ~MacCursor(); + + /** Return the cursor's width. */ + uint16 getWidth() const { return 16; } + /** Return the cursor's height. */ + uint16 getHeight() const { return 16; } + /** Return the cursor's hotspot's x coordinate. */ + uint16 getHotspotX() const { return _hotspotX; } + /** Return the cursor's hotspot's y coordinate. */ + uint16 getHotspotY() const { return _hotspotY; } + /** Return the cursor's transparent key. */ + byte getKeyColor() const { return 0xFF; } + + const byte *getSurface() const { return _surface; } + const byte *getPalette() const { return _palette; } + + /** Read the cursor's data out of a stream. */ + bool readFromStream(Common::SeekableReadStream &stream, bool forceMonochrome = false); + +private: + bool readFromCURS(Common::SeekableReadStream &stream); + bool readFromCRSR(Common::SeekableReadStream &stream, bool forceMonochrome); + + byte *_surface; + byte _palette[256 * 3]; + + uint16 _hotspotX; ///< The cursor's hotspot's x coordinate. + uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. + + /** Clear the cursor. */ + void clear(); +}; + +} // End of namespace Graphics + +#endif |