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author | Eugene Sandulenko | 2017-01-14 13:17:38 +0100 |
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committer | Eugene Sandulenko | 2017-01-14 13:17:38 +0100 |
commit | 0ecaa79f08d7cf4caed3f274a728906de5e2115a (patch) | |
tree | 33b8d4055468fc05c5aed033a623f1ae93742451 /graphics/macgui/macwindowmanager.cpp | |
parent | 8690fe444e6959bc2aa17ba7517303dbceda86c8 (diff) | |
download | scummvm-rg350-0ecaa79f08d7cf4caed3f274a728906de5e2115a.tar.gz scummvm-rg350-0ecaa79f08d7cf4caed3f274a728906de5e2115a.tar.bz2 scummvm-rg350-0ecaa79f08d7cf4caed3f274a728906de5e2115a.zip |
GRAPHICS: Renamed Menu to MacMenu to avoid potential name collision
Diffstat (limited to 'graphics/macgui/macwindowmanager.cpp')
-rw-r--r-- | graphics/macgui/macwindowmanager.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/graphics/macgui/macwindowmanager.cpp b/graphics/macgui/macwindowmanager.cpp index 77f22a191d..53299599f7 100644 --- a/graphics/macgui/macwindowmanager.cpp +++ b/graphics/macgui/macwindowmanager.cpp @@ -89,40 +89,40 @@ static const byte macCursorBeam[] = { 0, 0, 3, 3, 3, 0, 0, 3, 3, 3, 3, }; static const byte macCursorCrossHair[] = { - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; static const byte macCursorWatch[] = { - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, - 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, - 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, - 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, - 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, - 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, - 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, - 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, - 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, + 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, + 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, + 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, + 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, + 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, + 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, }; static const byte macCursorCrossBar[] = { 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, @@ -185,8 +185,8 @@ MacWindow *MacWindowManager::addWindow(bool scrollable, bool resizable, bool edi return w; } -Menu *MacWindowManager::addMenu() { - _menu = new Menu(_lastId, _screen->getBounds(), this); +MacMenu *MacWindowManager::addMenu() { + _menu = new MacMenu(_lastId, _screen->getBounds(), this); _windows.push_back(_menu); |