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authorEugene Sandulenko2005-10-14 04:28:20 +0000
committerEugene Sandulenko2005-10-14 04:28:20 +0000
commit7f6402ef0631cb044ce957c2a019367b29249ab8 (patch)
tree0a9e1a3e147799908b4b37a2e53e6e8add52a5ba /graphics/newfont.cpp
parent05457402f59afac71d97d2aec31c4a229fa1db2d (diff)
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Eliminate ite-demo and ihnm-demo targets as we do in SAGA. Just use plain
ite and ihnm respectively. Sorry, but I had to do it before release, no autoupgrade as games weren't supported only in developer's version. Fix bug #1297365 "ITE: Game detection is broken". Now it distinguishes between DOS CD and Win CD, though it uses platform and language settings from .ini to do the choice. I.e current games need to be redetected. Though only these 2 games are affected. I.e. they have exactly same resource files, just Windows release adds up external patches. These patches cannot be added to detection as they're stored in subdirectories. Also I resolved problem between ite-demo-win and ite-demo-linux where latter is a superset of former. I.e. it has all files which win demo has plus one additional. And if you try to detect Linux demo it shows you both. Of course this could be handled by upper solution, but to make sure I count number of required files for matched versions and remove those which do not have max number of files. I.e. if 2 games matched and one requires 4 and another one requires 5 files, then we have 5 files matched which certainly points to second game not the first. svn-id: r19074
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