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authorMax Horn2009-01-22 04:35:10 +0000
committerMax Horn2009-01-22 04:35:10 +0000
commitabc06ca18e69c336d701707933b4dc490dd86e94 (patch)
treea6dc57ffd954e3e85f7be813fe25d8341180c2ea /graphics/pixelformat.h
parenta2c671da977acda9f9503413fb38490dcceda76d (diff)
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Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. into methods, and added an operator==
svn-id: r35993
Diffstat (limited to 'graphics/pixelformat.h')
-rw-r--r--graphics/pixelformat.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/graphics/pixelformat.h b/graphics/pixelformat.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GRAPHICS_PIXELFORMAT_H
+#define GRAPHICS_PIXELFORMAT_H
+
+namespace Graphics {
+
+
+/**
+ * A pixel format description.
+ *
+ * Like ColorMasks it includes the given values to create colors from RGB
+ * values and to retrieve RGB values from colors.
+ *
+ * Unlike ColorMasks it is not dependend on knowing the exact pixel format
+ * on compile time.
+ *
+ * A minor difference between ColorMasks and PixelFormat is that ColorMasks
+ * stores the bit count per channel in 'kFooBits', while PixelFormat stores
+ * the loss compared to 8 bits per channel in '#Loss'. It also doesn't
+ * contain mask values.
+ */
+struct PixelFormat {
+ byte bytesPerPixel; /**< Number of bytes used in the pixel format. */
+
+ byte rLoss, gLoss, bLoss, aLoss; /**< Precision loss of each color component. */
+ byte rShift, gShift, bShift, aShift; /**< Binary left shift of each color component in the pixel value. */
+
+ inline bool operator==(const PixelFormat &fmt) const {
+ // TODO: If aLoss==8, then the value of aShift is irrelevant, and should be ignored.
+ return 0 == memcmp(this, &fmt, sizeof(PixelFormat));
+ }
+
+ inline uint32 RGBToColor(uint8 r, uint8 g, uint8 b) const {
+ return
+ ((0xFF >> aLoss) << aShift) |
+ (( r >> rLoss) << rShift) |
+ (( g >> gLoss) << gShift) |
+ (( b >> bLoss) << bShift);
+ }
+
+ inline uint32 ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b) const {
+ return
+ ((a >> aLoss) << aShift) |
+ ((r >> rLoss) << rShift) |
+ ((g >> gLoss) << gShift) |
+ ((b >> bLoss) << bShift);
+ }
+
+ inline void colorToRGB(uint32 color, uint8 &r, uint8 &g, uint8 &b) const {
+ r = ((color >> rShift) << rLoss) & 0xFF;
+ g = ((color >> gShift) << gLoss) & 0xFF;
+ b = ((color >> bShift) << bLoss) & 0xFF;
+ }
+
+ inline void colorToARGB(uint32 color, uint8 &a, uint8 &r, uint8 &g, uint8 &b) const {
+ a = ((color >> aShift) << aLoss) & 0xFF;
+ r = ((color >> rShift) << rLoss) & 0xFF;
+ g = ((color >> gShift) << gLoss) & 0xFF;
+ b = ((color >> bShift) << bLoss) & 0xFF;
+ }
+};
+
+} // end of namespace Graphics
+
+#endif