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author | Johannes Schickel | 2010-10-27 22:37:51 +0000 |
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committer | Johannes Schickel | 2010-10-27 22:37:51 +0000 |
commit | 2ad28b8cd53c363f12d920c746795e0d371dc9f9 (patch) | |
tree | f849131b939c148f7843a60dd8d68b36ffb5a772 /graphics/scaler.h | |
parent | 8a08ca1f39a0dc5ad6003d8213fe8aec4acb7327 (diff) | |
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ENGINE: Generalize SCUMM play time counting and move it into Engine.
This implements Max's idea on -devel
("Re: [Scummvm-devel] ATTN Engine authors: Advanced engine features") from
27.10.2010 on 11:12PM CEST.
Unlike the SCUMM implementation it stores the play time as ms instead of s.
The SCUMM engine was adapted to use this instead to reduce code duplication.
svn-id: r53892
Diffstat (limited to 'graphics/scaler.h')
0 files changed, 0 insertions, 0 deletions