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author | Andre Heider | 2010-05-10 17:25:12 +0000 |
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committer | Andre Heider | 2010-05-10 17:25:12 +0000 |
commit | be0885e9d1edd6963a3060a41fa3b705c84c41f1 (patch) | |
tree | 1c4c44325ee66e9da29062f4a86c2e330b00d9aa /graphics/scaler.h | |
parent | cdf30ecc5acf689a44156b7afdab7571d519d220 (diff) | |
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Revert r48979. Instead, make the HQ scalers depend on the normal ones. Configure reflects that now.
svn-id: r48996
Diffstat (limited to 'graphics/scaler.h')
-rw-r--r-- | graphics/scaler.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/graphics/scaler.h b/graphics/scaler.h index 1ee1503967..22bda5273a 100644 --- a/graphics/scaler.h +++ b/graphics/scaler.h @@ -42,6 +42,7 @@ typedef void ScalerProc(const uint8 *srcPtr, uint32 srcPitch, DECLARE_SCALER(Normal1x); #ifdef USE_SCALERS + DECLARE_SCALER(Normal2x); DECLARE_SCALER(Normal3x); DECLARE_SCALER(Normal1o5x); @@ -55,13 +56,14 @@ DECLARE_SCALER(AdvMame3x); DECLARE_SCALER(TV2x); DECLARE_SCALER(DotMatrix); -#endif // #ifdef USE_SCALERS #ifdef USE_HQ_SCALERS DECLARE_SCALER(HQ2x); DECLARE_SCALER(HQ3x); #endif +#endif // #ifdef USE_SCALERS + // creates a 160x100 thumbnail for 320x200 games // and 160x120 thumbnail for 320x240 and 640x480 games // only 565 mode |