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author | Max Horn | 2006-04-17 18:17:02 +0000 |
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committer | Max Horn | 2006-04-17 18:17:02 +0000 |
commit | b47e531425a00cd29e81d4ad98b3be2fd6f4189b (patch) | |
tree | 786ce1004f15840ace3de92f9db25cc6c0d729a7 /graphics/scaler/aspect.cpp | |
parent | bdd5a25c16096604fa3001900699e2e8cec9cced (diff) | |
download | scummvm-rg350-b47e531425a00cd29e81d4ad98b3be2fd6f4189b.tar.gz scummvm-rg350-b47e531425a00cd29e81d4ad98b3be2fd6f4189b.tar.bz2 scummvm-rg350-b47e531425a00cd29e81d4ad98b3be2fd6f4189b.zip |
Renamed and merge some of the pixel interpolation functions (the names still could be better)
svn-id: r21981
Diffstat (limited to 'graphics/scaler/aspect.cpp')
-rw-r--r-- | graphics/scaler/aspect.cpp | 18 |
1 files changed, 2 insertions, 16 deletions
diff --git a/graphics/scaler/aspect.cpp b/graphics/scaler/aspect.cpp index 45939b922d..575a117295 100644 --- a/graphics/scaler/aspect.cpp +++ b/graphics/scaler/aspect.cpp @@ -55,20 +55,6 @@ static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint1 #if ASPECT_MODE == kFastAndNiceAspectMode -template<int bitFormat> -static inline uint32 INTERPOLATE_1_1(uint32 A, uint32 B) { - return (((A & highBits) >> 1) + ((B & highBits) >> 1) + (A & B & lowBits)); -} - -template<int bitFormat> -static inline uint32 INTERPOLATE_1_3(uint32 A, uint32 B) { - register uint32 x = ((A & qhighBits) >> 2) + ((B & qhighBits) >> 2) * 3; - register uint32 y = ((A & qlowBits) + (B & qlowBits) * 3) >> 2; - - y &= qlowBits; - return x + y; -} - template<int bitFormat, int scale> static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint16 *srcB, int width) { // For efficiency reasons we blit two pixels at a time, so it is important @@ -90,11 +76,11 @@ static inline void interpolate5Line(uint16 *dst, const uint16 *srcA, const uint1 uint32 *d = (uint32 *)dst; if (scale == 1) { while (width--) { - *d++ = INTERPOLATE_1_3<bitFormat>(*sA++, *sB++); + *d++ = interpolate32_3_1<bitFormat>(*sB++, *sA++); } } else { while (width--) { - *d++ = INTERPOLATE_1_1<bitFormat>(*sA++, *sB++); + *d++ = interpolate32_1_1<bitFormat>(*sB++, *sA++); } } } |