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author | Max Horn | 2006-04-17 18:17:02 +0000 |
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committer | Max Horn | 2006-04-17 18:17:02 +0000 |
commit | b47e531425a00cd29e81d4ad98b3be2fd6f4189b (patch) | |
tree | 786ce1004f15840ace3de92f9db25cc6c0d729a7 /graphics/scaler/intern.h | |
parent | bdd5a25c16096604fa3001900699e2e8cec9cced (diff) | |
download | scummvm-rg350-b47e531425a00cd29e81d4ad98b3be2fd6f4189b.tar.gz scummvm-rg350-b47e531425a00cd29e81d4ad98b3be2fd6f4189b.tar.bz2 scummvm-rg350-b47e531425a00cd29e81d4ad98b3be2fd6f4189b.zip |
Renamed and merge some of the pixel interpolation functions (the names still could be better)
svn-id: r21981
Diffstat (limited to 'graphics/scaler/intern.h')
-rw-r--r-- | graphics/scaler/intern.h | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/graphics/scaler/intern.h b/graphics/scaler/intern.h index e618d46a42..cf8fa9b285 100644 --- a/graphics/scaler/intern.h +++ b/graphics/scaler/intern.h @@ -38,23 +38,36 @@ /** - * Interpolate two 16 bit pixel pairs at once with equal weights 1. + * Interpolate two 16 bit pixel *pairs* at once with equal weights 1. * In particular, A and B can contain two pixels/each in the upper * and lower halves. */ template<int bitFormat> -static inline uint32 INTERPOLATE(uint32 A, uint32 B) { - +static inline uint32 interpolate32_1_1(uint32 A, uint32 B) { return (((A & highBits) >> 1) + ((B & highBits) >> 1) + (A & B & lowBits)); } /** + * Interpolate two 16 bit pixel *pairs* at once with weights 3 resp. 1. + * In particular, A and B can contain two pixels/each in the upper + * and lower halves. + */ +template<int bitFormat> +static inline uint32 interpolate32_3_1(uint32 A, uint32 B) { + register uint32 x = ((A & qhighBits) >> 2) * 3 + ((B & qhighBits) >> 2); + register uint32 y = ((A & qlowBits) * 3 + (B & qlowBits)) >> 2; + + y &= qlowBits; + return x + y; +} + +/** * Interpolate four 16 bit pixel pairs at once with equal weights 1. * In particular, A and B can contain two pixels/each in the upper * and lower halves. */ template<int bitFormat> -static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D) { +static inline uint32 interpolate32_1_1_1_1(uint32 A, uint32 B, uint32 C, uint32 D) { register uint32 x = ((A & qhighBits) >> 2) + ((B & qhighBits) >> 2) + ((C & qhighBits) >> 2) + ((D & qhighBits) >> 2); register uint32 y = ((A & qlowBits) + (B & qlowBits) + (C & qlowBits) + (D & qlowBits)) >> 2; @@ -66,6 +79,7 @@ static inline uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D) { /** * Interpolate two 16 bit pixels with the weights specified in the template * parameters. Used by the hq scaler family. + * @note w1 and w2 must sum up to 2, 4, 8 or 16. */ template<int bitFormat, int w1, int w2> static inline uint16 interpolate16_2(uint16 p1, uint16 p2) { @@ -76,6 +90,7 @@ static inline uint16 interpolate16_2(uint16 p1, uint16 p2) { /** * Interpolate three 16 bit pixels with the weights specified in the template * parameters. Used by the hq scaler family. + * @note w1, w2 and w3 must sum up to 2, 4, 8 or 16. */ template<int bitFormat, int w1, int w2, int w3> static inline uint16 interpolate16_3(uint16 p1, uint16 p2, uint16 p3) { |