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authorMax Horn2006-02-20 20:29:02 +0000
committerMax Horn2006-02-20 20:29:02 +0000
commit7335d348ba43c1deaf5e97f222959de3d3e30cbc (patch)
treed4d7876916bf3639b198a8d22620fc71e19e1758 /graphics/scaler/scalebit.cpp
parent6160a17b3005353781143cd7cc475b112ad68f03 (diff)
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Moved common/scaler* to graphics/
svn-id: r20797
Diffstat (limited to 'graphics/scaler/scalebit.cpp')
-rw-r--r--graphics/scaler/scalebit.cpp357
1 files changed, 357 insertions, 0 deletions
diff --git a/graphics/scaler/scalebit.cpp b/graphics/scaler/scalebit.cpp
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+/*
+ * This file is part of the Scale2x project.
+ *
+ * Copyright (C) 2003 Andrea Mazzoleni
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * This file contains an example implementation of the Scale effect
+ * applyed to a generic bitmap.
+ *
+ * You can find an high level description of the effect at :
+ *
+ * http://scale2x.sourceforge.net/
+ *
+ * Alternatively at the previous license terms, you are allowed to use this
+ * code in your program with these conditions:
+ * - the program is not used in commercial activities.
+ * - the whole source code of the program is released with the binary.
+ * - derivative works of the program are allowed.
+ */
+
+#if defined(HAVE_CONFIG_H)
+#include <config.h>
+#endif
+
+#include "common/scaler/intern.h"
+
+#include "scale2x.h"
+#include "scale3x.h"
+
+#if defined(HAVE_ALLOCA_H)
+#include <alloca.h>
+#endif
+
+#include <assert.h>
+#include <stdlib.h>
+
+#define DST(bits, num) (scale2x_uint ## bits *)dst ## num
+#define SRC(bits, num) (const scale2x_uint ## bits *)src ## num
+
+/**
+ * Apply the Scale2x effect on a group of rows. Used internally.
+ */
+static inline void stage_scale2x(void* dst0, void* dst1, const void* src0, const void* src1, const void* src2, unsigned pixel, unsigned pixel_per_row)
+{
+ switch (pixel) {
+#if defined(__GNUC__) && defined(__i386__)
+ case 1 : scale2x_8_mmx(DST(8,0), DST(8,1), SRC(8,0), SRC(8,1), SRC(8,2), pixel_per_row); break;
+ case 2 : scale2x_16_mmx(DST(16,0), DST(16,1), SRC(16,0), SRC(16,1), SRC(16,2), pixel_per_row); break;
+ case 4 : scale2x_32_mmx(DST(32,0), DST(32,1), SRC(32,0), SRC(32,1), SRC(32,2), pixel_per_row); break;
+#else
+ case 1 : scale2x_8_def(DST(8,0), DST(8,1), SRC(8,0), SRC(8,1), SRC(8,2), pixel_per_row); break;
+ case 2 : scale2x_16_def(DST(16,0), DST(16,1), SRC(16,0), SRC(16,1), SRC(16,2), pixel_per_row); break;
+ case 4 : scale2x_32_def(DST(32,0), DST(32,1), SRC(32,0), SRC(32,1), SRC(32,2), pixel_per_row); break;
+#endif
+ }
+}
+
+/**
+ * Apply the Scale3x effect on a group of rows. Used internally.
+ */
+static inline void stage_scale3x(void* dst0, void* dst1, void* dst2, const void* src0, const void* src1, const void* src2, unsigned pixel, unsigned pixel_per_row)
+{
+ switch (pixel) {
+ case 1 : scale3x_8_def(DST(8,0), DST(8,1), DST(8,2), SRC(8,0), SRC(8,1), SRC(8,2), pixel_per_row); break;
+ case 2 : scale3x_16_def(DST(16,0), DST(16,1), DST(16,2), SRC(16,0), SRC(16,1), SRC(16,2), pixel_per_row); break;
+ case 4 : scale3x_32_def(DST(32,0), DST(32,1), DST(32,2), SRC(32,0), SRC(32,1), SRC(32,2), pixel_per_row); break;
+ }
+}
+
+/**
+ * Apply the Scale4x effect on a group of rows. Used internally.
+ */
+static inline void stage_scale4x(void* dst0, void* dst1, void* dst2, void* dst3, const void* src0, const void* src1, const void* src2, const void* src3, unsigned pixel, unsigned pixel_per_row)
+{
+ stage_scale2x(dst0, dst1, src0, src1, src2, pixel, 2 * pixel_per_row);
+ stage_scale2x(dst2, dst3, src1, src2, src3, pixel, 2 * pixel_per_row);
+}
+
+#define SCDST(i) (dst+(i)*dst_slice)
+#define SCSRC(i) (src+(i)*src_slice)
+#define SCMID(i) (mid[(i)])
+
+/**
+ * Apply the Scale2x effect on a bitmap.
+ * The destination bitmap is filled with the scaled version of the source bitmap.
+ * The source bitmap isn't modified.
+ * The destination bitmap must be manually allocated before calling the function,
+ * note that the resulting size is exactly 2x2 times the size of the source bitmap.
+ * \param void_dst Pointer at the first pixel of the destination bitmap.
+ * \param dst_slice Size in bytes of a destination bitmap row.
+ * \param void_src Pointer at the first pixel of the source bitmap.
+ * \param src_slice Size in bytes of a source bitmap row.
+ * \param pixel Bytes per pixel of the source and destination bitmap.
+ * \param width Horizontal size in pixels of the source bitmap.
+ * \param height Vertical size in pixels of the source bitmap.
+ */
+static void scale2x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
+{
+ unsigned char* dst = (unsigned char*)void_dst;
+ const unsigned char* src = (const unsigned char*)void_src;
+ unsigned count;
+
+ assert(height >= 2);
+
+ count = height;
+
+ while (count) {
+ stage_scale2x(SCDST(0), SCDST(1), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
+
+ dst = SCDST(2);
+ src = SCSRC(1);
+
+ --count;
+ }
+
+#if defined(__GNUC__) && defined(__i386__)
+ scale2x_mmx_emms();
+#endif
+}
+
+/**
+ * Apply the Scale32x effect on a bitmap.
+ * The destination bitmap is filled with the scaled version of the source bitmap.
+ * The source bitmap isn't modified.
+ * The destination bitmap must be manually allocated before calling the function,
+ * note that the resulting size is exactly 3x3 times the size of the source bitmap.
+ * \param void_dst Pointer at the first pixel of the destination bitmap.
+ * \param dst_slice Size in bytes of a destination bitmap row.
+ * \param void_src Pointer at the first pixel of the source bitmap.
+ * \param src_slice Size in bytes of a source bitmap row.
+ * \param pixel Bytes per pixel of the source and destination bitmap.
+ * \param width Horizontal size in pixels of the source bitmap.
+ * \param height Vertical size in pixels of the source bitmap.
+ */
+static void scale3x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
+{
+ unsigned char* dst = (unsigned char*)void_dst;
+ const unsigned char* src = (const unsigned char*)void_src;
+ unsigned count;
+
+ assert(height >= 2);
+
+ count = height;
+
+ while (count) {
+ stage_scale3x(SCDST(0), SCDST(1), SCDST(2), SCSRC(0), SCSRC(1), SCSRC(2), pixel, width);
+
+ dst = SCDST(3);
+ src = SCSRC(1);
+
+ --count;
+ }
+}
+
+/**
+ * Apply the Scale4x effect on a bitmap.
+ * The destination bitmap is filled with the scaled version of the source bitmap.
+ * The source bitmap isn't modified.
+ * The destination bitmap must be manually allocated before calling the function,
+ * note that the resulting size is exactly 4x4 times the size of the source bitmap.
+ * \note This function requires also a small buffer bitmap used internally to store
+ * intermediate results. This bitmap must have at least an horizontal size in bytes of 2*width*pixel,
+ * and a vertical size of 6 rows. The memory of this buffer must not be allocated
+ * in video memory because it's also read and not only written. Generally
+ * a heap (malloc) or a stack (alloca) buffer is the best choices.
+ * \param void_dst Pointer at the first pixel of the destination bitmap.
+ * \param dst_slice Size in bytes of a destination bitmap row.
+ * \param void_mid Pointer at the first pixel of the buffer bitmap.
+ * \param mid_slice Size in bytes of a buffer bitmap row.
+ * \param void_src Pointer at the first pixel of the source bitmap.
+ * \param src_slice Size in bytes of a source bitmap row.
+ * \param pixel Bytes per pixel of the source and destination bitmap.
+ * \param width Horizontal size in pixels of the source bitmap.
+ * \param height Vertical size in pixels of the source bitmap.
+ */
+static void scale4x_buf(void* void_dst, unsigned dst_slice, void* void_mid, unsigned mid_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
+{
+ unsigned char* dst = (unsigned char*)void_dst;
+ const unsigned char* src = (const unsigned char*)void_src;
+ unsigned count;
+ unsigned char* mid[6];
+
+ assert(height >= 4);
+
+ count = height;
+
+ /* set the 6 buffer pointers */
+ mid[0] = (unsigned char*)void_mid;
+ mid[1] = mid[0] + mid_slice;
+ mid[2] = mid[1] + mid_slice;
+ mid[3] = mid[2] + mid_slice;
+ mid[4] = mid[3] + mid_slice;
+ mid[5] = mid[4] + mid_slice;
+
+ while (count) {
+ unsigned char* tmp;
+
+ stage_scale2x(SCMID(4), SCMID(5), SCSRC(2), SCSRC(3), SCSRC(4), pixel, width);
+ stage_scale4x(SCDST(0), SCDST(1), SCDST(2), SCDST(3), SCMID(1), SCMID(2), SCMID(3), SCMID(4), pixel, width);
+
+ dst = SCDST(4);
+ src = SCSRC(1);
+
+ tmp = SCMID(0); /* shift by 2 position */
+ SCMID(0) = SCMID(2);
+ SCMID(2) = SCMID(4);
+ SCMID(4) = tmp;
+ tmp = SCMID(1);
+ SCMID(1) = SCMID(3);
+ SCMID(3) = SCMID(5);
+ SCMID(5) = tmp;
+
+ --count;
+ }
+
+#if defined(__GNUC__) && defined(__i386__)
+ scale2x_mmx_emms();
+#endif
+}
+
+/**
+ * Apply the Scale4x effect on a bitmap.
+ * The destination bitmap is filled with the scaled version of the source bitmap.
+ * The source bitmap isn't modified.
+ * The destination bitmap must be manually allocated before calling the function,
+ * note that the resulting size is exactly 4x4 times the size of the source bitmap.
+ * \note This function operates like ::scale4x_buf() but the intermediate buffer is
+ * automatically allocated in the stack.
+ * \param void_dst Pointer at the first pixel of the destination bitmap.
+ * \param dst_slice Size in bytes of a destination bitmap row.
+ * \param void_src Pointer at the first pixel of the source bitmap.
+ * \param src_slice Size in bytes of a source bitmap row.
+ * \param pixel Bytes per pixel of the source and destination bitmap.
+ * \param width Horizontal size in pixels of the source bitmap.
+ * \param height Vertical size in pixels of the source bitmap.
+ */
+static void scale4x(void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
+{
+ unsigned mid_slice;
+ void* mid;
+
+ mid_slice = 2 * pixel * width; /* required space for 1 row buffer */
+
+ mid_slice = (mid_slice + 0x7) & ~0x7; /* align to 8 bytes */
+
+#if defined(HAVE_ALLOCA)
+ mid = alloca(6 * mid_slice); /* allocate space for 6 row buffers */
+
+ assert(mid != 0); /* alloca should never fails */
+#else
+ mid = malloc(6 * mid_slice); /* allocate space for 6 row buffers */
+
+ if (!mid)
+ return;
+#endif
+
+ scale4x_buf(void_dst, dst_slice, mid, mid_slice, void_src, src_slice, pixel, width, height);
+
+#if !defined(HAVE_ALLOCA)
+ free(mid);
+#endif
+}
+
+/**
+ * Check if the scale implementation is applicable at the given arguments.
+ * \param scale Scale factor. 2, 3 or 4.
+ * \param pixel Bytes per pixel of the source and destination bitmap.
+ * \param width Horizontal size in pixels of the source bitmap.
+ * \param height Vertical size in pixels of the source bitmap.
+ * \return
+ * - -1 on precondition violated.
+ * - 0 on success.
+ */
+int scale_precondition(unsigned scale, unsigned pixel, unsigned width, unsigned height)
+{
+ if (scale != 2 && scale != 3 && scale != 4)
+ return -1;
+
+ if (pixel != 1 && pixel != 2 && pixel != 4)
+ return -1;
+
+ switch (scale) {
+ case 2 :
+ case 3 :
+ if (height < 2)
+ return -1;
+ break;
+ case 4 :
+ if (height < 4)
+ return -1;
+ break;
+ }
+
+#if defined(__GNUC__) && defined(__i386__)
+ switch (scale) {
+ case 2 :
+ case 4 :
+ if (width < (16 / pixel))
+ return -1;
+ if (width % (8 / pixel) != 0)
+ return -1;
+ break;
+ case 3 :
+ if (width < 2)
+ return -1;
+ break;
+ }
+#else
+ if (width < 2)
+ return -1;
+#endif
+
+ return 0;
+}
+
+/**
+ * Apply the Scale effect on a bitmap.
+ * This function is simply a common interface for ::scale2x(), ::scale3x() and ::scale4x().
+ * \param scale Scale factor. 2, 3 or 4.
+ * \param void_dst Pointer at the first pixel of the destination bitmap.
+ * \param dst_slice Size in bytes of a destination bitmap row.
+ * \param void_src Pointer at the first pixel of the source bitmap.
+ * \param src_slice Size in bytes of a source bitmap row.
+ * \param pixel Bytes per pixel of the source and destination bitmap.
+ * \param width Horizontal size in pixels of the source bitmap.
+ * \param height Vertical size in pixels of the source bitmap.
+ */
+void scale(unsigned scale, void* void_dst, unsigned dst_slice, const void* void_src, unsigned src_slice, unsigned pixel, unsigned width, unsigned height)
+{
+ switch (scale) {
+ case 2 :
+ scale2x(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
+ break;
+ case 3 :
+ scale3x(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
+ break;
+ case 4 :
+ scale4x(void_dst, dst_slice, void_src, src_slice, pixel, width, height);
+ break;
+ }
+}
+