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authorMax Horn2009-11-18 15:19:44 +0000
committerMax Horn2009-11-18 15:19:44 +0000
commit974b49ebfe6f71f45f38f70d12395bf1b3124888 (patch)
tree2156f5acf0e5df6fbc3fa5d54592bdd5c336905f /graphics/scaler
parent9e5b8b4a331d142b50192a20e9b46c1739967018 (diff)
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Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that they can be used by multiple backends (more could be added as needed)
svn-id: r45974
Diffstat (limited to 'graphics/scaler')
-rw-r--r--graphics/scaler/downscaler.cpp96
-rw-r--r--graphics/scaler/downscaler.h44
-rw-r--r--graphics/scaler/downscalerARM.s187
3 files changed, 327 insertions, 0 deletions
diff --git a/graphics/scaler/downscaler.cpp b/graphics/scaler/downscaler.cpp
new file mode 100644
index 0000000000..21ba1ce36d
--- /dev/null
+++ b/graphics/scaler/downscaler.cpp
@@ -0,0 +1,96 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+#include "graphics/scaler/downscaler.h"
+#include "graphics/scaler/intern.h"
+
+#ifdef ARM
+extern "C" {
+ void DownscaleAllByHalfARM(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height, int mask, int round);
+}
+
+void DownscaleAllByHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ // Rounding constants and masks used for different pixel formats
+ static const int roundingconstants[] = { 0x00200802, 0x00201002 };
+ static const int redbluegreenMasks[] = { 0x03E07C1F, 0x07E0F81F };
+
+ const int maskUsed = (gBitFormat == 565);
+ DownscaleAllByHalfARM(srcPtr, srcPitch, dstPtr, dstPitch, width, height, redbluegreenMasks[maskUsed], roundingconstants[maskUsed]);
+}
+
+#else
+
+template<int bitFormat>
+void DownscaleAllByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ uint8 *work;
+ uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16));
+
+ while ((height -= 2) >= 0) {
+ work = dstPtr;
+
+ for (int i=0; i<width; i+=2) {
+ // Another lame filter attempt :)
+ uint16 color1 = *(((const uint16 *)srcPtr) + i);
+ uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1));
+ uint16 color3 = *(((const uint16 *)srcPtr) + (i + srcPitch16));
+ uint16 color4 = *(((const uint16 *)srcPtr) + (i + srcPitch16 + 1));
+ *(((uint16 *)work) + 0) = interpolate16_1_1_1_1<Graphics::ColorMasks<bitFormat> >(color1, color2, color3, color4);
+
+ work += sizeof(uint16);
+ }
+ srcPtr += 2 * srcPitch;
+ dstPtr += dstPitch;
+ }
+}
+MAKE_WRAPPER(DownscaleAllByHalf)
+
+#endif
+
+
+/**
+ * This filter (down)scales the source image horizontally by a factor of 1/2.
+ * For example, a 320x200 image is scaled to 160x200.
+ */
+template<int bitFormat>
+void DownscaleHorizByHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
+ uint16 *work;
+
+ if (!height)
+ return;
+
+ // Various casts below go via (void *) to avoid warning. This is
+ // safe as these are all even addresses.
+ while (height--) {
+ work = (uint16 *)(void *)dstPtr;
+
+ for (int i = 0; i < width; i += 2) {
+ uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i);
+ uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1));
+ *work++ = interpolate32_1_1<bitFormat>(color1, color2);
+ }
+ srcPtr += srcPitch;
+ dstPtr += dstPitch;
+ }
+}
+MAKE_WRAPPER(DownscaleHorizByHalf)
diff --git a/graphics/scaler/downscaler.h b/graphics/scaler/downscaler.h
new file mode 100644
index 0000000000..115ad945e5
--- /dev/null
+++ b/graphics/scaler/downscaler.h
@@ -0,0 +1,44 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GRAPHICS_SCALER_DOWNSCALER_H
+#define GRAPHICS_SCALER_DOWNSCALER_H
+
+#include "common/scummsys.h"
+#include "graphics/scaler.h"
+
+/**
+ * This filter (down)scales the source image by a factor of 1/2.
+ * For example, a 320x200 image is scaled to 160x100.
+ */
+DECLARE_SCALER(DownscaleAllByHalf);
+
+/**
+ * This filter (down)scales the source image horizontally by a factor of 1/2.
+ * For example, a 320x200 image is scaled to 160x200.
+ */
+DECLARE_SCALER(DownscaleHorizByHalf);
+
+#endif
diff --git a/graphics/scaler/downscalerARM.s b/graphics/scaler/downscalerARM.s
new file mode 100644
index 0000000000..3422e68762
--- /dev/null
+++ b/graphics/scaler/downscalerARM.s
@@ -0,0 +1,187 @@
+@ ScummVM - Graphic Adventure Engine
+@
+@ ScummVM is the legal property of its developers, whose names
+@ are too numerous to list here. Please refer to the COPYRIGHT
+@ file distributed with this source distribution.
+@
+@ This program is free software; you can redistribute it and/or
+@ modify it under the terms of the GNU General Public License
+@ as published by the Free Software Foundation; either version 2
+@ of the License, or (at your option) any later version.
+@
+@ This program is distributed in the hope that it will be useful,
+@ but WITHOUT ANY WARRANTY; without even the implied warranty of
+@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+@ GNU General Public License for more details.
+@
+@ You should have received a copy of the GNU General Public License
+@ along with this program; if not, write to the Free Software
+@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+@
+@ $URL$
+@ $Id$
+@
+@ @author Robin Watts (robin@wss.co.uk)
+
+ .text
+
+ .global DownscaleAllByHalfARM
+
+ @ ARM implementation of DownscaleAllByHalf scaler.
+ @ Scales a width x height block of 16bpp pixels from srcPtr to
+ @ dstPtr. srcPitch and dstPitch identify how to reach subsequent
+ @ lines. redblueMask and round allow for one routine to do both
+ @ 565 and 555 formats.
+DownscaleAllByHalfARM:
+ @ r0 = srcPtr
+ @ r1 = srcPitch
+ @ r2 = dstPtr
+ @ r3 = dstPitch
+ MOV r12,r13
+ STMFD r13!,{r4-r11,r14}
+ LDMIA r12,{r4-r7}
+ @ r4 = width
+ @ r5 = height
+ @ r6 = redblueMask
+ @ r7 = round
+
+ SUB r3,r3,r4 @ dstPitch -= width
+ SUBS r5,r5,#2 @ while ((height-=2) >= 0)
+ BLT end
+height_loop:
+
+ SUBS r11, r4, #8 @ r11= width_minus_8
+ BLT thin
+
+width_loop:
+ @ unroll loop 4 times here
+ LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
+ LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
+ LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
+ LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
+
+ ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
+ ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
+ ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
+ ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
+ AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
+ AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
+ AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
+ AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
+ ADD r8, r8, r9
+ ADD r8, r8, r12
+ ADD r8, r8, r14
+ ADD r8, r8, r7 @ r8 = summed pixels + rounding
+ AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
+ ORR r10,r8, r8, LSR #16 @ r10= 0 | g | 0 | b | g | r
+
+ LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
+ LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
+ LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
+ LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
+
+ STRH r10,[r2],#2 @ *dstPtr++
+
+ ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
+ ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
+ ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
+ ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
+ AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
+ AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
+ AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
+ AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
+ ADD r8, r8, r9
+ ADD r8, r8, r12
+ ADD r8, r8, r14
+ ADD r8, r8, r7 @ r8 = summed pixels + rounding
+ AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
+ ORR r10,r8, r8, LSR #16 @ r10= 0 | g | 0 | b | g | r
+
+ LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
+ LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
+ LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
+ LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
+
+ STRH r10,[r2],#2 @ *dstPtr++
+
+ ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
+ ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
+ ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
+ ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
+ AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
+ AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
+ AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
+ AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
+ ADD r8, r8, r9
+ ADD r8, r8, r12
+ ADD r8, r8, r14
+ ADD r8, r8, r7 @ r8 = summed pixels + rounding
+ AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
+ ORR r10,r8, r8, LSR #16 @ r10= 0 | g | 0 | b | g | r
+
+ LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
+ LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
+ LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
+ LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
+
+ STRH r10,[r2],#2 @ *dstPtr++
+
+ ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
+ ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
+ ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
+ ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
+ AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
+ AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
+ AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
+ AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
+ ADD r8, r8, r9
+ ADD r8, r8, r12
+ ADD r8, r8, r14
+ ADD r8, r8, r7 @ r8 = summed pixels + rounding
+ AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
+ ORR r10, r8, r8, LSR #16 @ r8 = 0 | g | 0 | b | g | r
+
+ STRH r10,[r2],#2 @ *dstPtr++
+
+ SUBS r11,r11,#8 @ width_minus_8 -= 8
+ BGE width_loop @ (width_minus_8 >= 0) => do 8+ more
+
+thin:
+ ADDS r11,r11,#8 @ r11= width
+ BEQ width_end @ if no more left to do, then bail
+thin_lp:
+ @ single output pixels done in this bit
+ LDRH r8,[r0],r1 @ r8 = A = srcPtr[0]
+ LDRH r9,[r0],#2 @ r9 = C = srcPtr[dstPitch]
+ LDRH r12,[r0],-r1 @ r12= D = srcPtr[dstPitch+2]
+ LDRH r14,[r0],#2 @ r14= B = srcPtr[2]
+
+ ORR r8, r8, r8, LSL #16 @ r8 = b | g | r | b | g | r
+ ORR r9, r9, r9, LSL #16 @ r9 = b | g | r | b | g | r
+ ORR r12,r12,r12,LSL #16 @ r12= b | g | r | b | g | r
+ ORR r14,r14,r14,LSL #16 @ r14= b | g | r | b | g | r
+ AND r8, r8, r6 @ r8 = 0 | g | 0 | b | 0 | r
+ AND r9, r9, r6 @ r9 = 0 | g | 0 | b | 0 | r
+ AND r12,r12,r6 @ r12= 0 | g | 0 | b | 0 | r
+ AND r14,r14,r6 @ r14= 0 | g | 0 | b | 0 | r
+ ADD r8, r8, r9
+ ADD r8, r8, r12
+ ADD r8, r8, r14
+ ADD r8, r8, r7 @ r8 = summed pixels + rounding
+ AND r8, r6, r8, LSR #2 @ r8 = 0 | g | 0 | b | 0 | r
+ ORR r8, r8, r8, LSR #16 @ r8 = 0 | g | 0 | b | g | r
+
+ STRH r8,[r2],#2 @ *dstPtr++
+
+ SUBS r11,r11,#2
+ BGT thin_lp
+width_end:
+ ADD r2,r2,r3 @ dstPtr += dstPitch
+ ADD r0,r0,r1,LSL #1 @ srcPtr += 2*srcPitch
+ SUB r0,r0,r4,LSL #1 @ srcPtr -= 2*width
+
+ SUBS r5,r5,#2
+ BGE height_loop
+
+end:
+ LDMFD r13!,{r4-r11,PC}