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authorMax Horn2007-06-19 22:39:59 +0000
committerMax Horn2007-06-19 22:39:59 +0000
commitb51f2f3212ae8a5abbdce4d947ec2d1cad1a0b6f (patch)
tree45a838924ce55038021cd3c3d8760e80ff630f38 /graphics/scaler
parentab9b9a1bf362e68f5f6a69462ef2b7c146e6e08f (diff)
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Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
Diffstat (limited to 'graphics/scaler')
-rw-r--r--graphics/scaler/thumbnail.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/graphics/scaler/thumbnail.cpp b/graphics/scaler/thumbnail.cpp
index a6575f3ea3..40d0cba156 100644
--- a/graphics/scaler/thumbnail.cpp
+++ b/graphics/scaler/thumbnail.cpp
@@ -97,32 +97,32 @@ void createThumbnail(const uint8* src, uint32 srcPitch, uint8* dstPtr, uint32 ds
* Copies the current screen contents to a new surface, using RGB565 format.
* WARNING: surf->free() must be called by the user to avoid leaking.
*
- * @param surf the surfce to store the data in it
+ * @param surf the surface to store the data in it
*/
static bool grabScreen565(Graphics::Surface *surf) {
- Graphics::Surface screen;
- if (!g_system->grabRawScreen(&screen))
+ Graphics::Surface *screen = g_system->lockScreen();
+ if (!screen)
return false;
- assert(screen.bytesPerPixel == 1 && screen.pixels != 0);
+ assert(screen->bytesPerPixel == 1 && screen->pixels != 0);
byte palette[256 * 4];
g_system->grabPalette(&palette[0], 0, 256);
- surf->create(screen.w, screen.h, 2);
+ surf->create(screen->w, screen->h, 2);
- for (uint y = 0; y < screen.h; ++y) {
- for (uint x = 0; x < screen.w; ++x) {
+ for (uint y = 0; y < screen->h; ++y) {
+ for (uint x = 0; x < screen->w; ++x) {
byte r, g, b;
- r = palette[((uint8*)screen.pixels)[y * screen.pitch + x] * 4];
- g = palette[((uint8*)screen.pixels)[y * screen.pitch + x] * 4 + 1];
- b = palette[((uint8*)screen.pixels)[y * screen.pitch + x] * 4 + 2];
+ r = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4];
+ g = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 1];
+ b = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 2];
((uint16*)surf->pixels)[y * surf->w + x] = (((r >> 3) & 0x1F) << 11) | (((g >> 2) & 0x3F) << 5) | ((b >> 3) & 0x1F);
}
}
- screen.free();
+ g_system->unlockScreen();
return true;
}