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authorFilippos Karapetis2008-12-15 22:49:55 +0000
committerFilippos Karapetis2008-12-15 22:49:55 +0000
commit45842bf9e29963cca8f677de249fa815e84687a3 (patch)
treed7affde70422c8d669f0f5a90cc4536b0a4b1409 /graphics/smk_player.cpp
parentdf32288b8b098f3ad74663eab43f1ed9c9989836 (diff)
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Initialize palette when loading a new Smacker file - all palette colors should show correctly now
svn-id: r35387
Diffstat (limited to 'graphics/smk_player.cpp')
-rw-r--r--graphics/smk_player.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/graphics/smk_player.cpp b/graphics/smk_player.cpp
index 83db8ede81..758f98c7e6 100644
--- a/graphics/smk_player.cpp
+++ b/graphics/smk_player.cpp
@@ -412,6 +412,7 @@ bool SMKPlayer::loadFile(const char *fileName) {
_image = (byte *)malloc(2 * _header.width * _header.height);
_palette = (byte *)malloc(3 * 256);
+ memset(_palette, 0, 3 * 256);
return true;
}