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author | Filippos Karapetis | 2008-12-15 22:49:55 +0000 |
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committer | Filippos Karapetis | 2008-12-15 22:49:55 +0000 |
commit | 45842bf9e29963cca8f677de249fa815e84687a3 (patch) | |
tree | d7affde70422c8d669f0f5a90cc4536b0a4b1409 /graphics/smk_player.cpp | |
parent | df32288b8b098f3ad74663eab43f1ed9c9989836 (diff) | |
download | scummvm-rg350-45842bf9e29963cca8f677de249fa815e84687a3.tar.gz scummvm-rg350-45842bf9e29963cca8f677de249fa815e84687a3.tar.bz2 scummvm-rg350-45842bf9e29963cca8f677de249fa815e84687a3.zip |
Initialize palette when loading a new Smacker file - all palette colors should show correctly now
svn-id: r35387
Diffstat (limited to 'graphics/smk_player.cpp')
-rw-r--r-- | graphics/smk_player.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/graphics/smk_player.cpp b/graphics/smk_player.cpp index 83db8ede81..758f98c7e6 100644 --- a/graphics/smk_player.cpp +++ b/graphics/smk_player.cpp @@ -412,6 +412,7 @@ bool SMKPlayer::loadFile(const char *fileName) { _image = (byte *)malloc(2 * _header.width * _header.height); _palette = (byte *)malloc(3 * 256); + memset(_palette, 0, 3 * 256); return true; } |