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| author | Torbjörn Andersson | 2006-06-13 09:48:46 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2006-06-13 09:48:46 +0000 |
| commit | df4f95f805b698057381525ca43e5b03cc379633 (patch) | |
| tree | c8e3bea526ac5d154f8e8db7fafdb5091463ab8a /graphics/surface.cpp | |
| parent | 243e6b2d2711da4901110868c7bd8e4d9d20a74d (diff) | |
| download | scummvm-rg350-df4f95f805b698057381525ca43e5b03cc379633.tar.gz scummvm-rg350-df4f95f805b698057381525ca43e5b03cc379633.tar.bz2 scummvm-rg350-df4f95f805b698057381525ca43e5b03cc379633.zip | |
Let the [cursor] palette manager handle disableCursorPalette() too, to avoid
cursor glitch in at least some HE games which first set a cursor palette, and
then disable it. (The disabled palette would be re-enabled after dismissing the
GUI.)
svn-id: r23081
Diffstat (limited to 'graphics/surface.cpp')
0 files changed, 0 insertions, 0 deletions
