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| author | Torbjörn Andersson | 2014-11-19 22:59:34 +0100 |
|---|---|---|
| committer | Torbjörn Andersson | 2014-11-19 22:59:34 +0100 |
| commit | f94f48ae2bdd3ad596c6bdf6a9875461079d4a7b (patch) | |
| tree | 07b89d547c6e0c57c733d922314f05c80d8960c2 /graphics/surface.h | |
| parent | 74509eb8ac390d04d76e464a6b50173ee720e40d (diff) | |
| download | scummvm-rg350-f94f48ae2bdd3ad596c6bdf6a9875461079d4a7b.tar.gz scummvm-rg350-f94f48ae2bdd3ad596c6bdf6a9875461079d4a7b.tar.bz2 scummvm-rg350-f94f48ae2bdd3ad596c6bdf6a9875461079d4a7b.zip | |
AGOS: Fix invisibility in Amiga CD32 Simon the Sorcerer 1 demo
This probably affects the full version as well, but I haven't
verified that. Either way, the old code was obviously wrong while
the new makes it look right to me.
Diffstat (limited to 'graphics/surface.h')
0 files changed, 0 insertions, 0 deletions
