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author | Max Horn | 2011-04-12 16:53:15 +0200 |
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committer | Max Horn | 2011-04-12 16:53:15 +0200 |
commit | 0ce2ca4e006a70d787481040fa844c85aac43222 (patch) | |
tree | 25fb61d7e7165ec2570ecf14a4af52e9bdb6b176 /graphics/thumbnail.cpp | |
parent | a8b3501252c46c3fc4fd129fa0a945eb87f47d0a (diff) | |
download | scummvm-rg350-0ce2ca4e006a70d787481040fa844c85aac43222.tar.gz scummvm-rg350-0ce2ca4e006a70d787481040fa844c85aac43222.tar.bz2 scummvm-rg350-0ce2ca4e006a70d787481040fa844c85aac43222.zip |
COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
Diffstat (limited to 'graphics/thumbnail.cpp')
-rw-r--r-- | graphics/thumbnail.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/thumbnail.cpp b/graphics/thumbnail.cpp index b245cfc5fa..8688096c3d 100644 --- a/graphics/thumbnail.cpp +++ b/graphics/thumbnail.cpp @@ -49,7 +49,7 @@ bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool ou // We also accept the bad 'BMHT' header here, for the sake of compatibility // with some older savegames which were written incorrectly due to a bug in // ScummVM which wrote the thumb header type incorrectly on LE systems. - if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT')) { + if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) { if (outputWarnings) warning("couldn't find thumbnail header type"); return false; @@ -145,7 +145,7 @@ bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) { } ThumbnailHeader header; - header.type = MKID_BE('THMB'); + header.type = MKTAG('T','H','M','B'); header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel; header.version = THMB_VERSION; header.width = thumb.w; |