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author | Johannes Schickel | 2011-03-20 23:45:52 +0100 |
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committer | Johannes Schickel | 2011-04-13 23:48:51 +0200 |
commit | f9a459d70e0a0de620ac931716481a938a725733 (patch) | |
tree | cebe003ba6a7959a28e52828216f57d0fca95789 /graphics/thumbnail.cpp | |
parent | 12a31200f29cfd36e93aa407fc56de28db31028d (diff) | |
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ENGINES: Make Engine::syncSoundSettings use the Mixer's mute flag directly.
This fixes an annoying behavior in the Sword2 option's dialog, which set all
sound type volumes to 0, in case it was opened when the user used the global
mute setting.
Diffstat (limited to 'graphics/thumbnail.cpp')
0 files changed, 0 insertions, 0 deletions