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authorEugene Sandulenko2014-06-03 17:25:18 +0300
committerEugene Sandulenko2014-06-15 15:43:06 +0300
commit7322d905b37c222983e48219853aae105670e374 (patch)
tree53d1b98a8fc62fedf9e60456416b8b4bfa25530a /graphics/transform_struct.cpp
parent215f5f9a495c5072b398307bce12c940094b1d28 (diff)
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COMMON: Copy TransparentSurface from Wintermute engine to common code
Diffstat (limited to 'graphics/transform_struct.cpp')
-rw-r--r--graphics/transform_struct.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/graphics/transform_struct.cpp b/graphics/transform_struct.cpp
new file mode 100644
index 0000000000..a6beada17f
--- /dev/null
+++ b/graphics/transform_struct.cpp
@@ -0,0 +1,120 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "graphics/transform_struct.h"
+#include "graphics/transparent_surface.h"
+
+namespace Graphics {
+
+void TransformStruct::init(Common::Point zoom, uint32 angle, Common::Point hotspot, bool alphaDisable, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, Common::Point offset) {
+ _zoom = zoom;
+ _angle = angle;
+ _hotspot = hotspot;
+ _blendMode = blendMode;
+ _rgbaMod = rgbaMod;
+ _alphaDisable = alphaDisable;
+ _flip = 0;
+ _flip += FLIP_H * mirrorX;
+ _flip += FLIP_V * mirrorY;
+ _offset = offset;
+ _numTimesX = 1;
+ _numTimesY = 1;
+}
+
+TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) {
+ init(Common::Point(zoomX, zoomY),
+ angle,
+ Common::Point(hotspotX, hotspotY),
+ false,
+ blendMode,
+ rgbaMod,
+ mirrorX, mirrorY,
+ Common::Point(offsetX, offsetY));
+}
+
+TransformStruct::TransformStruct(float zoomX, float zoomY, uint32 angle, int32 hotspotX, int32 hotspotY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY, int32 offsetX, int32 offsetY) {
+ init(Common::Point((int)(zoomX / 100.0 * kDefaultZoomX),
+ (int)(zoomY / 100.0 * kDefaultZoomY)),
+ angle,
+ Common::Point(hotspotX, hotspotY),
+ false,
+ blendMode,
+ rgbaMod,
+ mirrorX, mirrorY,
+ Common::Point(offsetX, offsetY));
+}
+
+TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, TSpriteBlendMode blendMode, uint32 rgbaMod, bool mirrorX, bool mirrorY) {
+ init(Common::Point(zoomX, zoomY),
+ kDefaultAngle,
+ Common::Point(kDefaultHotspotX, kDefaultHotspotY),
+ false,
+ blendMode,
+ rgbaMod,
+ mirrorX,
+ mirrorY,
+ Common::Point(kDefaultOffsetX, kDefaultOffsetY));
+}
+
+TransformStruct::TransformStruct(int32 zoomX, int32 zoomY, uint32 angle, int32 hotspotX, int32 hotspotY) {
+ init(Common::Point(zoomX, zoomY),
+ angle,
+ Common::Point(hotspotX, hotspotY),
+ true,
+ BLEND_NORMAL,
+ kDefaultRgbaMod,
+ false, false,
+ Common::Point(kDefaultOffsetX, kDefaultOffsetY));
+}
+
+TransformStruct::TransformStruct(int32 numTimesX, int32 numTimesY) {
+ init(Common::Point(kDefaultZoomX, kDefaultZoomY),
+ kDefaultAngle,
+ Common::Point(kDefaultHotspotX, kDefaultHotspotY),
+ false,
+ BLEND_NORMAL,
+ kDefaultRgbaMod,
+ false, false,
+ Common::Point(kDefaultOffsetX, kDefaultOffsetY));
+ _numTimesX = numTimesX;
+ _numTimesY = numTimesY;
+}
+
+TransformStruct::TransformStruct() {
+ init(Common::Point(kDefaultZoomX, kDefaultZoomY),
+ kDefaultAngle,
+ Common::Point(kDefaultHotspotX, kDefaultHotspotY),
+ true,
+ BLEND_NORMAL,
+ kDefaultRgbaMod,
+ false, false,
+ Common::Point(kDefaultOffsetX, kDefaultOffsetY));
+}
+
+bool TransformStruct::getMirrorX() const {
+ return (bool)(_flip & FLIP_H);
+}
+
+bool TransformStruct::getMirrorY() const {
+ return (bool)(_flip & FLIP_V);
+}
+} // End of namespace Graphics