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authorMartin Kiewitz2016-03-16 14:49:21 +0100
committerMartin Kiewitz2016-03-16 14:49:21 +0100
commit54756498bcef574707a008d4a864060633e15859 (patch)
treea899aa4ffc41055d03f8b8fc2d5394bac12bf3b9 /graphics/transform_tools.cpp
parentfc6b1c39d9eb21759d7ce59b223c573a9a4017aa (diff)
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SCI: Add workaround for restoring kq6 saved games (lowres/hires)
KQ6 CD sets a global depending on lowres/hires state right at the start and some scripts are using it instead of calling kPlatform. This causes some graphics to be incorrect (well lowres) in case the user saves in lowres mode, then switches to hires mode and restores the previously saved game. We now set that global directly after restoring saved games, so that this issue does not happen anymore. KQ6 CD demo did the same.
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