diff options
author | Willem Jan Palenstijn | 2017-01-28 18:47:11 +0100 |
---|---|---|
committer | Willem Jan Palenstijn | 2017-01-28 18:47:11 +0100 |
commit | c3d533a72bedb469c42a3a8ee52830ac696a5533 (patch) | |
tree | c6d74354a57751935cf694ce21231dd9858618a3 /graphics/transform_tools.h | |
parent | 0a5e36d689d19d11129a5ecd243342be0a8a8b81 (diff) | |
download | scummvm-rg350-c3d533a72bedb469c42a3a8ee52830ac696a5533.tar.gz scummvm-rg350-c3d533a72bedb469c42a3a8ee52830ac696a5533.tar.bz2 scummvm-rg350-c3d533a72bedb469c42a3a8ee52830ac696a5533.zip |
SWORD25: Use direct integer index into indexTbl
This matches the behaviour of the Pluto rewrite Eris, and avoids
casting the integer indices to void *.
I verified this code by running this method in parallel with the current
lightuserdata/void* approach and asserting the retrieved objects were
identical when loading a savegame.
Diffstat (limited to 'graphics/transform_tools.h')
0 files changed, 0 insertions, 0 deletions