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author | Eugene Sandulenko | 2011-01-23 17:14:43 +0000 |
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committer | Eugene Sandulenko | 2011-01-23 17:14:43 +0000 |
commit | 806ccf5d25ebe337103942cdb6b5cf8800de115a (patch) | |
tree | ead210f06163f97521b2ae26b06b450be8bf10a3 /graphics/video/codecs/msrle.h | |
parent | 36ed9be335217ef6fcf8e07b257fb6a1ee1ed8f2 (diff) | |
download | scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.tar.gz scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.tar.bz2 scummvm-rg350-806ccf5d25ebe337103942cdb6b5cf8800de115a.zip |
GRAPHICS: Move graphics/video/ to video/. Step 1/2
svn-id: r55473
Diffstat (limited to 'graphics/video/codecs/msrle.h')
-rw-r--r-- | graphics/video/codecs/msrle.h | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/graphics/video/codecs/msrle.h b/graphics/video/codecs/msrle.h deleted file mode 100644 index 02b9199e4e..0000000000 --- a/graphics/video/codecs/msrle.h +++ /dev/null @@ -1,51 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef GRAPHICS_MSRLE_H -#define GRAPHICS_MSRLE_H - -#include "graphics/video/codecs/codec.h" - -namespace Graphics { - -class MSRLEDecoder : public Codec { -public: - MSRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel); - ~MSRLEDecoder(); - - const Surface *decodeImage(Common::SeekableReadStream *stream); - PixelFormat getPixelFormat() const { return PixelFormat::createFormatCLUT8(); } - -private: - byte _bitsPerPixel; - - Surface *_surface; - - void decode8(Common::SeekableReadStream *stream); -}; - -} // End of namespace Graphics - -#endif |