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authorFilippos Karapetis2009-05-21 13:02:56 +0000
committerFilippos Karapetis2009-05-21 13:02:56 +0000
commitb7f8990ba81f81db3243ae3f9069c4d9f12754aa (patch)
tree50f84f9e502bad1274f684b9c534144f4c6e9a88 /graphics/video/dxa_decoder.h
parentf583a10ec97b3f4ada56ed5e296d4143a4e10e30 (diff)
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Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
Diffstat (limited to 'graphics/video/dxa_decoder.h')
-rw-r--r--graphics/video/dxa_decoder.h89
1 files changed, 89 insertions, 0 deletions
diff --git a/graphics/video/dxa_decoder.h b/graphics/video/dxa_decoder.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/**
+ * Video decoder used in engines:
+ * - agos
+ * - sword1
+ * - sword2
+ */
+
+#ifndef GRAPHICS_VIDEO_DXA_PLAYER_H
+#define GRAPHICS_VIDEO_DXA_PLAYER_H
+
+#include "graphics/video/video_player.h"
+
+namespace Graphics {
+
+class DXADecoder : public VideoDecoder {
+public:
+ DXADecoder();
+ virtual ~DXADecoder();
+
+ /**
+ * Load a DXA encoded video file
+ * @param filename the filename to load
+ */
+ bool loadFile(const char *fileName);
+
+ /**
+ * Close a DXA encoded video file
+ */
+ void closeFile();
+
+ bool decodeNextFrame();
+
+ /**
+ * Get the sound chunk tag of the loaded DXA file
+ */
+ uint32 getSoundTag() { return _soundTag; }
+
+private:
+ void decodeZlib(byte *data, int size, int totalSize);
+ void decode12(int size);
+ void decode13(int size);
+
+ enum ScaleMode {
+ S_NONE,
+ S_INTERLACED,
+ S_DOUBLE
+ };
+
+ byte *_frameBuffer1;
+ byte *_frameBuffer2;
+ byte *_scaledBuffer;
+ byte *_inBuffer;
+ uint32 _inBufferSize;
+ byte *_decompBuffer;
+ uint32 _decompBufferSize;
+ uint16 _curHeight;
+ uint32 _frameSize;
+ ScaleMode _scaleMode;
+ uint32 _soundTag;
+};
+
+} // End of namespace Graphics
+
+#endif