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authorFilippos Karapetis2009-05-21 13:02:56 +0000
committerFilippos Karapetis2009-05-21 13:02:56 +0000
commitb7f8990ba81f81db3243ae3f9069c4d9f12754aa (patch)
tree50f84f9e502bad1274f684b9c534144f4c6e9a88 /graphics/video/flic_decoder.cpp
parentf583a10ec97b3f4ada56ed5e296d4143a4e10e30 (diff)
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Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
Diffstat (limited to 'graphics/video/flic_decoder.cpp')
-rw-r--r--graphics/video/flic_decoder.cpp312
1 files changed, 312 insertions, 0 deletions
diff --git a/graphics/video/flic_decoder.cpp b/graphics/video/flic_decoder.cpp
new file mode 100644
index 0000000000..bef232b6e6
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+++ b/graphics/video/flic_decoder.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "graphics/video/flic_decoder.h"
+#include "common/archive.h"
+#include "common/stream.h"
+#include "common/endian.h"
+#include "common/system.h"
+
+namespace Graphics {
+
+FlicDecoder::FlicDecoder() {
+ _paletteChanged = false;
+ _fileStream = 0;
+ _videoFrameBuffer = 0;
+ memset(&_videoInfo, 0, sizeof(_videoInfo));
+}
+
+FlicDecoder::~FlicDecoder() {
+ closeFile();
+}
+
+bool FlicDecoder::loadFile(const char *fileName) {
+ closeFile();
+
+ _fileStream = SearchMan.createReadStreamForMember(fileName);
+ if (!_fileStream)
+ return false;
+
+ /* uint32 frameSize = */ _fileStream->readUint32LE();
+ uint16 frameType = _fileStream->readUint16LE();
+
+ // Check FLC magic number
+ if (frameType != 0xAF12) {
+ warning("FlicDecoder::FlicDecoder(): attempted to load non-FLC data (type = 0x%04X)", frameType);
+ delete _fileStream;
+ _fileStream = 0;
+ return false;
+ }
+
+ _videoInfo.frameCount = _fileStream->readUint16LE();
+ _videoInfo.width = _fileStream->readUint16LE();
+ _videoInfo.height = _fileStream->readUint16LE();
+ uint16 colorDepth = _fileStream->readUint16LE();
+ if (colorDepth != 8) {
+ warning("FlicDecoder::FlicDecoder(): attempted to load an FLC with a palette of color depth %d. Only 8-bit color palettes are supported", frameType);
+ delete _fileStream;
+ _fileStream = 0;
+ return false;
+ }
+ _fileStream->readUint16LE(); // flags
+ // Note: The normal delay is a 32-bit integer (dword), whereas the overriden delay is a 16-bit integer (word)
+ // frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here
+ _videoInfo.frameDelay = 100 * _fileStream->readUint32LE();
+ _videoInfo.frameRate = 100 * 1000 / _videoInfo.frameDelay;
+
+ _fileStream->seek(80);
+ _offsetFrame1 = _fileStream->readUint32LE();
+ _offsetFrame2 = _fileStream->readUint32LE();
+
+ _videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height];
+ _palette = (byte *)malloc(3 * 256);
+ memset(_palette, 0, 3 * 256);
+ _paletteChanged = false;
+
+ // Seek to the first frame
+ _videoInfo.currentFrame = 0;
+ _fileStream->seek(_offsetFrame1);
+ return true;
+}
+
+void FlicDecoder::closeFile() {
+ if (!_fileStream)
+ return;
+
+ delete _fileStream;
+ _fileStream = 0;
+
+ delete[] _videoFrameBuffer;
+ _videoFrameBuffer = 0;
+
+ free(_palette);
+
+ _dirtyRects.clear();
+}
+
+void FlicDecoder::decodeByteRun(uint8 *data) {
+ byte *ptr = (uint8 *)_videoFrameBuffer;
+ while ((uint32)(ptr - _videoFrameBuffer) < (_videoInfo.width * _videoInfo.height)) {
+ int chunks = *data++;
+ while (chunks--) {
+ int count = (int8)*data++;
+ if (count > 0) {
+ memset(ptr, *data++, count);
+ } else {
+ count = -count;
+ memcpy(ptr, data, count);
+ data += count;
+ }
+ ptr += count;
+ }
+ }
+
+ // Redraw
+ _dirtyRects.clear();
+ _dirtyRects.push_back(Common::Rect(0, 0, _videoInfo.width, _videoInfo.height));
+}
+
+#define OP_PACKETCOUNT 0
+#define OP_UNDEFINED 1
+#define OP_LASTPIXEL 2
+#define OP_LINESKIPCOUNT 3
+
+void FlicDecoder::decodeDeltaFLC(uint8 *data) {
+ uint16 linesInChunk = READ_LE_UINT16(data); data += 2;
+ uint16 currentLine = 0;
+ uint16 packetCount = 0;
+
+ while (linesInChunk--) {
+ uint16 opcode;
+
+ // First process all the opcodes.
+ do {
+ opcode = READ_LE_UINT16(data); data += 2;
+
+ switch ((opcode >> 14) & 3) {
+ case OP_PACKETCOUNT:
+ packetCount = opcode;
+ break;
+ case OP_UNDEFINED:
+ break;
+ case OP_LASTPIXEL:
+ _videoFrameBuffer[currentLine * _videoInfo.width + _videoInfo.width - 1] = (opcode & 0xFF);
+ _dirtyRects.push_back(Common::Rect(_videoInfo.width - 1, currentLine, _videoInfo.width, currentLine + 1));
+ break;
+ case OP_LINESKIPCOUNT:
+ currentLine += -(int16)opcode;
+ break;
+ }
+ } while (((opcode >> 14) & 3) != OP_PACKETCOUNT);
+
+ uint16 column = 0;
+
+ // Now interpret the RLE data
+ while (packetCount--) {
+ column += *data++;
+ int rleCount = (int8)*data++;
+ if (rleCount > 0) {
+ memcpy(_videoFrameBuffer + (currentLine * _videoInfo.width) + column, data, rleCount * 2);
+ data += rleCount * 2;
+ _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1));
+ } else if (rleCount < 0) {
+ rleCount = -rleCount;
+ uint16 dataWord = READ_UINT16(data); data += 2;
+ for (int i = 0; i < rleCount; ++i) {
+ WRITE_UINT16(_videoFrameBuffer + currentLine * _videoInfo.width + column + i * 2, dataWord);
+ }
+ _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1));
+ } else { // End of cutscene ?
+ return;
+ }
+ column += rleCount * 2;
+ }
+
+ currentLine++;
+ }
+}
+
+#define FLI_SETPAL 4
+#define FLI_SS2 7
+#define FLI_BRUN 15
+#define PSTAMP 18
+#define FRAME_TYPE 0xF1FA
+
+bool FlicDecoder::decodeNextFrame() {
+ if (_videoInfo.currentFrame == 0)
+ _videoInfo.startTime = g_system->getMillis();
+
+ // Read chunk
+ uint32 frameSize = _fileStream->readUint32LE();
+ uint16 frameType = _fileStream->readUint16LE();
+ uint16 chunkCount = 0;
+
+ switch (frameType) {
+ case FRAME_TYPE: {
+ chunkCount = _fileStream->readUint16LE();
+ // Note: The overriden delay is a 16-bit integer (word), whereas the normal delay is a 32-bit integer (dword)
+ // frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here
+ uint16 newFrameDelay = _fileStream->readUint16LE(); // "speed", in milliseconds
+ if (newFrameDelay > 0) {
+ _videoInfo.frameDelay = 100 * newFrameDelay;
+ _videoInfo.frameRate = 100 * 1000 / _videoInfo.frameDelay;
+ }
+ _fileStream->readUint16LE(); // reserved, always 0
+ uint16 newWidth = _fileStream->readUint16LE();
+ uint16 newHeight = _fileStream->readUint16LE();
+ if (newWidth > 0)
+ _videoInfo.width = newWidth;
+ if (newHeight > 0)
+ _videoInfo.height = newHeight;
+
+ _videoInfo.currentFrame++;
+ }
+ break;
+ default:
+ error("FlicDecoder::decodeFrame(): unknown main chunk type (type = 0x%02X)", frameType);
+ break;
+ }
+
+ // Read subchunks
+ if (frameType == FRAME_TYPE) {
+ for (uint32 i = 0; i < chunkCount; ++i) {
+ frameSize = _fileStream->readUint32LE();
+ frameType = _fileStream->readUint16LE();
+ uint8 *data = new uint8[frameSize - 6];
+ _fileStream->read(data, frameSize - 6);
+ switch (frameType) {
+ case FLI_SETPAL:
+ unpackPalette(data);
+ setPalette(_palette);
+ _paletteChanged = true;
+ break;
+ case FLI_SS2:
+ decodeDeltaFLC(data);
+ break;
+ case FLI_BRUN:
+ decodeByteRun(data);
+ break;
+ case PSTAMP:
+ /* PSTAMP - skip for now */
+ break;
+ default:
+ error("FlicDecoder::decodeFrame(): unknown subchunk type (type = 0x%02X)", frameType);
+ break;
+ }
+
+ delete[] data;
+ }
+ }
+
+ // If we just processed the ring frame, set the next frame
+ if (_videoInfo.currentFrame == _videoInfo.frameCount + 1) {
+ _videoInfo.currentFrame = 1;
+ _fileStream->seek(_offsetFrame2);
+ }
+
+ return _videoInfo.currentFrame < _videoInfo.frameCount;
+}
+
+void FlicDecoder::reset() {
+ _videoInfo.currentFrame = 0;
+ _fileStream->seek(_offsetFrame1);
+}
+
+void FlicDecoder::unpackPalette(uint8 *data) {
+ uint16 numPackets = READ_LE_UINT16(data); data += 2;
+
+ if (0 == READ_LE_UINT16(data)) { //special case
+ data += 2;
+ for (int i = 0; i < 256; ++i) {
+ memcpy(_palette + i * 3, data + i * 3, 3);
+ }
+ } else {
+ uint8 palPos = 0;
+
+ while (numPackets--) {
+ palPos += *data++;
+ uint8 change = *data++;
+
+ for (int i = 0; i < change; ++i) {
+ memcpy(_palette + (palPos + i) * 3, data + i * 3, 3);
+ }
+
+ palPos += change;
+ data += (change * 3);
+ }
+ }
+}
+
+void FlicDecoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) {
+ for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) {
+ for (int y = (*it).top; y < (*it).bottom; ++y) {
+ const int x = (*it).left;
+ memcpy(dst + y * pitch + x, _videoFrameBuffer + y * _videoInfo.width + x, (*it).right - x);
+ }
+ }
+ _dirtyRects.clear();
+}
+
+} // End of namespace Graphics