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author | Filippos Karapetis | 2009-05-21 13:02:56 +0000 |
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committer | Filippos Karapetis | 2009-05-21 13:02:56 +0000 |
commit | b7f8990ba81f81db3243ae3f9069c4d9f12754aa (patch) | |
tree | 50f84f9e502bad1274f684b9c534144f4c6e9a88 /graphics/video/flic_decoder.cpp | |
parent | f583a10ec97b3f4ada56ed5e296d4143a4e10e30 (diff) | |
download | scummvm-rg350-b7f8990ba81f81db3243ae3f9069c4d9f12754aa.tar.gz scummvm-rg350-b7f8990ba81f81db3243ae3f9069c4d9f12754aa.tar.bz2 scummvm-rg350-b7f8990ba81f81db3243ae3f9069c4d9f12754aa.zip |
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
Diffstat (limited to 'graphics/video/flic_decoder.cpp')
-rw-r--r-- | graphics/video/flic_decoder.cpp | 312 |
1 files changed, 312 insertions, 0 deletions
diff --git a/graphics/video/flic_decoder.cpp b/graphics/video/flic_decoder.cpp new file mode 100644 index 0000000000..bef232b6e6 --- /dev/null +++ b/graphics/video/flic_decoder.cpp @@ -0,0 +1,312 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "graphics/video/flic_decoder.h" +#include "common/archive.h" +#include "common/stream.h" +#include "common/endian.h" +#include "common/system.h" + +namespace Graphics { + +FlicDecoder::FlicDecoder() { + _paletteChanged = false; + _fileStream = 0; + _videoFrameBuffer = 0; + memset(&_videoInfo, 0, sizeof(_videoInfo)); +} + +FlicDecoder::~FlicDecoder() { + closeFile(); +} + +bool FlicDecoder::loadFile(const char *fileName) { + closeFile(); + + _fileStream = SearchMan.createReadStreamForMember(fileName); + if (!_fileStream) + return false; + + /* uint32 frameSize = */ _fileStream->readUint32LE(); + uint16 frameType = _fileStream->readUint16LE(); + + // Check FLC magic number + if (frameType != 0xAF12) { + warning("FlicDecoder::FlicDecoder(): attempted to load non-FLC data (type = 0x%04X)", frameType); + delete _fileStream; + _fileStream = 0; + return false; + } + + _videoInfo.frameCount = _fileStream->readUint16LE(); + _videoInfo.width = _fileStream->readUint16LE(); + _videoInfo.height = _fileStream->readUint16LE(); + uint16 colorDepth = _fileStream->readUint16LE(); + if (colorDepth != 8) { + warning("FlicDecoder::FlicDecoder(): attempted to load an FLC with a palette of color depth %d. Only 8-bit color palettes are supported", frameType); + delete _fileStream; + _fileStream = 0; + return false; + } + _fileStream->readUint16LE(); // flags + // Note: The normal delay is a 32-bit integer (dword), whereas the overriden delay is a 16-bit integer (word) + // frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here + _videoInfo.frameDelay = 100 * _fileStream->readUint32LE(); + _videoInfo.frameRate = 100 * 1000 / _videoInfo.frameDelay; + + _fileStream->seek(80); + _offsetFrame1 = _fileStream->readUint32LE(); + _offsetFrame2 = _fileStream->readUint32LE(); + + _videoFrameBuffer = new byte[_videoInfo.width * _videoInfo.height]; + _palette = (byte *)malloc(3 * 256); + memset(_palette, 0, 3 * 256); + _paletteChanged = false; + + // Seek to the first frame + _videoInfo.currentFrame = 0; + _fileStream->seek(_offsetFrame1); + return true; +} + +void FlicDecoder::closeFile() { + if (!_fileStream) + return; + + delete _fileStream; + _fileStream = 0; + + delete[] _videoFrameBuffer; + _videoFrameBuffer = 0; + + free(_palette); + + _dirtyRects.clear(); +} + +void FlicDecoder::decodeByteRun(uint8 *data) { + byte *ptr = (uint8 *)_videoFrameBuffer; + while ((uint32)(ptr - _videoFrameBuffer) < (_videoInfo.width * _videoInfo.height)) { + int chunks = *data++; + while (chunks--) { + int count = (int8)*data++; + if (count > 0) { + memset(ptr, *data++, count); + } else { + count = -count; + memcpy(ptr, data, count); + data += count; + } + ptr += count; + } + } + + // Redraw + _dirtyRects.clear(); + _dirtyRects.push_back(Common::Rect(0, 0, _videoInfo.width, _videoInfo.height)); +} + +#define OP_PACKETCOUNT 0 +#define OP_UNDEFINED 1 +#define OP_LASTPIXEL 2 +#define OP_LINESKIPCOUNT 3 + +void FlicDecoder::decodeDeltaFLC(uint8 *data) { + uint16 linesInChunk = READ_LE_UINT16(data); data += 2; + uint16 currentLine = 0; + uint16 packetCount = 0; + + while (linesInChunk--) { + uint16 opcode; + + // First process all the opcodes. + do { + opcode = READ_LE_UINT16(data); data += 2; + + switch ((opcode >> 14) & 3) { + case OP_PACKETCOUNT: + packetCount = opcode; + break; + case OP_UNDEFINED: + break; + case OP_LASTPIXEL: + _videoFrameBuffer[currentLine * _videoInfo.width + _videoInfo.width - 1] = (opcode & 0xFF); + _dirtyRects.push_back(Common::Rect(_videoInfo.width - 1, currentLine, _videoInfo.width, currentLine + 1)); + break; + case OP_LINESKIPCOUNT: + currentLine += -(int16)opcode; + break; + } + } while (((opcode >> 14) & 3) != OP_PACKETCOUNT); + + uint16 column = 0; + + // Now interpret the RLE data + while (packetCount--) { + column += *data++; + int rleCount = (int8)*data++; + if (rleCount > 0) { + memcpy(_videoFrameBuffer + (currentLine * _videoInfo.width) + column, data, rleCount * 2); + data += rleCount * 2; + _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1)); + } else if (rleCount < 0) { + rleCount = -rleCount; + uint16 dataWord = READ_UINT16(data); data += 2; + for (int i = 0; i < rleCount; ++i) { + WRITE_UINT16(_videoFrameBuffer + currentLine * _videoInfo.width + column + i * 2, dataWord); + } + _dirtyRects.push_back(Common::Rect(column, currentLine, column + rleCount * 2, currentLine + 1)); + } else { // End of cutscene ? + return; + } + column += rleCount * 2; + } + + currentLine++; + } +} + +#define FLI_SETPAL 4 +#define FLI_SS2 7 +#define FLI_BRUN 15 +#define PSTAMP 18 +#define FRAME_TYPE 0xF1FA + +bool FlicDecoder::decodeNextFrame() { + if (_videoInfo.currentFrame == 0) + _videoInfo.startTime = g_system->getMillis(); + + // Read chunk + uint32 frameSize = _fileStream->readUint32LE(); + uint16 frameType = _fileStream->readUint16LE(); + uint16 chunkCount = 0; + + switch (frameType) { + case FRAME_TYPE: { + chunkCount = _fileStream->readUint16LE(); + // Note: The overriden delay is a 16-bit integer (word), whereas the normal delay is a 32-bit integer (dword) + // frameDelay is the FLIC "speed", in milliseconds. Our frameDelay is calculated in 1/100 ms, so we convert it here + uint16 newFrameDelay = _fileStream->readUint16LE(); // "speed", in milliseconds + if (newFrameDelay > 0) { + _videoInfo.frameDelay = 100 * newFrameDelay; + _videoInfo.frameRate = 100 * 1000 / _videoInfo.frameDelay; + } + _fileStream->readUint16LE(); // reserved, always 0 + uint16 newWidth = _fileStream->readUint16LE(); + uint16 newHeight = _fileStream->readUint16LE(); + if (newWidth > 0) + _videoInfo.width = newWidth; + if (newHeight > 0) + _videoInfo.height = newHeight; + + _videoInfo.currentFrame++; + } + break; + default: + error("FlicDecoder::decodeFrame(): unknown main chunk type (type = 0x%02X)", frameType); + break; + } + + // Read subchunks + if (frameType == FRAME_TYPE) { + for (uint32 i = 0; i < chunkCount; ++i) { + frameSize = _fileStream->readUint32LE(); + frameType = _fileStream->readUint16LE(); + uint8 *data = new uint8[frameSize - 6]; + _fileStream->read(data, frameSize - 6); + switch (frameType) { + case FLI_SETPAL: + unpackPalette(data); + setPalette(_palette); + _paletteChanged = true; + break; + case FLI_SS2: + decodeDeltaFLC(data); + break; + case FLI_BRUN: + decodeByteRun(data); + break; + case PSTAMP: + /* PSTAMP - skip for now */ + break; + default: + error("FlicDecoder::decodeFrame(): unknown subchunk type (type = 0x%02X)", frameType); + break; + } + + delete[] data; + } + } + + // If we just processed the ring frame, set the next frame + if (_videoInfo.currentFrame == _videoInfo.frameCount + 1) { + _videoInfo.currentFrame = 1; + _fileStream->seek(_offsetFrame2); + } + + return _videoInfo.currentFrame < _videoInfo.frameCount; +} + +void FlicDecoder::reset() { + _videoInfo.currentFrame = 0; + _fileStream->seek(_offsetFrame1); +} + +void FlicDecoder::unpackPalette(uint8 *data) { + uint16 numPackets = READ_LE_UINT16(data); data += 2; + + if (0 == READ_LE_UINT16(data)) { //special case + data += 2; + for (int i = 0; i < 256; ++i) { + memcpy(_palette + i * 3, data + i * 3, 3); + } + } else { + uint8 palPos = 0; + + while (numPackets--) { + palPos += *data++; + uint8 change = *data++; + + for (int i = 0; i < change; ++i) { + memcpy(_palette + (palPos + i) * 3, data + i * 3, 3); + } + + palPos += change; + data += (change * 3); + } + } +} + +void FlicDecoder::copyDirtyRectsToBuffer(uint8 *dst, uint pitch) { + for (Common::List<Common::Rect>::const_iterator it = _dirtyRects.begin(); it != _dirtyRects.end(); ++it) { + for (int y = (*it).top; y < (*it).bottom; ++y) { + const int x = (*it).left; + memcpy(dst + y * pitch + x, _videoFrameBuffer + y * _videoInfo.width + x, (*it).right - x); + } + } + _dirtyRects.clear(); +} + +} // End of namespace Graphics |