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author | Matthew Hoops | 2010-07-30 20:35:09 +0000 |
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committer | Matthew Hoops | 2010-07-30 20:35:09 +0000 |
commit | 8e705bb2e26f0900416e5649b869ee43706eeee5 (patch) | |
tree | 5f2926f5e3c2f90c5cf999606d941219090c20d0 /graphics/video/flic_decoder.h | |
parent | 75b5ac38fbd2c75fab5d0f794a44ec906ee48c05 (diff) | |
download | scummvm-rg350-8e705bb2e26f0900416e5649b869ee43706eeee5.tar.gz scummvm-rg350-8e705bb2e26f0900416e5649b869ee43706eeee5.tar.bz2 scummvm-rg350-8e705bb2e26f0900416e5649b869ee43706eeee5.zip |
VIDEO: Fix FLIC looping
Thanks to salty-horse for finding this. Also, use Common::Rational directly to hold the frame rate to avoid rounding.
svn-id: r51516
Diffstat (limited to 'graphics/video/flic_decoder.h')
-rw-r--r-- | graphics/video/flic_decoder.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/video/flic_decoder.h b/graphics/video/flic_decoder.h index 60d68889a2..60f4e3472c 100644 --- a/graphics/video/flic_decoder.h +++ b/graphics/video/flic_decoder.h @@ -91,7 +91,7 @@ private: Common::SeekableReadStream *_fileStream; Surface *_surface; uint32 _frameCount; - uint32 _frameRate; + Common::Rational _frameRate; Common::List<Common::Rect> _dirtyRects; }; |