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author | Filippos Karapetis | 2009-05-21 13:02:56 +0000 |
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committer | Filippos Karapetis | 2009-05-21 13:02:56 +0000 |
commit | b7f8990ba81f81db3243ae3f9069c4d9f12754aa (patch) | |
tree | 50f84f9e502bad1274f684b9c534144f4c6e9a88 /graphics/video/smk_player.cpp | |
parent | f583a10ec97b3f4ada56ed5e296d4143a4e10e30 (diff) | |
download | scummvm-rg350-b7f8990ba81f81db3243ae3f9069c4d9f12754aa.tar.gz scummvm-rg350-b7f8990ba81f81db3243ae3f9069c4d9f12754aa.tar.bz2 scummvm-rg350-b7f8990ba81f81db3243ae3f9069c4d9f12754aa.zip |
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're decoders, not players
svn-id: r40759
Diffstat (limited to 'graphics/video/smk_player.cpp')
-rw-r--r-- | graphics/video/smk_player.cpp | 859 |
1 files changed, 0 insertions, 859 deletions
diff --git a/graphics/video/smk_player.cpp b/graphics/video/smk_player.cpp deleted file mode 100644 index ebbf61d25a..0000000000 --- a/graphics/video/smk_player.cpp +++ /dev/null @@ -1,859 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -// Based on http://wiki.multimedia.cx/index.php?title=Smacker -// and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 16143 -// http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=16143&view=markup - -#include "graphics/video/smk_player.h" - -#include "common/archive.h" -#include "common/array.h" -#include "common/endian.h" -#include "common/util.h" -#include "common/stream.h" -#include "common/system.h" - -#include "sound/mixer.h" -#include "sound/audiostream.h" - -namespace Graphics { - -enum SmkBlockTypes { - SMK_BLOCK_MONO = 0, - SMK_BLOCK_FULL = 1, - SMK_BLOCK_SKIP = 2, - SMK_BLOCK_FILL = 3 -}; - -/* - * class BitStream - * Keeps a two-byte lookahead, so overallocate buf by 2 bytes if - * you want to avoid OOB reads. - */ - -class BitStream { -public: - BitStream(byte *buf, uint32 length) - : _buf(buf), _end(buf+length), _curBit(8) { - _curBytes = *_buf++; - _curBytes |= *_buf++ << 8; - } - - bool getBit(); - byte getBits8(); - - byte peek8() const; - void skip(int n); - -private: - byte *_buf; - byte *_end; - uint16 _curBytes; - byte _curBit; -}; - -bool BitStream::getBit() { - bool v = _curBytes & 1; - - _curBytes >>= 1; - - if (--_curBit == 0) { - _curBytes |= *_buf++ << 8; - _curBit = 8; - } - - return v; -} - -byte BitStream::getBits8() { - byte v = _curBytes & 0xff; - _curBytes >>= 8; - _curBytes |= *_buf++ << _curBit; - return v; -} - -byte BitStream::peek8() const { - return _curBytes & 0xff; -} - -void BitStream::skip(int n) { - assert(n <= 8); - _curBytes >>= n; - - if (_curBit > n) { - _curBit -= n; - } else { - _curBit = _curBit + 8 - n; - _curBytes |= *_buf++ << _curBit; - } -} - -/* - * class SmallHuffmanTree - * A Huffman-tree to hold 8-bit values. - * Unoptimized since it's only used during smk initialization. - */ - -class SmallHuffmanTree { -public: - SmallHuffmanTree(BitStream &bs) : _bs(bs) { - uint32 bit = _bs.getBit(); - assert(bit); - - decodeTree(0); - - bit = _bs.getBit(); - assert(!bit); - } - - uint16 getCode(BitStream &bs); -private: - enum { - SMK_NODE = 0x8000 - }; - - int decodeTree(int length); - - Common::Array<uint16> _tree; - BitStream &_bs; -}; - -int SmallHuffmanTree::decodeTree(int length) { - if (!_bs.getBit()) { // Leaf - uint16 v = _bs.getBits8(); - - _tree.push_back(v); - return 1; - } - - _tree.push_back(0); // placeholder for r1 - int t = _tree.size() - 1; - - int r1 = decodeTree(length + 1); - - _tree[t] = (SMK_NODE | r1); - - int r2 = decodeTree(length + 1); - - return r1+r2+1; -} - -uint16 SmallHuffmanTree::getCode(BitStream &bs) { - uint16 *p = &_tree[0]; - - while (*p & SMK_NODE) { - if (bs.getBit()) - p += *p & ~SMK_NODE; - p++; - } - - return *p; -} - -/* - * class BigHuffmanTree - * A Huffman-tree to hold 16-bit values. - * Contains the beginnings of an optimization. - */ - -class BigHuffmanTree { -public: - BigHuffmanTree(BitStream &bs); - - void reset(); - uint32 getCode(BitStream &bs); -private: - enum { - SMK_NODE = 0x80000000 - }; - - int decodeTree(uint32 prefix, int length); - - Common::Array<uint32> _tree; - uint32 _last[3]; - - int _prefixtree[256]; - int _prefixlength[256]; - - /* Used during construction */ - BitStream &_bs; - uint32 _markers[3]; - SmallHuffmanTree *_loBytes; - SmallHuffmanTree *_hiBytes; -}; - -BigHuffmanTree::BigHuffmanTree(BitStream &bs) - : _bs(bs) { - uint32 bit = _bs.getBit(); - if (!bit) { - _tree.push_back(0); - _last[0] = _last[1] = _last[2] = 0; - return; - } - - int i; - for (i = 0; i < 256; ++i) - _prefixtree[i] = 0; - - _loBytes = new SmallHuffmanTree(_bs); - _hiBytes = new SmallHuffmanTree(_bs); - - _markers[0] = _bs.getBits8() | (_bs.getBits8() << 8); - _markers[1] = _bs.getBits8() | (_bs.getBits8() << 8); - _markers[2] = _bs.getBits8() | (_bs.getBits8() << 8); - - _last[0] = _last[1] = _last[2] = 0xffffffff; - - decodeTree(0, 0); - bit = _bs.getBit(); - assert(!bit); - - for (i = 0; i < 3; ++i) { - if (_last[i] == 0xffffffff) { - _tree.push_back(0); - _last[i] = _tree.size() - 1; - } - } - - delete _loBytes; - delete _hiBytes; -} - -void BigHuffmanTree::reset() { - _tree[_last[0]] = _tree[_last[1]] = _tree[_last[2]] = 0; -} - -int BigHuffmanTree::decodeTree(uint32 prefix, int length) { - uint32 bit = _bs.getBit(); - - if (!bit) { // Leaf - uint32 lo = _loBytes->getCode(_bs); - uint32 hi = _hiBytes->getCode(_bs); - - uint32 v = (hi << 8) | lo; - _tree.push_back(v); - - int t = _tree.size() - 1; - - if (length <= 8) { - uint32 i; - for (i = 0; i < 256; i += (1 << length)) { - _prefixtree[prefix | i] = t; - _prefixlength[prefix | i] = length; - } - } - - int i; - for (i = 0; i < 3; ++i) { - if (_markers[i] == v) { - _last[i] = t; - _tree[t] = 0; - } - } - - return 1; - } - - _tree.push_back(0); // placeholder for r1 - int t = _tree.size() - 1; - - if (length == 8) { - _prefixtree[prefix] = t; - _prefixlength[prefix] = 8; - } - - int r1 = decodeTree(prefix, length + 1); - - _tree[t] = SMK_NODE | r1; - - int r2 = decodeTree(prefix | (1 << length), length + 1); - return r1+r2+1; -} - -uint32 BigHuffmanTree::getCode(BitStream &bs) { - uint32 *p = &_tree[0]; - - byte peek = bs.peek8(); - p = &_tree[_prefixtree[peek]]; - bs.skip(_prefixlength[peek]); - - while (*p & SMK_NODE) { - if (bs.getBit()) - p += (*p) & ~SMK_NODE; - p++; - } - - uint32 v = *p; - if (v != _tree[_last[0]]) { - _tree[_last[2]] = _tree[_last[1]]; - _tree[_last[1]] = _tree[_last[0]]; - _tree[_last[0]] = v; - } - - return v; -} - -SmackerDecoder::SmackerDecoder(Audio::Mixer *mixer) - : _audioStarted(false), _audioStream(0), _mixer(mixer) { -} - -SmackerDecoder::~SmackerDecoder() { - closeFile(); -} - -int SmackerDecoder::getHeight() { - if (!_fileStream) - return 0; - return (_header.flags ? 2 : 1) * _videoInfo.height; -} - -int32 SmackerDecoder::getAudioLag() { - if (!_fileStream) - return 0; - - int32 frameDelay = getFrameDelay(); - int32 videoTime = _videoInfo.currentFrame * frameDelay; - int32 audioTime; - - if (!_audioStream) { - /* No audio. - Calculate the lag by how much time has gone by since the first frame - and how much time *should* have passed. - */ - - audioTime = (g_system->getMillis() - _videoInfo.startTime) * 100; - } else - audioTime = (((int32) _mixer->getSoundElapsedTime(_audioHandle)) * 100); - - return videoTime - audioTime; -} - -bool SmackerDecoder::loadFile(const char *fileName) { - int32 frameRate; - - closeFile(); - - _fileStream = SearchMan.createReadStreamForMember(fileName); - if (!_fileStream) - return false; - - // Seek to the first frame - _videoInfo.currentFrame = 0; - _header.signature = _fileStream->readUint32BE(); - - // No BINK support available - if (_header.signature == MKID_BE('BIKi')) { - delete _fileStream; - _fileStream = 0; - return false; - } - - assert(_header.signature == MKID_BE('SMK2') || _header.signature == MKID_BE('SMK4')); - - _videoInfo.width = _fileStream->readUint32LE(); - _videoInfo.height = _fileStream->readUint32LE(); - _videoInfo.frameCount = _fileStream->readUint32LE(); - frameRate = _fileStream->readSint32LE(); - - if (frameRate > 0) { - _videoInfo.frameRate = 1000 / frameRate; - _videoInfo.frameDelay = frameRate * 100; - } else if (frameRate < 0) { - _videoInfo.frameRate = 100000 / (-frameRate); - _videoInfo.frameDelay = -frameRate; - } else { - _videoInfo.frameRate = 10; - _videoInfo.frameDelay = 10000; - } - - // Flags are determined by which bit is set, which can be one of the following: - // 0 - set to 1 if file contains a ring frame. - // 1 - set to 1 if file is Y-interlaced - // 2 - set to 1 if file is Y-doubled - // If bits 1 or 2 are set, the frame should be scaled to twice its height - // before it is displayed. - _header.flags = _fileStream->readUint32LE(); - - // TODO: should we do any extra processing for Smacker files with ring frames? - - // TODO: should we do any extra processing for Y-doubled videos? Are they the - // same as Y-interlaced videos? - - uint32 i; - for (i = 0; i < 7; ++i) - _header.audioSize[i] = _fileStream->readUint32LE(); - - _header.treesSize = _fileStream->readUint32LE(); - _header.mMapSize = _fileStream->readUint32LE(); - _header.mClrSize = _fileStream->readUint32LE(); - _header.fullSize = _fileStream->readUint32LE(); - _header.typeSize = _fileStream->readUint32LE(); - - uint32 audioInfo; - for (i = 0; i < 7; ++i) { - // AudioRate - Frequency and format information for each sound track, up to 7 audio tracks. - // The 32 constituent bits have the following meaning: - // * bit 31 - data is compressed - // * bit 30 - indicates that audio data is present for this track - // * bit 29 - 1 = 16-bit audio; 0 = 8-bit audio - // * bit 28 - 1 = stereo audio; 0 = mono audio - // * bits 27-26 - if both set to zero - use v2 sound decompression - // * bits 25-24 - unused - // * bits 23-0 - audio sample rate - audioInfo = _fileStream->readUint32LE(); - _header.audioInfo[i].isCompressed = audioInfo & 0x80000000; - _header.audioInfo[i].hasAudio = audioInfo & 0x40000000; - _header.audioInfo[i].is16Bits = audioInfo & 0x20000000; - _header.audioInfo[i].isStereo = audioInfo & 0x10000000; - _header.audioInfo[i].hasV2Compression = !(audioInfo & 0x8000000) && - !(audioInfo & 0x4000000); - _header.audioInfo[i].sampleRate = audioInfo & 0xFFFFFF; - - if (_header.audioInfo[i].hasAudio && i == 0) { - byte flags = 0; - - if (_header.audioInfo[i].is16Bits) - flags = flags | Audio::Mixer::FLAG_16BITS; - - if (_header.audioInfo[i].isStereo) - flags = flags | Audio::Mixer::FLAG_STEREO; - - _audioStream = Audio::makeAppendableAudioStream(_header.audioInfo[i].sampleRate, flags); - } - } - - _header.dummy = _fileStream->readUint32LE(); - - _frameSizes = (uint32 *)malloc(_videoInfo.frameCount * sizeof(uint32)); - for (i = 0; i < _videoInfo.frameCount; ++i) - _frameSizes[i] = _fileStream->readUint32LE(); - - _frameTypes = (byte *)malloc(_videoInfo.frameCount); - for (i = 0; i < _videoInfo.frameCount; ++i) - _frameTypes[i] = _fileStream->readByte(); - - Common::Array<byte> huffmanTrees; - huffmanTrees.resize(_header.treesSize + 2); - _fileStream->read(&huffmanTrees[0], _header.treesSize); - huffmanTrees[_header.treesSize] = 0; - huffmanTrees[_header.treesSize + 1] = 0; - - BitStream bs(&huffmanTrees[0], _header.treesSize); - - _MMapTree = new BigHuffmanTree(bs); - _MClrTree = new BigHuffmanTree(bs); - _FullTree = new BigHuffmanTree(bs); - _TypeTree = new BigHuffmanTree(bs); - - _videoFrameBuffer = (byte *)malloc(2 * _videoInfo.width * _videoInfo.height); - memset(_videoFrameBuffer, 0, 2 * _videoInfo.width * _videoInfo.height); - _palette = (byte *)malloc(3 * 256); - memset(_palette, 0, 3 * 256); - - _videoInfo.firstframeOffset = _fileStream->pos(); - - return true; -} - -void SmackerDecoder::closeFile() { - if (!_fileStream) - return; - - if (_audioStarted && _audioStream) { - _mixer->stopHandle(_audioHandle); - _audioStream = 0; - _audioStarted = false; - } - - delete _fileStream; - _fileStream = 0; - - delete _MMapTree; - delete _MClrTree; - delete _FullTree; - delete _TypeTree; - - free(_frameSizes); - free(_frameTypes); - free(_videoFrameBuffer); - free(_palette); -} - -bool SmackerDecoder::decodeNextFrame() { - uint i; - uint32 chunkSize = 0; - uint32 dataSizeUnpacked = 0; - - uint32 startPos = _fileStream->pos(); - - if (_videoInfo.currentFrame == 0) - _videoInfo.startTime = g_system->getMillis(); - - // Check if we got a frame with palette data, and - // call back the virtual setPalette function to set - // the current palette - if (_frameTypes[_videoInfo.currentFrame] & 1) { - unpackPalette(); - setPalette(_palette); - } - - // Load audio tracks - for (i = 0; i < 7; ++i) { - if (!(_frameTypes[_videoInfo.currentFrame] & (2 << i))) - continue; - - chunkSize = _fileStream->readUint32LE(); - chunkSize -= 4; // subtract the first 4 bytes (chunk size) - - if (_header.audioInfo[i].isCompressed) { - dataSizeUnpacked = _fileStream->readUint32LE(); - chunkSize -= 4; // subtract the next 4 bytes (unpacked data size) - } else { - dataSizeUnpacked = 0; - } - - if (_header.audioInfo[i].hasAudio && chunkSize > 0 && i == 0) { - // If it's track 0, play the audio data - byte *soundBuffer = new byte[chunkSize + 2]; - - _fileStream->read(soundBuffer, chunkSize); - soundBuffer[chunkSize] = 0; - soundBuffer[chunkSize + 1] = 0; - - if (_header.audioInfo[i].isCompressed) { - // Compressed audio (Huffman DPCM encoded) - queueCompressedBuffer(soundBuffer, chunkSize, dataSizeUnpacked, i); - delete[] soundBuffer; - } else { - // Uncompressed audio (PCM) - _audioStream->queueBuffer(soundBuffer, chunkSize); - // The sound buffer will be deleted by AppendableAudioStream - } - - if (!_audioStarted) { - _mixer->playInputStream(Audio::Mixer::kPlainSoundType, &_audioHandle, _audioStream, -1, 255); - _audioStarted = true; - } - } else { - // Ignore the rest of the audio tracks, if they exist - // TODO: Are there any Smacker videos with more than one audio stream? - // If yes, we should play the rest of the audio streams as well - if (chunkSize > 0) - _fileStream->skip(chunkSize); - } - } - - uint32 frameSize = _frameSizes[_videoInfo.currentFrame] & ~3; - - if (_fileStream->pos() - startPos > frameSize) - exit(1); - - uint32 frameDataSize = frameSize - (_fileStream->pos() - startPos); - - _frameData = (byte *)malloc(frameDataSize + 2); - _fileStream->read(_frameData, frameDataSize); - _frameData[frameDataSize] = 0; - _frameData[frameDataSize + 1] = 0; - - BitStream bs(_frameData, frameDataSize); - - _MMapTree->reset(); - _MClrTree->reset(); - _FullTree->reset(); - _TypeTree->reset(); - - uint bw = _videoInfo.width / 4; - uint bh = _videoInfo.height / 4; - uint stride = _videoInfo.width; - uint block = 0, blocks = bw*bh; - - uint doubleY = _header.flags ? 2 : 1; - - byte *out; - uint type, run, j, mode; - uint32 p1, p2, clr, map; - byte hi, lo; - - while (block < blocks) { - type = _TypeTree->getCode(bs); - run = getBlockRun((type >> 2) & 0x3f); - - switch (type & 3) { - case SMK_BLOCK_MONO: - while (run-- && block < blocks) { - clr = _MClrTree->getCode(bs); - map = _MMapTree->getCode(bs); - out = _videoFrameBuffer + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; - hi = clr >> 8; - lo = clr & 0xff; - for (i = 0; i < 4; i++) { - for (j = 0; j < doubleY; j++) { - out[0] = (map & 1) ? hi : lo; - out[1] = (map & 2) ? hi : lo; - out[2] = (map & 4) ? hi : lo; - out[3] = (map & 8) ? hi : lo; - out += stride; - } - map >>= 4; - } - ++block; - } - break; - case SMK_BLOCK_FULL: - // Smacker v2 has one mode, Smacker v4 has three - if (_header.signature == MKID_BE('SMK2')) { - mode = 0; - } else { - // 00 - mode 0 - // 10 - mode 1 - // 01 - mode 2 - mode = 0; - if (bs.getBit()) { - mode = 1; - } else if (bs.getBit()) { - mode = 2; - } - } - - while (run-- && block < blocks) { - out = _videoFrameBuffer + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; - switch (mode) { - case 0: - for (i = 0; i < 4; ++i) { - p1 = _FullTree->getCode(bs); - p2 = _FullTree->getCode(bs); - for (j = 0; j < doubleY; ++j) { - out[2] = p1 & 0xff; - out[3] = p1 >> 8; - out[0] = p2 & 0xff; - out[1] = p2 >> 8; - out += stride; - } - } - break; - case 1: - p1 = _FullTree->getCode(bs); - out[0] = out[1] = p1 & 0xFF; - out[2] = out[3] = p1 >> 8; - out += stride; - out[0] = out[1] = p1 & 0xFF; - out[2] = out[3] = p1 >> 8; - out += stride; - p2 = _FullTree->getCode(bs); - out[0] = out[1] = p2 & 0xFF; - out[2] = out[3] = p2 >> 8; - out += stride; - out[0] = out[1] = p2 & 0xFF; - out[2] = out[3] = p2 >> 8; - out += stride; - break; - case 2: - for (i = 0; i < 2; i++) { - // We first get p2 and then p1 - // Check ffmpeg thread "[PATCH] Smacker video decoder bug fix" - // http://article.gmane.org/gmane.comp.video.ffmpeg.devel/78768 - p2 = _FullTree->getCode(bs); - p1 = _FullTree->getCode(bs); - for (j = 0; j < doubleY; ++j) { - out[0] = p1 & 0xff; - out[1] = p1 >> 8; - out[2] = p2 & 0xff; - out[3] = p2 >> 8; - out += stride; - } - for (j = 0; j < doubleY; ++j) { - out[0] = p1 & 0xff; - out[1] = p1 >> 8; - out[2] = p2 & 0xff; - out[3] = p2 >> 8; - out += stride; - } - } - break; - } - ++block; - } - break; - case SMK_BLOCK_SKIP: - while (run-- && block < blocks) - block++; - break; - case SMK_BLOCK_FILL: - uint32 col; - mode = type >> 8; - while (run-- && block < blocks) { - out = _videoFrameBuffer + (block / bw) * (stride * 4 * doubleY) + (block % bw) * 4; - col = mode * 0x01010101; - for (i = 0; i < 4 * doubleY; ++i) { - out[0] = out[1] = out[2] = out[3] = col; - out += stride; - } - ++block; - } - break; - } - } - - _fileStream->seek(startPos + frameSize); - - free(_frameData); - - return ++_videoInfo.currentFrame < _videoInfo.frameCount; -} - -void SmackerDecoder::queueCompressedBuffer(byte *buffer, uint32 bufferSize, - uint32 unpackedSize, int streamNum) { - - BitStream audioBS(buffer, bufferSize); - bool dataPresent = audioBS.getBit(); - - if (!dataPresent) - return; - - bool isStereo = audioBS.getBit(); - assert(isStereo == _header.audioInfo[streamNum].isStereo); - bool is16Bits = audioBS.getBit(); - assert(is16Bits == _header.audioInfo[streamNum].is16Bits); - - int numBytes = 1 * (isStereo ? 2 : 1) * (is16Bits ? 2 : 1); - - byte *unpackedBuffer = new byte[unpackedSize]; - byte *curPointer = unpackedBuffer; - uint32 curPos = 0; - - SmallHuffmanTree *audioTrees[4]; - for (int k = 0; k < numBytes; k++) - audioTrees[k] = new SmallHuffmanTree(audioBS); - - // Base values, stored as big endian - - int32 bases[2]; - - if (isStereo) - bases[1] = (!is16Bits) ? audioBS.getBits8() : - ((int16) (((audioBS.getBits8() << 8) | audioBS.getBits8()))); - - bases[0] = (!is16Bits) ? audioBS.getBits8() : - ((int16) (((audioBS.getBits8() << 8) | audioBS.getBits8()))); - - - // The bases are the first samples, too - for (int i = 0; i < (isStereo ? 2 : 1); i++, curPointer += (is16Bits ? 2 : 1), curPos += (is16Bits ? 2 : 1)) { - if (is16Bits) - WRITE_BE_UINT16(curPointer, bases[i]); - else - *curPointer = (bases[i] & 0xFF) ^ 0x80; - } - - // Next follow the deltas, which are added to the corresponding base values and - // are stored as little endian - // We store the unpacked bytes in big endian format - - while (curPos < unpackedSize) { - // If the sample is stereo, the data is stored for the left and right channel, respectively - // (the exact opposite to the base values) - if (!is16Bits) { - - for (int k = 0; k < (isStereo ? 2 : 1); k++) { - bases[k] += (int8) ((int16) audioTrees[k]->getCode(audioBS)); - *curPointer++ = CLIP<int>(bases[k], 0, 255) ^ 0x80; - curPos++; - } - - } else { - - for (int k = 0; k < (isStereo ? 2 : 1); k++) { - bases[k] += (int16) (audioTrees[k * 2]->getCode(audioBS) | - (audioTrees[k * 2 + 1]->getCode(audioBS) << 8)); - - WRITE_BE_UINT16(curPointer, CLIP<int32>(bases[k], -32768, 32767)); - curPointer += 2; - curPos += 2; - } - } - - } - - for (int k = 0; k < numBytes; k++) - delete audioTrees[k]; - - _audioStream->queueBuffer(unpackedBuffer, unpackedSize); - // unpackedBuffer will be deleted by AppendableAudioStream -} - -void SmackerDecoder::unpackPalette() { - uint startPos = _fileStream->pos(); - uint32 len = 4 * _fileStream->readByte(); - - byte *chunk = (byte *)malloc(len); - _fileStream->read(&chunk[0], len); - byte *p = &chunk[0]; - - byte oldPalette[3*256]; - memcpy(oldPalette, _palette, 3 * 256); - - byte *pal = _palette; - - int sz = 0; - byte b0; - while (sz < 256) { - b0 = *p++; - if (b0 & 0x80) { // if top bit is 1 (0x80 = 10000000) - sz += (b0 & 0x7f) + 1; // get lower 7 bits + 1 (0x7f = 01111111) - pal += 3 * ((b0 & 0x7f) + 1); - } else if (b0 & 0x40) { // if top 2 bits are 01 (0x40 = 01000000) - byte c = (b0 & 0x3f) + 1; // get lower 6 bits + 1 (0x3f = 00111111) - uint s = 3 * *p++; - sz += c; - - while (c--) { - *pal++ = oldPalette[s + 0]; - *pal++ = oldPalette[s + 1]; - *pal++ = oldPalette[s + 2]; - s += 3; - } - } else { // top 2 bits are 00 - sz++; - // get the lower 6 bits for each component (0x3f = 00111111) - byte b = b0 & 0x3f; - byte g = (*p++) & 0x3f; - byte r = (*p++) & 0x3f; - - assert(g < 0xc0 && b < 0xc0); - - // upscale to full 8-bit color values by multiplying by 4 - *pal++ = b * 4; - *pal++ = g * 4; - *pal++ = r * 4; - } - } - - _fileStream->seek(startPos + len); - - free(chunk); -} - -} // End of namespace Graphics |