aboutsummaryrefslogtreecommitdiff
path: root/graphics/wincursor.h
diff options
context:
space:
mode:
authorMatthew Hoops2011-03-04 23:17:57 -0500
committerMatthew Hoops2011-03-04 23:17:57 -0500
commitc66233f83e2d86b72f45aff20fb3198976850e42 (patch)
tree23d5e007641fe950eea3d89fc0b538902699c36f /graphics/wincursor.h
parent550cff84f81f016a2b54700e170b4cd9712793f3 (diff)
downloadscummvm-rg350-c66233f83e2d86b72f45aff20fb3198976850e42.tar.gz
scummvm-rg350-c66233f83e2d86b72f45aff20fb3198976850e42.tar.bz2
scummvm-rg350-c66233f83e2d86b72f45aff20fb3198976850e42.zip
GRAPHICS: Split the NE cursor code from the NEResources class
Now the code lies in Graphics and all cursors are not cached upon opening an exe. The engine is now in charge of caching which cursors it wants.
Diffstat (limited to 'graphics/wincursor.h')
-rw-r--r--graphics/wincursor.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/graphics/wincursor.h b/graphics/wincursor.h
new file mode 100644
index 0000000000..3e2fc55bb8
--- /dev/null
+++ b/graphics/wincursor.h
@@ -0,0 +1,94 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GRAPHICS_WINCURSOR_H
+#define GRAPHICS_WINCURSOR_H
+
+#include "common/array.h"
+#include "common/winexe.h"
+
+namespace Common {
+ class NEResources;
+ class PEResources;
+ class SeekableReadStream;
+}
+
+namespace Graphics {
+
+/** A Windows cursor. */
+class WinCursor {
+public:
+ WinCursor();
+ ~WinCursor();
+
+ /** Return the cursor's width. */
+ uint16 getWidth() const;
+ /** Return the cursor's height. */
+ uint16 getHeight() const;
+ /** Return the cursor's hotspot's x coordinate. */
+ uint16 getHotspotX() const;
+ /** Return the cursor's hotspot's y coordinate. */
+ uint16 getHotspotY() const;
+ /** Return the cursor's transparent key. */
+ byte getKeyColor() const;
+
+ const byte *getSurface() const { return _surface; }
+ const byte *getPalette() const { return _palette; }
+
+ /** Read the cursor's data out of a stream. */
+ bool readFromStream(Common::SeekableReadStream &stream);
+
+private:
+ byte *_surface;
+ byte _palette[256 * 3];
+
+ uint16 _width; ///< The cursor's width.
+ uint16 _height; ///< The cursor's height.
+ uint16 _hotspotX; ///< The cursor's hotspot's x coordinate.
+ uint16 _hotspotY; ///< The cursor's hotspot's y coordinate.
+ byte _keyColor; ///< The cursor's transparent key
+
+ /** Clear the cursor. */
+ void clear();
+};
+
+struct WinCursorGroup {
+ WinCursorGroup();
+ ~WinCursorGroup();
+
+ struct CursorItem {
+ Common::WinResourceID id;
+ WinCursor *cursor;
+ };
+
+ Common::Array<CursorItem> cursors;
+
+ static WinCursorGroup *createCursorGroup(Common::NEResources &exe, const Common::WinResourceID &id);
+ //static WinCursorGroup *createCursorGroup(Common::PEResources &exe, const Common::WinResourceID &id);
+};
+
+} // End of namespace Graphics
+
+#endif