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authorMax Horn2008-11-12 22:15:47 +0000
committerMax Horn2008-11-12 22:15:47 +0000
commit3b01ed48f58b6c1c1d39c5f9c6e238c497a2476d (patch)
treef48dd007ac5fefc0ffdb293af6f931d58456c040 /graphics
parent7c40410ba7db8a24f1ffd0e3a159728b30637ec0 (diff)
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Further optimized drawCharIntern (on my system, 30% of the time used to draw the GUI is spent in there)
svn-id: r35028
Diffstat (limited to 'graphics')
-rw-r--r--graphics/font.cpp29
1 files changed, 14 insertions, 15 deletions
diff --git a/graphics/font.cpp b/graphics/font.cpp
index bc5353c9c6..908c79c9a2 100644
--- a/graphics/font.cpp
+++ b/graphics/font.cpp
@@ -49,21 +49,20 @@ int NewFont::getCharWidth(byte chr) const {
}
-template <int bytesPerPixel>
-void drawCharIntern(byte *ptr, uint pitch, const bitmap_t *src, int h, int minX, int maxX, const uint32 color) {
+template <typename PixelType>
+void drawCharIntern(byte *ptr, uint pitch, const bitmap_t *src, int h, int minX, int maxX, const PixelType color) {
while (h-- > 0) {
- const bitmap_t buffer = READ_UINT16(src);
+ bitmap_t buffer = READ_UINT16(src);
src++;
- int x = minX;
- uint mask = 0x8000 >> minX;
- for (; x < maxX; x++, mask >>= 1) {
- if ((buffer & mask) != 0) {
- if (bytesPerPixel == 1)
- ptr[x] = color;
- else if (bytesPerPixel == 2)
- ((uint16 *)ptr)[x] = color;
- }
+ buffer &= ~((1 << (16-maxX)) - 1);
+ buffer <<= minX;
+ PixelType *tmp = (PixelType *)ptr;
+ while (buffer != 0) {
+ if ((buffer & 0x8000) != 0)
+ *tmp = color;
+ tmp++;
+ buffer <<= 1;
}
ptr += pitch;
@@ -73,7 +72,7 @@ void drawCharIntern(byte *ptr, uint pitch, const bitmap_t *src, int h, int minX,
void NewFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const uint32 color) const {
assert(dst != 0);
- assert(desc.bits != 0 && desc.maxwidth <= 17);
+ assert(desc.bits != 0 && desc.maxwidth <= 16);
assert(dst->bytesPerPixel == 1 || dst->bytesPerPixel == 2);
// If this character is not included in the font, use the default char.
@@ -107,9 +106,9 @@ void NewFont::drawChar(Surface *dst, byte chr, const int tx, const int ty, const
y -= MAX(0, ty + desc.ascent - bby - dst->h);
if (dst->bytesPerPixel == 1)
- drawCharIntern<1>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
+ drawCharIntern<byte>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
else if (dst->bytesPerPixel == 2)
- drawCharIntern<2>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
+ drawCharIntern<uint16>(ptr, dst->pitch, tmp, y, MAX(0, -(tx + bbx)), MIN(bbw, dst->w - tx - bbx), color);
}