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authorGregory Montoir2008-11-15 02:31:11 +0000
committerGregory Montoir2008-11-15 02:31:11 +0000
commit48363b80fba5fd41fdfffdd1c551250ced15586d (patch)
tree5320dec1e688dca097ee92a1bc528914b1f26dc3 /graphics
parente5d0462af6d5b1c223b0a1ec5b354466b77afbaa (diff)
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added FLIC player from KoM engine module.
changes : - changed methods name to match the ones from DXAPlayer - added file read streaming - added possibiltiy to reset playback svn-id: r35068
Diffstat (limited to 'graphics')
-rw-r--r--graphics/flic_player.cpp264
-rw-r--r--graphics/flic_player.h100
-rw-r--r--graphics/module.mk1
3 files changed, 365 insertions, 0 deletions
diff --git a/graphics/flic_player.cpp b/graphics/flic_player.cpp
new file mode 100644
index 0000000000..7a69762570
--- /dev/null
+++ b/graphics/flic_player.cpp
@@ -0,0 +1,264 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "flic_player.h"
+
+namespace Graphics {
+
+FlicPlayer::FlicPlayer(const char *fileName)
+ : _paletteDirty(false), _offscreen(0), _currFrame(0) {
+
+ memset(&_flicInfo, 0, sizeof(_flicInfo));
+ _fileStream.open(fileName);
+
+ _flicInfo.size = _fileStream.readUint32LE();
+ _flicInfo.type = _fileStream.readUint16LE();
+ _flicInfo.numFrames = _fileStream.readUint16LE();
+ _flicInfo.width = _fileStream.readUint16LE();
+ _flicInfo.height = _fileStream.readUint16LE();
+ _fileStream.skip(4);
+ _flicInfo.speed = _fileStream.readUint32LE();
+
+ _fileStream.seek(80);
+ _flicInfo.offsetFrame1 = _fileStream.readUint32LE();
+ _flicInfo.offsetFrame2 = _fileStream.readUint32LE();
+
+ // Check FLC magic number
+ if (_flicInfo.type != 0xAF12) {
+ error("FlicPlayer::FlicPlayer(): attempted to load non-FLC data (type = 0x%04X)", _flicInfo.type);
+ }
+
+ _offscreen = new uint8[_flicInfo.width * _flicInfo.height];
+ memset(_palette, 0, sizeof(_palette));
+
+ // Seek to the first frame
+ _fileStream.seek(_flicInfo.offsetFrame1);
+}
+
+FlicPlayer::~FlicPlayer() {
+ delete[] _offscreen;
+}
+
+void FlicPlayer::redraw() {
+ _dirtyRects.clear();
+ _dirtyRects.push_back(Common::Rect(0, 0, _flicInfo.width, _flicInfo.height));
+}
+
+ChunkHeader FlicPlayer::readChunkHeader() {
+ ChunkHeader head;
+ head.size = _fileStream.readUint32LE();
+ head.type = _fileStream.readUint16LE();
+
+ /* XXX: You'll want to read the rest of the chunk here as well! */
+
+ return head;
+}
+
+FrameTypeChunkHeader FlicPlayer::readFrameTypeChunkHeader(ChunkHeader chunkHead) {
+ FrameTypeChunkHeader head;
+
+ head.header = chunkHead;
+ head.numChunks = _fileStream.readUint16LE();
+ head.delay = _fileStream.readUint16LE();
+ head.reserved = _fileStream.readUint16LE();
+ head.widthOverride = _fileStream.readUint16LE();
+ head.heightOverride = _fileStream.readUint16LE();
+
+ return head;
+}
+
+void FlicPlayer::decodeByteRun(uint8 *data) {
+ uint8 *ptr = (uint8 *)_offscreen;
+ while((ptr - _offscreen) < (_flicInfo.width * _flicInfo.height)) {
+ uint8 chunks = *data++;
+ while (chunks--) {
+ int8 count = *data++;
+ if (count > 0) {
+ memset(ptr, *data++, count);
+ ptr += count;
+ } else {
+ uint8 copyBytes = -count;
+ memcpy(ptr, data, copyBytes);
+ ptr += copyBytes;
+ data += copyBytes;
+ }
+ }
+ }
+
+ redraw();
+}
+
+#define OP_PACKETCOUNT 0
+#define OP_UNDEFINED 1
+#define OP_LASTPIXEL 2
+#define OP_LINESKIPCOUNT 3
+
+void FlicPlayer::decodeDeltaFLC(uint8 *data) {
+ uint16 linesInChunk = READ_LE_UINT16(data); data += 2;
+ uint16 currentLine = 0;
+ uint16 packetCount = 0;
+
+ while (linesInChunk--) {
+ uint16 opcode;
+
+ // First process all the opcodes.
+ do {
+ opcode = READ_LE_UINT16(data); data += 2;
+
+ switch ((opcode >> 14) & 3) {
+ case OP_PACKETCOUNT:
+ packetCount = opcode;
+ break;
+ case OP_UNDEFINED:
+ break;
+ case OP_LASTPIXEL:
+ *(uint8 *)(_offscreen + (currentLine * _flicInfo.width) + (_flicInfo.width - 1)) = (opcode & 0xFF);
+ _dirtyRects.push_back(Common::Rect(_flicInfo.width - 1, currentLine, _flicInfo.width, currentLine + 1));
+ break;
+ case OP_LINESKIPCOUNT:
+ currentLine += -(int16)opcode;
+ break;
+ }
+ } while (((opcode >> 14) & 3) != OP_PACKETCOUNT);
+
+ uint16 column = 0;
+
+ // Now interpret the RLE data
+ while (packetCount--) {
+ column += *data++;
+ int8 rleCount = (int8)*data++;
+ if (rleCount > 0) {
+ memcpy((void *)(_offscreen + (currentLine * _flicInfo.width) + column), data, rleCount * 2);
+ _dirtyRects.push_back(Common::Rect(column, currentLine, column + (rleCount * 2), currentLine + 1));
+ data += rleCount * 2;
+ column += rleCount * 2;
+ } else if (rleCount < 0) {
+ uint16 dataWord = *(uint16 *)data; data += 2;
+ for (int i = 0; i < -(int16)rleCount; ++i) {
+ WRITE_LE_UINT16(_offscreen + (currentLine * _flicInfo.width) + column + (i * 2), dataWord);
+ }
+ _dirtyRects.push_back(Common::Rect(column, currentLine, column + (-(int16)rleCount * 2), currentLine + 1));
+
+ column += (-(int16)rleCount) * 2;
+ } else { // End of cutscene ?
+ return;
+ }
+ }
+
+ currentLine++;
+ }
+}
+
+#define COLOR_256 4
+#define FLI_SS2 7
+#define FLI_BRUN 15
+#define PSTAMP 18
+#define FRAME_TYPE 0xF1FA
+
+void FlicPlayer::decodeFrame() {
+ FrameTypeChunkHeader frameHeader;
+
+ // Read chunk
+ ChunkHeader cHeader = readChunkHeader();
+ switch (cHeader.type) {
+ case FRAME_TYPE:
+ frameHeader = readFrameTypeChunkHeader(cHeader);
+ _currFrame++;
+ break;
+ default:
+ error("FlicPlayer::decodeFrame(): unknown main chunk type (type = 0x%02X)", cHeader.type);
+ break;
+ }
+
+ // Read subchunks
+ if (cHeader.type == FRAME_TYPE) {
+ for (int i = 0; i < frameHeader.numChunks; ++i) {
+ cHeader = readChunkHeader();
+ uint8 *data = new uint8[cHeader.size - 6];
+ _fileStream.read(data, cHeader.size - 6);
+ switch (cHeader.type) {
+ case COLOR_256:
+ setPalette(data);
+ _paletteDirty = true;
+ break;
+ case FLI_SS2:
+ decodeDeltaFLC(data);
+ break;
+ case FLI_BRUN:
+ decodeByteRun(data);
+ break;
+ case PSTAMP:
+ /* PSTAMP - skip for now */
+ break;
+ default:
+ error("FlicPlayer::decodeFrame(): unknown subchunk type (type = 0x%02X)", cHeader.type);
+ break;
+ }
+
+ delete[] data;
+ }
+ }
+
+ // If we just processed the ring frame, set the next frame
+ if (_currFrame == _flicInfo.numFrames + 1) {
+ _currFrame = 1;
+ _fileStream.seek(_flicInfo.offsetFrame2);
+ }
+}
+
+void FlicPlayer::reset() {
+ _fileStream.seek(_flicInfo.offsetFrame1);
+}
+
+void FlicPlayer::setPalette(uint8 *mem) {
+ uint16 numPackets = READ_LE_UINT16(mem); mem += 2;
+
+ if (0 == READ_LE_UINT16(mem)) { //special case
+ mem += 2;
+ for (int i = 0; i < 256; ++i) {
+ for (int j = 0; j < 3; ++j)
+ _palette[i * 4 + j] = (mem[i * 3 + j]);
+ _palette[i * 4 + 3] = 0;
+ }
+ } else {
+ uint8 palPos = 0;
+
+ while (numPackets--) {
+ palPos += *mem++;
+ uint8 change = *mem++;
+
+ for (int i = 0; i < change; ++i) {
+ for (int j = 0; j < 3; ++j)
+ _palette[(palPos + i) * 4 + j] = (mem[i * 3 + j]);
+ _palette[(palPos + i) * 4 + 3] = 0;
+ }
+
+ palPos += change;
+ mem += (change * 3);
+ }
+ }
+}
+
+} // End of namespace Graphics
diff --git a/graphics/flic_player.h b/graphics/flic_player.h
new file mode 100644
index 0000000000..64b29969c8
--- /dev/null
+++ b/graphics/flic_player.h
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GRAPHICS_FLICPLAYER_H
+#define GRAPHICS_FLICPLAYER_H
+
+#include "common/endian.h"
+#include "common/list.h"
+#include "common/rect.h"
+#include "common/file.h"
+
+namespace Graphics {
+
+struct FlicHeader {
+ uint32 size;
+ uint16 type;
+ uint16 numFrames;
+ uint16 width;
+ uint16 height;
+ uint32 speed;
+ uint16 offsetFrame1;
+ uint16 offsetFrame2;
+};
+
+struct ChunkHeader {
+ uint32 size;
+ uint16 type;
+};
+
+struct FrameTypeChunkHeader {
+ ChunkHeader header;
+ uint16 numChunks;
+ uint16 delay;
+ uint16 reserved; // always zero
+ uint16 widthOverride;
+ uint16 heightOverride;
+};
+
+class FlicPlayer {
+public:
+ FlicPlayer(const char *fileName);
+ ~FlicPlayer();
+
+ void decodeFrame();
+ int getWidth() const { return _flicInfo.width; }
+ int getHeight() const { return _flicInfo.height; }
+ bool hasFrames() const { return _flicInfo.numFrames > 0; }
+ int getCurFrame() const { return _currFrame; }
+ int getFrameCount() const { return _flicInfo.numFrames; }
+ uint32 getSpeed() const { return _flicInfo.speed; }
+ bool isPaletteDirty() const { return _paletteDirty; }
+ const uint8 *getPalette() { _paletteDirty = false; return _palette; }
+ const uint8 *getOffscreen() const { return _offscreen; }
+ const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; }
+ void clearDirtyRects() { _dirtyRects.clear(); }
+ void redraw();
+ void reset();
+
+protected:
+ ChunkHeader readChunkHeader();
+ FrameTypeChunkHeader readFrameTypeChunkHeader(ChunkHeader chunkHead);
+ void decodeByteRun(uint8 *data);
+ void decodeDeltaFLC(uint8 *data);
+ void setPalette(uint8 *mem);
+
+ Common::File _fileStream;
+ bool _paletteDirty;
+ uint8 *_offscreen;
+ uint8 _palette[256 * 4];
+ FlicHeader _flicInfo;
+ uint16 _currFrame;
+ uint32 _lastFrameTime;
+ Common::List<Common::Rect> _dirtyRects;
+};
+
+} // End of namespace Graphics
+
+#endif
diff --git a/graphics/module.mk b/graphics/module.mk
index 982711b608..70fb75fabe 100644
--- a/graphics/module.mk
+++ b/graphics/module.mk
@@ -3,6 +3,7 @@ MODULE := graphics
MODULE_OBJS := \
cursorman.o \
dxa_player.o \
+ flic_player.o \
font.o \
fontman.o \
fonts/consolefont.o \