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author | Johannes Schickel | 2014-05-27 02:04:08 +0200 |
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committer | Johannes Schickel | 2014-05-27 02:04:08 +0200 |
commit | 63ccd85baae74a59f9cc720bef5ca58224ab8dd5 (patch) | |
tree | b030047906b88ce67f616f5da63a88257826ea56 /graphics | |
parent | 8b7672b64cc179660a4e1706db114b3b6b7073f7 (diff) | |
download | scummvm-rg350-63ccd85baae74a59f9cc720bef5ca58224ab8dd5.tar.gz scummvm-rg350-63ccd85baae74a59f9cc720bef5ca58224ab8dd5.tar.bz2 scummvm-rg350-63ccd85baae74a59f9cc720bef5ca58224ab8dd5.zip |
GRAPHICS: colour -> color in VectorRendererSpec code.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/VectorRendererSpec.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp index a3ec66a29d..a9594f7dd2 100644 --- a/graphics/VectorRendererSpec.cpp +++ b/graphics/VectorRendererSpec.cpp @@ -701,7 +701,7 @@ darkenFill(PixelType *ptr, PixelType *end) { PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss)); while (ptr != end) { - // Darken the colour, and increase the alpha + // Darken the color, and increase the alpha // (0% -> 75%, 100% -> 100%) *ptr = (PixelType)(((*ptr & ~mask) >> 2) + addA); ++ptr; |