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authorJohannes Schickel2011-04-17 16:28:05 +0200
committerJohannes Schickel2011-04-17 16:28:05 +0200
commit6d1d31d0f95ab82872dd821131e0070473bd1aac (patch)
tree92ba1902e16678e2f3e915a42dfef3c53617ac83 /graphics
parent2104b2adb94a0720dcab79805e206be54eed62ed (diff)
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LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
I am not sure whether the engine really uses only surfaces with the exat same format as the screen. The engine maintainer should review this commit and fix it in case the surfaces use a different pixel format.
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