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author | Benjamin Haisch | 2008-06-18 11:01:51 +0000 |
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committer | Benjamin Haisch | 2008-06-18 11:01:51 +0000 |
commit | 7bceafb3f2cff0f80b5b489d21e8bff90ddb5fbe (patch) | |
tree | 5bd254aeca2d3963bc6461aa530e10f43c6021b4 /graphics | |
parent | 9b910eedba4b7f01e9b0aa7c90831904409ba98a (diff) | |
download | scummvm-rg350-7bceafb3f2cff0f80b5b489d21e8bff90ddb5fbe.tar.gz scummvm-rg350-7bceafb3f2cff0f80b5b489d21e8bff90ddb5fbe.tar.bz2 scummvm-rg350-7bceafb3f2cff0f80b5b489d21e8bff90ddb5fbe.zip |
- Fixed sprite drawing in Rodney's Funscreen
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents()
- Use milliseconds -> game ticks calculation based on Windows version of the original engine
- "Rodney's Fun Screen" -> "Rodney's Funscreen"
svn-id: r32731
Diffstat (limited to 'graphics')
0 files changed, 0 insertions, 0 deletions