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author | Filippos Karapetis | 2008-03-26 20:49:45 +0000 |
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committer | Filippos Karapetis | 2008-03-26 20:49:45 +0000 |
commit | 8ca0c65cbdd2cdd058e314ff1c8fcc01d48289d2 (patch) | |
tree | 1bb23bfdc31b8f73ab7f14c39b4ed23a94ec8966 /graphics | |
parent | 4b0bdc7a08fb7358637f82b8270844e5080c6c05 (diff) | |
download | scummvm-rg350-8ca0c65cbdd2cdd058e314ff1c8fcc01d48289d2.tar.gz scummvm-rg350-8ca0c65cbdd2cdd058e314ff1c8fcc01d48289d2.tar.bz2 scummvm-rg350-8ca0c65cbdd2cdd058e314ff1c8fcc01d48289d2.zip |
Commented out two frees() in DestroyScalers(), introduced with commit #31244 and added a FIXME - these cause crashes with 640x480 games, when using an HQ2x scaler
svn-id: r31247
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/scaler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/graphics/scaler.cpp b/graphics/scaler.cpp index d80003761b..79381066ba 100644 --- a/graphics/scaler.cpp +++ b/graphics/scaler.cpp @@ -112,8 +112,10 @@ void InitScalers(uint32 BitFormat) { } void DestroyScalers(){ - free(RGBtoYUV); - free(LUT16to32); + // FIXME: these cause memory access violation problems in some + // 640x480 games, when using the HQ2x graphics scaler + //free(RGBtoYUV); + //free(LUT16to32); } |