aboutsummaryrefslogtreecommitdiff
path: root/graphics
diff options
context:
space:
mode:
authorFlorian Kagerer2010-10-27 22:41:08 +0000
committerFlorian Kagerer2010-10-27 22:41:08 +0000
commitab1c54a9eef79090c7cf81f09e561480b4964671 (patch)
treed0ecbc3f577880fc3ab702610d4d06b7ba3c42a7 /graphics
parent2ad28b8cd53c363f12d920c746795e0d371dc9f9 (diff)
downloadscummvm-rg350-ab1c54a9eef79090c7cf81f09e561480b4964671.tar.gz
scummvm-rg350-ab1c54a9eef79090c7cf81f09e561480b4964671.tar.bz2
scummvm-rg350-ab1c54a9eef79090c7cf81f09e561480b4964671.zip
TOON: fix some evaluation order bugs in smacker decoder
These bugs would cause crashs in MSVC 2008/2010 release builds. svn-id: r53893
Diffstat (limited to 'graphics')
-rw-r--r--graphics/video/smk_decoder.cpp36
1 files changed, 25 insertions, 11 deletions
diff --git a/graphics/video/smk_decoder.cpp b/graphics/video/smk_decoder.cpp
index 71858dd3aa..de1eb4436f 100644
--- a/graphics/video/smk_decoder.cpp
+++ b/graphics/video/smk_decoder.cpp
@@ -252,9 +252,12 @@ BigHuffmanTree::BigHuffmanTree(BitStream &bs, int allocSize)
_loBytes = new SmallHuffmanTree(_bs);
_hiBytes = new SmallHuffmanTree(_bs);
- _markers[0] = _bs.getBits8() | (_bs.getBits8() << 8);
- _markers[1] = _bs.getBits8() | (_bs.getBits8() << 8);
- _markers[2] = _bs.getBits8() | (_bs.getBits8() << 8);
+ _markers[0] = _bs.getBits8();
+ _markers[0] |= (_bs.getBits8() << 8);
+ _markers[1] = _bs.getBits8();
+ _markers[1] |= (_bs.getBits8() << 8);
+ _markers[2] = _bs.getBits8();
+ _markers[2] |= (_bs.getBits8() << 8);
_last[0] = _last[1] = _last[2] = 0xffffffff;
@@ -780,13 +783,23 @@ void SmackerDecoder::queueCompressedBuffer(byte *buffer, uint32 bufferSize,
int32 bases[2];
- if (isStereo)
- bases[1] = (!is16Bits) ? audioBS.getBits8() :
- ((int16) (((audioBS.getBits8() << 8) | audioBS.getBits8())));
-
- bases[0] = (!is16Bits) ? audioBS.getBits8() :
- ((int16) (((audioBS.getBits8() << 8) | audioBS.getBits8())));
+ if (isStereo) {
+ if (is16Bits) {
+ byte hi = audioBS.getBits8();
+ byte lo = audioBS.getBits8();
+ bases[1] = (int16) ((hi << 8) | lo);
+ } else {
+ bases[1] = audioBS.getBits8();
+ }
+ }
+ if (is16Bits) {
+ byte hi = audioBS.getBits8();
+ byte lo = audioBS.getBits8();
+ bases[0] = (int16) ((hi << 8) | lo);
+ } else {
+ bases[0] = audioBS.getBits8();
+ }
// The bases are the first samples, too
for (int i = 0; i < (isStereo ? 2 : 1); i++, curPointer += (is16Bits ? 2 : 1), curPos += (is16Bits ? 2 : 1)) {
@@ -811,8 +824,9 @@ void SmackerDecoder::queueCompressedBuffer(byte *buffer, uint32 bufferSize,
}
} else {
for (int k = 0; k < (isStereo ? 2 : 1); k++) {
- bases[k] += (int16) (audioTrees[k * 2]->getCode(audioBS) |
- (audioTrees[k * 2 + 1]->getCode(audioBS) << 8));
+ byte lo = audioTrees[k * 2]->getCode(audioBS);
+ byte hi = audioTrees[k * 2 + 1]->getCode(audioBS);
+ bases[k] += (int16) (lo | (hi << 8));
WRITE_BE_UINT16(curPointer, bases[k]);
curPointer += 2;