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authorVicent Marti2008-05-10 21:58:05 +0000
committerVicent Marti2008-05-10 21:58:05 +0000
commitb710756f9df0c19de5f060b8cc86f844179d63c0 (patch)
tree8506565f85df8eb262a27e6e0bdefba2405728bc /graphics
parenta11b9a169d06d10638d92adad4f87cac9075d629 (diff)
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- Documentation updated
- More refactoring - Stroke width support for the AA renderer!! - Cleanup svn-id: r31990
Diffstat (limited to 'graphics')
-rw-r--r--graphics/VectorRenderer.cpp293
-rw-r--r--graphics/VectorRenderer.h182
2 files changed, 283 insertions, 192 deletions
diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp
index 67a60bbde1..d840b5d35a 100644
--- a/graphics/VectorRenderer.cpp
+++ b/graphics/VectorRenderer.cpp
@@ -62,10 +62,11 @@ void vector_renderer_test(OSystem *_system) {
vr->setFgColor(255, 255, 255);
vr->fillSurface();
- vr->setFgColor(255, 0, 0 );
- vr->setBgColor(25, 25, 175 );
- vr->setFillMode( VectorRenderer::kBackgroundFill );
- vr->shadowEnable( 5, 5 );
+ vr->setFgColor(255, 0, 0);
+ vr->setBgColor(25, 25, 175);
+ vr->setFillMode(VectorRenderer::kBackgroundFill);
+ vr->setStrokeWidth(3);
+ vr->shadowEnable(1, 1);
vr->drawLine(25, 25, 125, 300);
vr->drawCircle(250, 250, 100);
@@ -87,7 +88,86 @@ void vector_renderer_test(OSystem *_system) {
template<typename PixelType, typename PixelFormat>
void VectorRendererSpec<PixelType, PixelFormat>::
+drawCircle(int x, int y, int r) {
+ if (Base::_fillMode != kNoFill && Base::_shadows) {
+ drawCircleAlg(x + Base::_shadowXOffset + 1, y + Base::_shadowYOffset + 1, r, 0, true);
+ }
+
+ switch(Base::_fillMode) {
+ case kNoFill:
+ drawCircleAlg(x, y, r, _fgColor, false);
+ break;
+
+ case kForegroundFill:
+ drawCircleAlg(x, y, r, _fgColor, true);
+ break;
+
+ case kBackgroundFill:
+ VectorRendererSpec::drawCircleAlg(x, y, r - 1, _bgColor, true);
+ drawCircleAlg(x, y, r, _fgColor, false);
+ break;
+
+ case kGradientFill:
+ break;
+ }
+}
+
+template<typename PixelType, typename PixelFormat>
+void VectorRendererSpec<PixelType, PixelFormat>::
+drawSquare(int x, int y, int w, int h) {
+ if (Base::_fillMode != kNoFill && Base::_shadows) {
+ drawSquareAlg(x + Base::_shadowXOffset + 1, y + Base::_shadowYOffset + 1, w, h, 0, true);
+ }
+
+ switch(Base::_fillMode) {
+ case kNoFill:
+ drawSquareAlg(x, y, w, h, _fgColor, false);
+ break;
+
+ case kForegroundFill:
+ drawSquareAlg(x, y, w, h, _fgColor, true);
+ break;
+
+ case kBackgroundFill:
+ drawSquareAlg(x, y, w, h, _bgColor, true);
+ drawSquareAlg(x, y, w, h, _fgColor, false);
+ break;
+
+ case kGradientFill:
+ break;
+ }
+}
+
+template<typename PixelType, typename PixelFormat>
+void VectorRendererSpec<PixelType, PixelFormat>::
+drawRoundedSquare(int x, int y, int r, int w, int h) {
+ if (Base::_fillMode != kNoFill && Base::_shadows) {
+ drawRoundedSquareAlg(x + Base::_shadowXOffset + 1, y + Base::_shadowYOffset + 1, r, w, h, 0, true);
+ }
+
+ switch(Base::_fillMode) {
+ case kNoFill:
+ drawRoundedSquareAlg(x, y, r, w, h, _fgColor, false);
+ break;
+
+ case kForegroundFill:
+ drawRoundedSquareAlg(x, y, r, w, h, _fgColor, true);
+ break;
+
+ case kBackgroundFill:
+ VectorRendererSpec::drawRoundedSquareAlg(x + 1, y + 1, r, w - 1, h - 1, _bgColor, true);
+ drawRoundedSquareAlg(x, y, r, w, h, _fgColor, false);
+ break;
+
+ case kGradientFill:
+ break;
+ }
+}
+
+template<typename PixelType, typename PixelFormat>
+void VectorRendererSpec<PixelType, PixelFormat>::
drawSquareAlg(int x, int y, int w, int h, PixelType color, bool fill) {
+
PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x, y);
int pitch = Base::surfacePitch();
@@ -97,12 +177,17 @@ drawSquareAlg(int x, int y, int w, int h, PixelType color, bool fill) {
ptr += pitch;
}
} else {
- Common::set_to(ptr, ptr + w, color);
- Common::set_to(ptr + pitch * h, ptr + w + pitch * h, color);
+ int sw = _strokeWidth, sp = 0, hp = pitch * (h - 1);
+
+ while(sw--) {
+ Common::set_to(ptr + sp, ptr + w + sp, color);
+ Common::set_to(ptr + hp - sp, ptr + w + hp - sp, color);
+ sp += pitch;
+ }
while (h--) {
- *ptr = color;
- *(ptr + w) = color;
+ Common::set_to(ptr, ptr + _strokeWidth, color);
+ Common::set_to(ptr + w - _strokeWidth, ptr + w, color);
ptr += pitch;
}
}
@@ -159,6 +244,11 @@ drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy, PixelType color) {
template<typename PixelType, typename PixelFormat>
void VectorRendererAA<PixelType, PixelFormat>::
blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
+ if (alpha == 255) {
+ *ptr = color;
+ return;
+ }
+
register int idst = *ptr;
register int isrc = color;
@@ -283,7 +373,7 @@ inline uint32 fp_sqroot(uint32 x) {
remHI = (remHI << 2) | (remLO >> 30);
remLO <<= 2;
root <<= 1;
- testDIV = (root << 1 ) + 1;
+ testDIV = (root << 1) + 1;
if (remHI >= testDIV) {
remHI -= testDIV;
@@ -343,12 +433,35 @@ drawCircleAlg(int x1, int y1, int r, PixelType color, bool fill) {
}
}
+#define __WU_DRAWCIRCLE(ptr1,ptr2,ptr3,ptr4,x,y,px,py,a) { \
+ blendPixelPtr(ptr1 + (y) - (px), color, a); \
+ blendPixelPtr(ptr1 + (x) - (py), color, a); \
+ blendPixelPtr(ptr2 - (x) - (py), color, a); \
+ blendPixelPtr(ptr2 - (y) - (px), color, a); \
+ blendPixelPtr(ptr3 - (y) + (px), color, a); \
+ blendPixelPtr(ptr3 - (x) + (py), color, a); \
+ blendPixelPtr(ptr4 + (x) + (py), color, a); \
+ blendPixelPtr(ptr4 + (y) + (px), color, a); \
+}
+
+#define __WU_ALGORITHM() { \
+ oldT = T; \
+ T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF; \
+ py += p; \
+ if (T < oldT) { \
+ x--; px -= p; \
+ } \
+ a2 = (T >> 8); \
+ a1 = ~a2; \
+}
+
template<typename PixelType, typename PixelFormat>
void VectorRendererAA<PixelType, PixelFormat>::
drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, bool fill) {
- int x = r;
- int y = 0;
+ int x, y;
int p = Base::surfacePitch(), px, py;
+ int sw = 0, sp = 0, hp = h * p;
+
uint32 rsq = (r * r) << 16;
uint32 T = 0, oldT;
uint8 a1, a2;
@@ -359,137 +472,105 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, bool
PixelType *ptr_br = (PixelType *)Base::_activeSurface->getBasePtr(x1 + w - r, y1 + h - r);
PixelType *ptr_fill = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
- Common::set_to(ptr_fill + r, ptr_fill + w - r + 1, color);
- Common::set_to(ptr_fill + r + h*p, ptr_fill + w - r + 1 + h*p, color);
-
- h -= 2*r;
- ptr_fill += p*r;
-
- if (!fill) {
- while (h-- >= 0) {
- *(ptr_fill) = (PixelType)color;
- *(ptr_fill + w) = (PixelType)color;
- ptr_fill += p;
- }
- } else {
- while (h-- >= 0) {
- Common::set_to(ptr_fill, ptr_fill + w + 1, color);
- ptr_fill += p;
- }
- }
+ int short_h = h - 2 * r;
- px = p * x;
- py = 0;
+ if (fill == false) {
+ while (sw++ < Base::_strokeWidth) {
+ Common::set_to(ptr_fill + sp + r, ptr_fill + w + 1 + sp - r, color);
+ Common::set_to(ptr_fill + hp - sp + r, ptr_fill + w + hp + 1 - sp - r, color);
+ sp += p;
- while (x > y++)
- {
- oldT = T;
- T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF;
+ x = r - (sw - 1); y = 0; T = 0;
+ px = p * x; py = 0;
+
+ while (x > y++) {
+ __WU_ALGORITHM();
- py += p;
+ if (sw != 1 && sw != Base::_strokeWidth)
+ a2 = a1 = 255;
- if (T < oldT) {
- x--;
- px -= p;
+ __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, (x - 1), y, (px - p), py, a2);
+ __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1);
+ }
}
- a2 = (T >> 8);
- a1 = ~a2;
+ ptr_fill += p * r;
+ while (short_h-- >= 0) {
+ Common::set_to(ptr_fill, ptr_fill + _strokeWidth, color);
+ Common::set_to(ptr_fill + w - _strokeWidth + 1, ptr_fill + w + 1, color);
+ ptr_fill += p;
+ }
+ } else {
+ x = r; y = 0; T = 0;
+ px = p * x; py = 0;
+
+ while (x > y++) {
+ __WU_ALGORITHM();
- if (fill) {
Common::set_to(ptr_tl - x - py, ptr_tr + x - py, color);
Common::set_to(ptr_tl - y - px, ptr_tr + y - px, color);
Common::set_to(ptr_bl - x + py, ptr_br + x + py, color);
Common::set_to(ptr_bl - y + px, ptr_br + y + px, color);
- } else {
- blendPixelPtr(ptr_tr + y - (px-p), color, a2);
- blendPixelPtr(ptr_tr + x - 1 - py, color, a2);
- blendPixelPtr(ptr_tl - x + 1 - py, color, a2);
- blendPixelPtr(ptr_tl - y - (px-p), color, a2);
-
- blendPixelPtr(ptr_bl - y + (px-p), color, a2);
- blendPixelPtr(ptr_bl - x + 1 + py, color, a2);
-
- blendPixelPtr(ptr_br + x - 1 + py, color, a2);
- blendPixelPtr(ptr_br + y + (px-p), color, a2);
- }
-
- blendPixelPtr(ptr_tr + y - px, color, a1);
- blendPixelPtr(ptr_tr + x - py, color, a1);
-
- blendPixelPtr(ptr_tl - x - py, color, a1);
- blendPixelPtr(ptr_tl - y - px, color, a1);
-
- blendPixelPtr(ptr_bl - y + px, color, a1);
- blendPixelPtr(ptr_bl - x + py, color, a1);
+ __WU_DRAWCIRCLE(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py, a1);
+ }
- blendPixelPtr(ptr_br + x + py, color, a1);
- blendPixelPtr(ptr_br + y + px, color, a1);
+ ptr_fill += p * r;
+ while (short_h-- >= 0) {
+ Common::set_to(ptr_fill, ptr_fill + w + 1, color);
+ ptr_fill += p;
+ }
}
}
template<typename PixelType, typename PixelFormat>
void VectorRendererAA<PixelType, PixelFormat>::
drawCircleAlg(int x1, int y1, int r, PixelType color, bool fill) {
- int x = r;
- int y = 0;
- int p = Base::surfacePitch(), px = 0, py = 0;
+ int x, y, sw = 0;
+ int p = Base::surfacePitch(), px, py;
+
uint32 rsq = (r * r) << 16;
uint32 T = 0, oldT;
uint8 a1, a2;
PixelType *ptr = (PixelType *)Base::_activeSurface->getBasePtr(x1, y1);
- px = p * x;
- py = p * y;
- *(ptr + x) = (PixelType)color;
- *(ptr - x) = (PixelType)color;
- *(ptr + px) = (PixelType)color;
- *(ptr - px) = (PixelType)color;
-
- if (fill) Common::set_to(ptr - x, ptr + x, color);
+ if (fill == false) {
+ while (sw++ < Base::_strokeWidth) {
+ x = r - (sw - 1); y = 0; T = 0;
+ px = p * x; py = 0;
- while (x > y++)
- {
- oldT = T;
- T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF;
+ *(ptr + x) = (PixelType)color;
+ *(ptr - x) = (PixelType)color;
+ *(ptr + px) = (PixelType)color;
+ *(ptr - px) = (PixelType)color;
- py += p;
+ while (x > y++) {
+ __WU_ALGORITHM();
- if (T < oldT) {
- x--;
- px -= p;
+ if (sw != 1 && sw != Base::_strokeWidth)
+ a2 = a1 = 255;
+
+ __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, (x - 1), y, (px - p), py, a2);
+ __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py, a1);
+ }
}
+ } else {
+ Common::set_to(ptr - r, ptr + r + 1, color);
+ x = r; y = 0; T = 0;
+ px = p * x; py = 0;
- a2 = (T >> 8);
- a1 = ~a2;
+ while (x > y++) {
+ __WU_ALGORITHM();
- if (fill) {
Common::set_to(ptr - x + py, ptr + x + py, color);
Common::set_to(ptr - x - py, ptr + x - py, color);
Common::set_to(ptr - y + px, ptr + y + px, color);
Common::set_to(ptr - y - px, ptr + y - px, color);
- } else {
- blendPixelPtr(ptr + x - 1 + py, color, a2);
- blendPixelPtr(ptr + y - (px-p), color, a2);
- blendPixelPtr(ptr - x + 1 - py, color, a2);
- blendPixelPtr(ptr - y - (px-p), color, a2);
- blendPixelPtr(ptr - y + (px-p), color, a2);
- blendPixelPtr(ptr - x + 1 + py, color, a2);
- blendPixelPtr(ptr + y + (px-p), color, a2);
- blendPixelPtr(ptr + x - 1 - py, color, a2);
- }
-
- blendPixelPtr(ptr + x + py, color, a1);
- blendPixelPtr(ptr + y - px, color, a1);
- blendPixelPtr(ptr - x - py, color, a1);
- blendPixelPtr(ptr - y - px, color, a1);
- blendPixelPtr(ptr - y + px, color, a1);
- blendPixelPtr(ptr - x + py, color, a1);
- blendPixelPtr(ptr + y + px, color, a1);
- blendPixelPtr(ptr + x - py, color, a1);
+
+ __WU_DRAWCIRCLE(ptr, ptr, ptr, ptr, x, y, px, py, a1);
+ }
}
}
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index bc96299fc2..1cf7337c84 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -53,7 +53,7 @@ void vector_renderer_test(OSystem *_system);
class VectorRenderer {
public:
- VectorRenderer() : _shadows(false), _fillMode(kNoFill), _activeSurface(NULL) {}
+ VectorRenderer() : _shadows(false), _fillMode(kNoFill), _activeSurface(NULL), _strokeWidth(1) {}
virtual ~VectorRenderer() {}
enum FillMode {
@@ -87,10 +87,27 @@ public:
*/
virtual void drawCircle(int x, int y, int r) = 0;
-
+ /**
+ * Draws a square starting at (x,y) with the given width and height.
+ *
+ * @param x Horizontal (X) coordinate for the center of the square
+ * @param y Vertical (Y) coordinate for the center of the square
+ * @param w Width of the square.
+ * @param h Height of the square
+ */
virtual void drawSquare(int x, int y, int w, int h) = 0;
- virtual void drawRoundedSquare(int x1, int y1, int r, int w, int h) = 0;
+ /**
+ * Draws a rounded square starting at (x,y) with the given width and height.
+ * The corners of the square are rounded with the given radius.
+ *
+ * @param x Horizontal (X) coordinate for the center of the square
+ * @param y Vertical (Y) coordinate for the center of the square
+ * @param w Width of the square.
+ * @param h Height of the square
+ * @param r Radius of the corners.
+ */
+ virtual void drawRoundedSquare(int x, int y, int r, int w, int h) = 0;
/**
* Gets the pixel pitch for the current drawing surface.
@@ -115,15 +132,29 @@ public:
}
/**
- * Set the active painting color for the renderer.
- * All the drawing from then on will be done with that color, unless
+ * Set the active foreground painting color for the renderer.
+ * All the foreground drawing from then on will be done with that color, unless
* specified otherwise.
*
+ * Foreground drawing means all outlines and basic shapes.
+ *
* @param r value of the red color byte
* @param g value of the green color byte
* @param b value of the blue color byte
*/
virtual void setFgColor(uint8 r, uint8 g, uint8 b) = 0;
+
+ /**
+ * Set the active background painting color for the renderer.
+ * All the background drawing from then on will be done with that color, unless
+ * specified otherwise.
+ *
+ * Background drawing means all the shape filling.
+ *
+ * @param r value of the red color byte
+ * @param g value of the green color byte
+ * @param b value of the blue color byte
+ */
virtual void setBgColor(uint8 r, uint8 g, uint8 b) = 0;
/**
@@ -137,7 +168,10 @@ public:
}
/**
- * Fills the active surface with the currently active drawing color.
+ * Fills the active surface with the specified fg/bg color.
+ * Defaults to using the active Foreground color for filling.
+ *
+ * @param mode Color mode (bg or fg color) used to fill.
*/
virtual void fillSurface(ColorMode mode = kForegroundColor) = 0;
@@ -149,16 +183,46 @@ public:
memset(src, 0, _activeSurface->w * _activeSurface->h * _activeSurface->bytesPerPixel);
}
+ /**
+ * Sets the active fill mode for all shapes.
+ *
+ * @see VectorRenderer::FillMode
+ * @param mode Specified fill mode.
+ */
virtual void setFillMode(VectorRenderer::FillMode mode) {
_fillMode = mode;
}
+ /**
+ * Sets the stroke width. All shapes drawn with a stroke will
+ * have that width.
+ *
+ * @param width Witdh of the stroke in pixels.
+ */
+ virtual void setStrokeWidth(int width) {
+ if (width > 0) _strokeWidth = width;
+ }
+
+ /**
+ * Enables adding shadows to all drawn primitives.
+ * Shadows are drawn automatically under the shapes, at the
+ * given x/y offsets.
+ *
+ * @param x_offset Horizontal offset for the shadows.
+ * @param y_offset Vertical offset for the shadows.
+ * @see shadowDisable()
+ */
virtual void shadowEnable(int x_offset, int y_offset) {
_shadows = true;
_shadowXOffset = x_offset;
_shadowYOffset = y_offset;
}
+ /**
+ * Disables adding shadows to all drawn primitives.
+ *
+ * @see shadowEnable()
+ */
virtual void shadowDisable() {
_shadows = false;
}
@@ -166,13 +230,14 @@ public:
protected:
Surface *_activeSurface; /** Pointer to the surface currently being drawn */
- FillMode _fillMode;
+ FillMode _fillMode; /** Defines in which way (if any) are filled the drawn shapes */
- bool _shadows;
- int _shadowXOffset;
- int _shadowYOffset;
-};
+ bool _shadows; /** Defines if shadows are automatically added to drawn shapes */
+ int _shadowXOffset; /** Horizontal offset for drawn shadows */
+ int _shadowYOffset; /** Vertical offset for drawn shadows */
+ int _strokeWidth; /** Width of the stroke of all drawn shapes */
+};
/**
@@ -204,86 +269,31 @@ public:
*/
void drawLine(int x1, int y1, int x2, int y2);
- void drawCircle(int x, int y, int r) {
- if (Base::_fillMode != kNoFill && Base::_shadows) {
- drawCircleAlg(x + Base::_shadowXOffset, y + Base::_shadowYOffset, r, 0, true);
- }
-
- switch(Base::_fillMode) {
- case kNoFill:
- drawCircleAlg(x, y, r, _fgColor, false);
- break;
-
- case kForegroundFill:
- drawCircleAlg(x, y, r, _fgColor, true);
- break;
-
- case kBackgroundFill:
- drawCircleAlg(x, y, r - 1, _bgColor, true);
- drawCircleAlg(x, y, r, _fgColor, false);
- break;
-
- case kGradientFill:
- break;
- }
- }
-
- void drawSquare(int x, int y, int w, int h) {
- if (Base::_fillMode != kNoFill && Base::_shadows) {
- drawSquareAlg(x + Base::_shadowXOffset , y + h, w, Base::_shadowYOffset, 0, true);
- drawSquareAlg(x + w, y + Base::_shadowYOffset, Base::_shadowXOffset, h, 0, true);
- }
-
- switch(Base::_fillMode) {
- case kNoFill:
- drawSquareAlg(x, y, w, h, _fgColor, false);
- break;
-
- case kForegroundFill:
- drawSquareAlg(x, y, w, h, _fgColor, true);
- break;
-
- case kBackgroundFill:
- drawSquareAlg(x, y, w, h, _bgColor, true);
- drawSquareAlg(x, y, w, h, _fgColor, false);
- break;
-
- case kGradientFill:
- break;
- }
- }
-
- void drawRoundedSquare(int x, int y, int r, int w, int h) {
- if (Base::_fillMode != kNoFill && Base::_shadows) {
- drawRoundedSquareAlg(x + Base::_shadowXOffset, y + Base::_shadowYOffset, r, w, h, 0, true);
- }
-
- switch(Base::_fillMode) {
- case kNoFill:
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, false);
- break;
-
- case kForegroundFill:
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, true);
- break;
+ /**
+ * @see VectorRenderer::drawCircle()
+ */
+ void drawCircle(int x, int y, int r);
- case kBackgroundFill:
- drawRoundedSquareAlg(x, y, r + 1, w, h, _bgColor, true);
- drawRoundedSquareAlg(x, y, r, w, h, _fgColor, false);
- break;
+ /**
+ * @see VectorRenderer::drawSquare()
+ */
+ void drawSquare(int x, int y, int w, int h);
- case kGradientFill:
- break;
- }
- }
+ /**
+ * @see VectorRenderer::drawRoundedSquare()
+ */
+ void drawRoundedSquare(int x, int y, int r, int w, int h);
/**
- * @see VectorRenderer::setColor()
+ * @see VectorRenderer::setFgColor()
*/
void setFgColor(uint8 r, uint8 g, uint8 b) {
this->_fgColor = RGBToColor<PixelFormat>(r, g, b);
}
+ /**
+ * @see VectorRenderer::setBgColor()
+ */
void setBgColor(uint8 r, uint8 g, uint8 b) {
this->_bgColor = RGBToColor<PixelFormat>(r, g, b);
}
@@ -311,7 +321,7 @@ protected:
* @param y Vertical coordinate of the pixel.
* @param color Color of the pixel
*/
- virtual inline void putPixel( int x, int y, PixelType color ) {
+ virtual inline void putPixel(int x, int y, PixelType color) {
PixelType *ptr = (PixelType *)_activeSurface->getBasePtr(x, y);
*ptr = color;
}
@@ -344,8 +354,8 @@ protected:
virtual void drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, bool fill = false) {}
virtual void drawSquareAlg(int x, int y, int w, int h, PixelType color, bool fill = false);
- PixelType _fgColor; /** Color currently being used to draw on the renderer */
- PixelType _bgColor;
+ PixelType _fgColor; /** Foreground color currently being used to draw on the renderer */
+ PixelType _bgColor; /** Background color currently being used to draw on the renderer */
};
/**
@@ -397,7 +407,7 @@ protected:
inline void blendPixel(int x, int y, PixelType color, uint8 alpha) {
if (alpha == 255)
putPixel(x, y, color);
- else if (alpha > 0 )
+ else if (alpha > 0)
blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), color, alpha);
}