diff options
author | Johannes Schickel | 2011-08-21 18:50:12 +0200 |
---|---|---|
committer | Johannes Schickel | 2011-08-21 18:52:29 +0200 |
commit | bc6ed998a9d80b60057e910cc983a5fca7c0a002 (patch) | |
tree | c6f704fc6b1a51b3096e4cedd8b966ea31868773 /graphics | |
parent | 36dafb3c1f8b0a971c4021b14a820a896cbb8921 (diff) | |
download | scummvm-rg350-bc6ed998a9d80b60057e910cc983a5fca7c0a002.tar.gz scummvm-rg350-bc6ed998a9d80b60057e910cc983a5fca7c0a002.tar.bz2 scummvm-rg350-bc6ed998a9d80b60057e910cc983a5fca7c0a002.zip |
SCUMM: Fix for bug #3174197.
The bug is: "FOA: Wrong colors in the Amiga version".
In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus
the palette effect set up by the scripts is just ignored.
The same might be true for other SCUMM Amiga games, but I can not check these
thus I limited this to Indy4 Amiga for now.
Diffstat (limited to 'graphics')
0 files changed, 0 insertions, 0 deletions