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authorMatthew Hoops2011-03-07 17:07:59 -0500
committerMatthew Hoops2011-03-07 17:07:59 -0500
commite8151026594c16a84d390059faa5aaaeafa621da (patch)
treef45770831cea801f72c706107108f8a6f46b6b55 /graphics
parent212b58ad429718bcb0366541a413fc52db25f615 (diff)
parent4e7b66b1bc948f9fc22ba3ce67f76f8dfe2f5f99 (diff)
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Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into clone2727-pe_exe
Diffstat (limited to 'graphics')
-rw-r--r--graphics/fonts/winfont.cpp89
-rw-r--r--graphics/fonts/winfont.h4
-rw-r--r--graphics/module.mk3
-rw-r--r--graphics/wincursor.cpp317
-rw-r--r--graphics/wincursor.h105
5 files changed, 494 insertions, 24 deletions
diff --git a/graphics/fonts/winfont.cpp b/graphics/fonts/winfont.cpp
index fb37c8ddef..12509fd9e1 100644
--- a/graphics/fonts/winfont.cpp
+++ b/graphics/fonts/winfont.cpp
@@ -23,8 +23,9 @@
*/
#include "common/file.h"
-#include "common/ne_exe.h"
#include "common/str.h"
+#include "common/winexe_ne.h"
+#include "common/winexe_pe.h"
#include "graphics/fonts/winfont.h"
namespace Graphics {
@@ -75,8 +76,15 @@ static WinFontDirEntry readDirEntry(Common::SeekableReadStream &stream) {
}
bool WinFont::loadFromFON(const Common::String &fileName, const WinFontDirEntry &dirEntry) {
- // TODO: PE libraries (If it's used anywhere by a ScummVM game)
+ // First try loading via the NE code
+ if (loadFromNE(fileName, dirEntry))
+ return true;
+ // Then try loading via the PE code
+ return loadFromPE(fileName, dirEntry);
+}
+
+bool WinFont::loadFromNE(const Common::String &fileName, const WinFontDirEntry &dirEntry) {
Common::NEResources exe;
if (!exe.loadFromEXE(fileName))
@@ -89,44 +97,53 @@ bool WinFont::loadFromFON(const Common::String &fileName, const WinFontDirEntry
return false;
}
- uint16 numFonts = fontDirectory->readUint16LE();
+ uint32 fontId = getFontIndex(*fontDirectory, dirEntry);
+
+ delete fontDirectory;
- // Probably not possible, so this is really a sanity check
- if (numFonts == 0) {
- warning("No fonts in '%s'", fileName.c_str());
+ // Couldn't match the face name
+ if (fontId == 0xffffffff) {
+ warning("Could not find face '%s' in '%s'", dirEntry.faceName.c_str(), fileName.c_str());
return false;
}
- // Scour the directory for our matching name
- int fontId = -1;
- for (uint16 i = 0; i < numFonts; i++) {
- uint16 id = fontDirectory->readUint16LE();
+ // Actually go get our font now...
+ Common::SeekableReadStream *fontStream = exe.getResource(Common::kNEFont, fontId);
+ if (!fontStream) {
+ warning("Could not find font %d in %s", fontId, fileName.c_str());
+ return false;
+ }
- if (dirEntry.faceName.empty()) {
- // Use the first name when empty
- fontId = id;
- break;
- }
+ bool ok = loadFromFNT(*fontStream);
+ delete fontStream;
+ return ok;
+}
- WinFontDirEntry entry = readDirEntry(*fontDirectory);
+bool WinFont::loadFromPE(const Common::String &fileName, const WinFontDirEntry &dirEntry) {
+ Common::PEResources exe;
- if (dirEntry.faceName.equalsIgnoreCase(entry.faceName) && dirEntry.points == entry.points) {
- // Match!
- fontId = id;
- break;
- }
+ if (!exe.loadFromEXE(fileName))
+ return false;
+
+ // Let's pull out the font directory
+ Common::SeekableReadStream *fontDirectory = exe.getResource(Common::kPEFontDir, Common::String("FONTDIR"));
+ if (!fontDirectory) {
+ warning("No font directory in '%s'", fileName.c_str());
+ return false;
}
+ uint32 fontId = getFontIndex(*fontDirectory, dirEntry);
+
delete fontDirectory;
// Couldn't match the face name
- if (fontId < 0) {
+ if (fontId == 0xffffffff) {
warning("Could not find face '%s' in '%s'", dirEntry.faceName.c_str(), fileName.c_str());
return false;
}
// Actually go get our font now...
- Common::SeekableReadStream *fontStream = exe.getResource(Common::kNEFont, fontId);
+ Common::SeekableReadStream *fontStream = exe.getResource(Common::kPEFont, fontId);
if (!fontStream) {
warning("Could not find font %d in %s", fontId, fileName.c_str());
return false;
@@ -137,6 +154,32 @@ bool WinFont::loadFromFON(const Common::String &fileName, const WinFontDirEntry
return ok;
}
+uint32 WinFont::getFontIndex(Common::SeekableReadStream &stream, const WinFontDirEntry &dirEntry) {
+ uint16 numFonts = stream.readUint16LE();
+
+ // Probably not possible, so this is really a sanity check
+ if (numFonts == 0) {
+ warning("No fonts in exe");
+ return 0xffffffff;
+ }
+
+ // Scour the directory for our matching name
+ for (uint16 i = 0; i < numFonts; i++) {
+ uint16 id = stream.readUint16LE();
+
+ // Use the first name when empty
+ if (dirEntry.faceName.empty())
+ return id;
+
+ WinFontDirEntry entry = readDirEntry(stream);
+
+ if (dirEntry.faceName.equalsIgnoreCase(entry.faceName) && dirEntry.points == entry.points) // Match!
+ return id;
+ }
+
+ return 0xffffffff;
+}
+
bool WinFont::loadFromFNT(const Common::String &fileName) {
Common::File file;
diff --git a/graphics/fonts/winfont.h b/graphics/fonts/winfont.h
index b23455e2d5..fbe4a778e2 100644
--- a/graphics/fonts/winfont.h
+++ b/graphics/fonts/winfont.h
@@ -69,6 +69,10 @@ public:
void drawChar(Surface *dst, byte chr, int x, int y, uint32 color) const;
private:
+ bool loadFromPE(const Common::String &fileName, const WinFontDirEntry &dirEntry);
+ bool loadFromNE(const Common::String &fileName, const WinFontDirEntry &dirEntry);
+
+ uint32 getFontIndex(Common::SeekableReadStream &stream, const WinFontDirEntry &dirEntry);
bool loadFromFNT(Common::SeekableReadStream &stream);
char indexToCharacter(uint16 index) const;
uint16 characterToIndex(byte character) const;
diff --git a/graphics/module.mk b/graphics/module.mk
index c962f0617d..cb3a07e691 100644
--- a/graphics/module.mk
+++ b/graphics/module.mk
@@ -23,7 +23,8 @@ MODULE_OBJS := \
surface.o \
thumbnail.o \
VectorRenderer.o \
- VectorRendererSpec.o
+ VectorRendererSpec.o \
+ wincursor.o
ifdef USE_SCALERS
MODULE_OBJS += \
diff --git a/graphics/wincursor.cpp b/graphics/wincursor.cpp
new file mode 100644
index 0000000000..d3c9414e03
--- /dev/null
+++ b/graphics/wincursor.cpp
@@ -0,0 +1,317 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/debug.h"
+#include "common/file.h"
+#include "common/memstream.h"
+#include "common/ptr.h"
+#include "common/str.h"
+#include "common/stream.h"
+#include "common/winexe_ne.h"
+#include "common/winexe_pe.h"
+
+#include "graphics/wincursor.h"
+
+namespace Graphics {
+
+WinCursor::WinCursor() {
+ _width = 0;
+ _height = 0;
+ _hotspotX = 0;
+ _hotspotY = 0;
+ _surface = 0;
+ _keyColor = 0;
+ memset(_palette, 0, 256 * 3);
+}
+
+WinCursor::~WinCursor() {
+ clear();
+}
+
+uint16 WinCursor::getWidth() const {
+ return _width;
+}
+
+uint16 WinCursor::getHeight() const {
+ return _height;
+}
+
+uint16 WinCursor::getHotspotX() const {
+ return _hotspotX;
+}
+
+uint16 WinCursor::getHotspotY() const {
+ return _hotspotY;
+}
+
+byte WinCursor::getKeyColor() const {
+ return _keyColor;
+}
+
+bool WinCursor::readFromStream(Common::SeekableReadStream &stream) {
+ clear();
+
+ _hotspotX = stream.readUint16LE();
+ _hotspotY = stream.readUint16LE();
+
+ // Check header size
+ if (stream.readUint32LE() != 40)
+ return false;
+
+ // Check dimensions
+ _width = stream.readUint32LE();
+ _height = stream.readUint32LE() / 2;
+
+ if (_width & 3) {
+ // Cursors should always be a power of 2
+ // Of course, it wouldn't be hard to handle but if we have no examples...
+ warning("Non-divisible-by-4 width cursor found");
+ return false;
+ }
+
+ // Color planes
+ if (stream.readUint16LE() != 1)
+ return false;
+
+ // Only 1bpp and 8bpp supported
+ uint16 bitsPerPixel = stream.readUint16LE();
+ if (bitsPerPixel != 1 && bitsPerPixel != 8)
+ return false;
+
+ // Compression
+ if (stream.readUint32LE() != 0)
+ return false;
+
+ // Image size + X resolution + Y resolution
+ stream.skip(12);
+
+ uint32 numColors = stream.readUint32LE();
+
+ // If the color count is 0, then it uses up the maximum amount
+ if (numColors == 0)
+ numColors = 1 << bitsPerPixel;
+
+ // Reading the palette
+ stream.seek(40 + 4);
+ for (uint32 i = 0 ; i < numColors; i++) {
+ _palette[i * 3 + 2] = stream.readByte();
+ _palette[i * 3 + 1] = stream.readByte();
+ _palette[i * 3 ] = stream.readByte();
+ stream.readByte();
+ }
+
+ // Reading the bitmap data
+ uint32 dataSize = stream.size() - stream.pos();
+ byte *initialSource = new byte[dataSize];
+ stream.read(initialSource, dataSize);
+
+ // Parse the XOR map
+ const byte *src = initialSource;
+ _surface = new byte[_width * _height];
+ byte *dest = _surface + _width * (_height - 1);
+ uint32 imagePitch = _width * bitsPerPixel / 8;
+
+ for (uint32 i = 0; i < _height; i++) {
+ byte *rowDest = dest;
+
+ if (bitsPerPixel == 1) {
+ // 1bpp
+ for (uint32 j = 0; j < (_width / 8); j++) {
+ byte p = src[j];
+
+ for (int k = 0; k < 8; k++, rowDest++, p <<= 1) {
+ if ((p & 0x80) == 0x80)
+ *rowDest = 1;
+ else
+ *rowDest = 0;
+ }
+ }
+ } else {
+ // 8bpp
+ memcpy(rowDest, src, _width);
+ }
+
+ dest -= _width;
+ src += imagePitch;
+ }
+
+ // Calculate our key color
+ if (numColors < 256) {
+ // If we're not using the maximum colors in a byte, we can fit it in
+ _keyColor = numColors;
+ } else {
+ // HACK: Try to find a color that's not being used so it can become
+ // our keycolor. It's quite impossible to fit 257 entries into 256...
+ for (uint32 i = 0; i < 256; i++) {
+ for (int j = 0; j < _width * _height; j++) {
+ // TODO: Also check to see if the space is transparent
+
+ if (_surface[j] == i)
+ break;
+
+ if (j == _width * _height - 1) {
+ _keyColor = i;
+ i = 256;
+ break;
+ }
+ }
+ }
+ }
+
+ // Now go through and apply the AND map to get the transparency
+ uint32 andWidth = (_width + 7) / 8;
+ src += andWidth * (_height - 1);
+
+ for (uint32 y = 0; y < _height; y++) {
+ for (uint32 x = 0; x < _width; x++)
+ if (src[x / 8] & (1 << (7 - x % 8)))
+ _surface[y * _width + x] = _keyColor;
+
+ src -= andWidth;
+ }
+
+ delete[] initialSource;
+ return true;
+}
+
+void WinCursor::clear() {
+ delete[] _surface; _surface = 0;
+}
+
+WinCursorGroup::WinCursorGroup() {
+}
+
+WinCursorGroup::~WinCursorGroup() {
+ for (uint32 i = 0; i < cursors.size(); i++)
+ delete cursors[i].cursor;
+}
+
+WinCursorGroup *WinCursorGroup::createCursorGroup(Common::NEResources &exe, const Common::WinResourceID &id) {
+ Common::ScopedPtr<Common::SeekableReadStream> stream(exe.getResource(Common::kNEGroupCursor, id));
+
+ if (!stream || stream->size() <= 6)
+ return 0;
+
+ stream->skip(4);
+ uint32 cursorCount = stream->readUint16LE();
+ if ((uint32)stream->size() < (6 + cursorCount * 16))
+ return 0;
+
+ WinCursorGroup *group = new WinCursorGroup();
+ group->cursors.reserve(cursorCount);
+
+ for (uint32 i = 0; i < cursorCount; i++) {
+ stream->readUint16LE(); // width
+ stream->readUint16LE(); // height
+
+ // Plane count
+ if (stream->readUint16LE() != 1) {
+ delete group;
+ return 0;
+ }
+
+ // Bits per pixel
+ // NE cursors can only be 1bpp
+ if (stream->readUint16LE() != 1) {
+ delete group;
+ return 0;
+ }
+
+ stream->readUint32LE(); // data size
+ uint32 cursorId = stream->readUint32LE();
+
+ Common::ScopedPtr<Common::SeekableReadStream> cursorStream(exe.getResource(Common::kNECursor, cursorId));
+ if (!cursorStream) {
+ delete group;
+ return 0;
+ }
+
+ WinCursor *cursor = new WinCursor();
+ if (!cursor->readFromStream(*cursorStream)) {
+ delete cursor;
+ delete group;
+ return 0;
+ }
+
+ CursorItem item;
+ item.id = cursorId;
+ item.cursor = cursor;
+ group->cursors.push_back(item);
+ }
+
+ return group;
+}
+
+WinCursorGroup *WinCursorGroup::createCursorGroup(Common::PEResources &exe, const Common::WinResourceID &id) {
+ Common::ScopedPtr<Common::SeekableReadStream> stream(exe.getResource(Common::kPEGroupCursor, id));
+
+ if (!stream || stream->size() <= 6)
+ return 0;
+
+ stream->skip(4);
+ uint32 cursorCount = stream->readUint16LE();
+ if ((uint32)stream->size() < (6 + cursorCount * 14))
+ return 0;
+
+ WinCursorGroup *group = new WinCursorGroup();
+ group->cursors.reserve(cursorCount);
+
+ for (uint32 i = 0; i < cursorCount; i++) {
+ stream->readUint16LE(); // width
+ stream->readUint16LE(); // height
+
+ // Plane count
+ if (stream->readUint16LE() != 1) {
+ delete group;
+ return 0;
+ }
+
+ stream->readUint16LE(); // bits per pixel
+ stream->readUint32LE(); // data size
+ uint32 cursorId = stream->readUint16LE();
+
+ Common::ScopedPtr<Common::SeekableReadStream> cursorStream(exe.getResource(Common::kPECursor, cursorId));
+ if (!cursorStream) {
+ delete group;
+ return 0;
+ }
+
+ WinCursor *cursor = new WinCursor();
+ if (!cursor->readFromStream(*cursorStream)) {
+ delete cursor;
+ delete group;
+ return 0;
+ }
+
+ CursorItem item;
+ item.id = cursorId;
+ item.cursor = cursor;
+ group->cursors.push_back(item);
+ }
+
+ return group;
+}
+
+} // End of namespace Graphics
diff --git a/graphics/wincursor.h b/graphics/wincursor.h
new file mode 100644
index 0000000000..ca0abf6fe1
--- /dev/null
+++ b/graphics/wincursor.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GRAPHICS_WINCURSOR_H
+#define GRAPHICS_WINCURSOR_H
+
+#include "common/array.h"
+#include "common/winexe.h"
+
+namespace Common {
+ class NEResources;
+ class PEResources;
+ class SeekableReadStream;
+}
+
+namespace Graphics {
+
+/** A Windows cursor. */
+class WinCursor {
+public:
+ WinCursor();
+ ~WinCursor();
+
+ /** Return the cursor's width. */
+ uint16 getWidth() const;
+ /** Return the cursor's height. */
+ uint16 getHeight() const;
+ /** Return the cursor's hotspot's x coordinate. */
+ uint16 getHotspotX() const;
+ /** Return the cursor's hotspot's y coordinate. */
+ uint16 getHotspotY() const;
+ /** Return the cursor's transparent key. */
+ byte getKeyColor() const;
+
+ const byte *getSurface() const { return _surface; }
+ const byte *getPalette() const { return _palette; }
+
+ /** Read the cursor's data out of a stream. */
+ bool readFromStream(Common::SeekableReadStream &stream);
+
+private:
+ byte *_surface;
+ byte _palette[256 * 3];
+
+ uint16 _width; ///< The cursor's width.
+ uint16 _height; ///< The cursor's height.
+ uint16 _hotspotX; ///< The cursor's hotspot's x coordinate.
+ uint16 _hotspotY; ///< The cursor's hotspot's y coordinate.
+ byte _keyColor; ///< The cursor's transparent key
+
+ /** Clear the cursor. */
+ void clear();
+};
+
+/**
+ * A structure holding an array of cursors from a single Windows Executable cursor group.
+ *
+ * Windows lumps different versions of the same cursors/icons together and decides which one
+ * to use based on the screen's color depth and resolution. For instance, one cursor group
+ * could hold a 1bpp 16x16 cursorand a 8bpp 16x16 cursor. This will hold all cursors in the
+ * group. This class should be used to actually parse the cursors, whereas WinCursor is just
+ * the representation used by this struct to store the cursors.
+ */
+struct WinCursorGroup {
+ WinCursorGroup();
+ ~WinCursorGroup();
+
+ struct CursorItem {
+ Common::WinResourceID id;
+ WinCursor *cursor;
+ };
+
+ Common::Array<CursorItem> cursors;
+
+ /** Create a cursor group from an NE EXE, returns 0 on failure */
+ static WinCursorGroup *createCursorGroup(Common::NEResources &exe, const Common::WinResourceID &id);
+ /** Create a cursor group from an PE EXE, returns 0 on failure */
+ static WinCursorGroup *createCursorGroup(Common::PEResources &exe, const Common::WinResourceID &id);
+};
+
+} // End of namespace Graphics
+
+#endif