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author | Vicent Marti | 2008-05-03 21:57:29 +0000 |
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committer | Vicent Marti | 2008-05-03 21:57:29 +0000 |
commit | eb411d298aff4a062ed9d429a013e4687b6dc541 (patch) | |
tree | 7c88c6f41c90767c6b615fc3dcafcffa2ff709e7 /graphics | |
parent | 8004a64c2f8e80bf2998970bcf352bb9c20f8805 (diff) | |
download | scummvm-rg350-eb411d298aff4a062ed9d429a013e4687b6dc541.tar.gz scummvm-rg350-eb411d298aff4a062ed9d429a013e4687b6dc541.tar.bz2 scummvm-rg350-eb411d298aff4a062ed9d429a013e4687b6dc541.zip |
- More coding convention fixes.
- Aliased circles.
svn-id: r31849
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/VectorRenderer.cpp | 132 | ||||
-rw-r--r-- | graphics/VectorRenderer.h | 25 |
2 files changed, 93 insertions, 64 deletions
diff --git a/graphics/VectorRenderer.cpp b/graphics/VectorRenderer.cpp index 4a462cf5fa..391b0c2873 100644 --- a/graphics/VectorRenderer.cpp +++ b/graphics/VectorRenderer.cpp @@ -34,7 +34,7 @@ namespace Graphics { inline uint32 fp_sqroot( uint32 x ); VectorRenderer *createRenderer() { - return new VectorRendererAA<uint16,ColorMasks<565> >; + return new VectorRendererSpec<uint16,ColorMasks<565> >; } @@ -50,20 +50,20 @@ void vector_renderer_test( OSystem *_system ) { _system->clearOverlay(); _system->grabOverlay((OverlayColor*)_screen.pixels, _screen.w); - vr->setSurface( &_screen ); - vr->setColor( 255, 0, 0 ); + vr->setSurface(&_screen); + vr->setColor(255, 0, 0); vr->fillSurface(); - vr->setColor( 255, 255, 0 ); + vr->setColor(255, 255, 0); _system->showOverlay(); - while( true ) { // draw!! + while(true) { // draw!! - vr->setColor( 255, 255, 255 ); + vr->setColor(255, 255, 255); vr->fillSurface(); - vr->setColor( 255, 0, 0 ); - vr->drawLine( 25, 25, 125, 300 ); - vr->drawCircle( 250, 250, 100 ); + vr->setColor(255, 0, 0 ); + vr->drawLine(25, 25, 125, 300); + vr->drawCircle(250, 250, 100); _system->copyRectToOverlay((OverlayColor*)_screen.getBasePtr(0, 0), _screen.w, 0, 0, _screen.w, _screen.w); _system->updateScreen(); @@ -130,13 +130,13 @@ blendPixelPtr( PixelType *ptr, uint8 alpha ) { *ptr = (PixelType)( (PixelFormat::kRedMask & ((idst & PixelFormat::kRedMask) + ((int)(((int)(isrc & PixelFormat::kRedMask) - - (int)(idst & PixelFormat::kRedMask)) * alpha) >>8))) | + (int)(idst & PixelFormat::kRedMask)) * alpha) >> 8))) | (PixelFormat::kGreenMask & ((idst & PixelFormat::kGreenMask) + ((int)(((int)(isrc & PixelFormat::kGreenMask) - - (int)(idst & PixelFormat::kGreenMask)) * alpha) >>8))) | + (int)(idst & PixelFormat::kGreenMask)) * alpha) >> 8))) | (PixelFormat::kBlueMask & ((idst & PixelFormat::kBlueMask) + ((int)(((int)(isrc & PixelFormat::kBlueMask) - - (int)(idst & PixelFormat::kBlueMask)) * alpha) >>8))) ); + (int)(idst & PixelFormat::kBlueMask)) * alpha) >> 8))) ); } @@ -151,41 +151,41 @@ drawLineAlg(int x1, int y1, int x2, int y2, int dx, int dy) { *ptr = (PixelType)Base::_color; - if ( dx > dy ) { - gradient = (uint32)(dy<<16)/(uint32)dx; + if (dx > dy) { + gradient = (uint32)(dy << 16) / (uint32)dx; error_acc = 0; - while( --dx ) { + while(--dx) { error_tmp = error_acc; error_acc += gradient; - if ( error_acc <= error_tmp ) + if (error_acc <= error_tmp) ptr += pitch; ptr += xdir; - blendPixelPtr( ptr, (error_acc >> 8) ^ 0xFF ); - blendPixelPtr( ptr + pitch, (error_acc >> 8) & 0xFF ); + blendPixelPtr(ptr, (error_acc >> 8) ^ 0xFF); + blendPixelPtr(ptr + pitch, (error_acc >> 8) & 0xFF); } } else { - gradient = (uint32)(dx<<16)/(uint32)dy; + gradient = (uint32)(dx << 16) / (uint32)dy; error_acc = 0; - while( --dy ) { + while(--dy) { error_tmp = error_acc; error_acc += gradient; - if ( error_acc <= error_tmp ) + if (error_acc <= error_tmp) ptr += xdir; ptr += pitch; - blendPixelPtr( ptr, (error_acc >> 8) ^ 0xFF ); - blendPixelPtr( ptr + xdir, (error_acc >> 8) & 0xFF ); + blendPixelPtr(ptr, (error_acc >> 8) ^ 0xFF); + blendPixelPtr(ptr + xdir, (error_acc >> 8) & 0xFF); } } - Base::putPixel( x2, y2 ); + Base::putPixel(x2, y2); } template<typename PixelType, typename PixelFormat> @@ -233,7 +233,7 @@ drawLine(int x1, int y1, int x2, int y2) { } } -inline uint32 fp_sqroot( uint32 x ) { +inline uint32 fp_sqroot(uint32 x) { register uint32 root, remHI, remLO, testDIV, count; root = 0; @@ -242,58 +242,88 @@ inline uint32 fp_sqroot( uint32 x ) { count = 23; do { - remHI = (remHI<<2) | (remLO>>30); + remHI = (remHI << 2) | (remLO >> 30); remLO <<= 2; root <<= 1; - testDIV = (root<<1) + 1; + testDIV = (root <<1 ) + 1; - if ( remHI >= testDIV ) { + if (remHI >= testDIV) { remHI -= testDIV; root++; } - } while( count-- ); + } while(count--); return root; } template<typename PixelType, typename PixelFormat> -void VectorRendererAA<PixelType,PixelFormat>:: +void VectorRendererSpec<PixelType,PixelFormat>:: drawCircleAlg(int x1, int y1, int r) { -#define __CIRCLE_SIM(x,y,a) { \ - blendPixel( x1 + (x), y1 + (y), a ); \ - blendPixel( x1 + (x), y1 - (y), a ); \ - blendPixel( x1 - (y), y1 + (x), a ); \ - blendPixel( x1 + (y), y1 + (x), a ); \ - blendPixel( x1 - (x), y1 + (y), a ); \ - blendPixel( x1 - (x), y1 - (y), a ); \ - blendPixel( x1 + (y), y1 - (x), a ); \ - blendPixel( x1 - (y), y1 - (x), a ); \ +#define __CIRCLE_SIM(x,y) { \ + putPixel(x1 + (x), y1 + (y)); /* 1st quad */ \ + putPixel(x1 + (y), y1 - (x)); \ + putPixel(x1 - (x), y1 - (y)); /* 2nd quad */ \ + putPixel(x1 - (y), y1 - (x)); \ + putPixel(x1 - (y), y1 + (x)); /* 3rd quad */ \ + putPixel(x1 - (x), y1 + (y)); \ + putPixel(x1 + (y), y1 + (x)); /* 4th quad */ \ + putPixel(x1 + (x), y1 - (y)); \ } - // first quadrant -/*#define __CIRCLE_SIM(x,y,a) { \ - blendPixel( x1 + (x), y1 - (y), a ); \ - blendPixel( x1 + (y), y1 - (x), a ); \ -}*/ + int f = 1 - r; + int ddF_x = 0; + int ddF_y = -2 * r; + int x = 0; + int y = r; + + __CIRCLE_SIM(x,y); + while(x++ < y) { + if(f >= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + + ddF_x += 2; + f += ddF_x + 1; + + __CIRCLE_SIM(x,y); + } +} + +template<typename PixelType, typename PixelFormat> +void VectorRendererAA<PixelType,PixelFormat>:: +drawCircleAlg(int x1, int y1, int r) { + +#define __WU_CIRCLE_SIM(x,y,a) { \ + blendPixel(x1 + (x), y1 + (y), a); /* 1st quad */ \ + blendPixel(x1 + (y), y1 - (x), a); \ + blendPixel(x1 - (x), y1 - (y), a); /* 2nd quad */ \ + blendPixel(x1 - (y), y1 - (x), a); \ + blendPixel(x1 - (y), y1 + (x), a); /* 3rd quad */ \ + blendPixel(x1 - (x), y1 + (y), a); \ + blendPixel(x1 + (y), y1 + (x), a); /* 4th quad */ \ + blendPixel(x1 + (x), y1 - (y), a); \ +} int x = r; int y = 0; - uint32 rsq = (r*r)<<16; + uint32 rsq = (r * r) << 16; uint32 T = 0, oldT; - __CIRCLE_SIM( x, y, 255 ); + __WU_CIRCLE_SIM(x, y, 255); - while( x > y++ ) + while(x > y++) { oldT = T; - T = fp_sqroot( rsq - ((y*y)<<16) ) ^ 0xFFFF; + T = fp_sqroot(rsq - ((y * y) << 16)) ^ 0xFFFF; - if ( T < oldT ) + if (T < oldT) x--; - __CIRCLE_SIM( x, y, (T>>8) ^ 0xFF ); - __CIRCLE_SIM( x-1, y, (T>>8) & 0xFF ); + __WU_CIRCLE_SIM(x, y, (T >> 8) ^ 0xFF); + __WU_CIRCLE_SIM(x-1, y, (T >> 8) & 0xFF); } } diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h index 1b71a7164c..d8fb311f30 100644 --- a/graphics/VectorRenderer.h +++ b/graphics/VectorRenderer.h @@ -72,7 +72,7 @@ public: * @param y Vertical (Y) coordinate for the center of the circle * @param r Radius of the circle. */ - virtual void drawCircle( int x, int y, int r ) = 0; + virtual void drawCircle(int x, int y, int r) = 0; /** * Gets the pixel pitch for the current drawing surface. @@ -113,7 +113,7 @@ public: * * @param surface Pointer to a Surface object. */ - virtual void setSurface( Surface *surface ){ + virtual void setSurface(Surface *surface){ _activeSurface = surface; } @@ -137,7 +137,7 @@ public: * @param x Horizontal coordinate of the pixel. * @param y Vertical coordinate of the pixel. */ - inline virtual void putPixel( int x, int y ) = 0; + inline virtual void putPixel(int x, int y) = 0; /** * Blends a single pixel on the surface with the given coordinates, with @@ -147,7 +147,7 @@ public: * @param y Vertical coordinate of the pixel. * @param alpha Alpha intensity of the pixel (0-255) */ - inline virtual void blendPixel( int x, int y, uint8 alpha ) = 0; + inline virtual void blendPixel(int x, int y, uint8 alpha) = 0; protected: @@ -209,7 +209,7 @@ public: void drawLine(int x1, int x2, int y1, int y2); void drawCircle( int x, int y, int r ) { - drawCircleAlg( x, y, r ); + drawCircleAlg(x, y, r); } /** @@ -249,8 +249,7 @@ public: * @see VectorRenderer::blendPixel() */ virtual inline void blendPixel( int x, int y, uint8 alpha ) { - if ( alpha > 0 ) - putPixel( x, y ); + putPixel(x, y); } protected: @@ -269,7 +268,7 @@ protected: /** * @see VectorRenderer::drawCircleAlg() */ - virtual void drawCircleAlg(int x, int y, int r) {} + virtual void drawCircleAlg(int x, int y, int r); PixelType _color; /** Color currently being used to draw on the renderer */ }; @@ -312,7 +311,7 @@ protected: * @param ptr Pointer to the pixel where we must draw * @param alpha Intensity of the pixel (0-255). */ - inline void blendPixelPtr( PixelType *ptr, uint8 alpha ); + inline void blendPixelPtr(PixelType *ptr, uint8 alpha); /** * @see VectorRenderer::blendPixel() @@ -321,12 +320,12 @@ protected: * handled separately. */ inline void blendPixel( int x, int y, uint8 alpha ) { - if ( alpha == 0 ) + if (alpha == 0) return; - else if ( alpha < 255 ) - blendPixelPtr( (PixelType*)Base::_activeSurface->getBasePtr(x, y), alpha ); + else if (alpha < 255) + blendPixelPtr((PixelType*)Base::_activeSurface->getBasePtr(x, y), alpha); else - Base::putPixel( x, y ); + Base::putPixel(x, y); } /** |