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author | Max Horn | 2002-08-04 00:44:49 +0000 |
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committer | Max Horn | 2002-08-04 00:44:49 +0000 |
commit | 72efbd36b62ea8725c21470e81218696225c2c00 (patch) | |
tree | c21c4e43289f216c7d195ea44419bc169f762743 /gui.cpp | |
parent | 40133b475a96169fa5685e2b18774603710c9bf2 (diff) | |
download | scummvm-rg350-72efbd36b62ea8725c21470e81218696225c2c00.tar.gz scummvm-rg350-72efbd36b62ea8725c21470e81218696225c2c00.tar.bz2 scummvm-rg350-72efbd36b62ea8725c21470e81218696225c2c00.zip |
NewGUI fixes: save game numbering starts at 0; allow to load autosave
svn-id: r4693
Diffstat (limited to 'gui.cpp')
-rw-r--r-- | gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -882,8 +882,8 @@ void Gui::getSavegameNames(int start) int i; _slotIndex = start; - for (i = 0; i < 9; i++, start++) { - valid_games[i] = _s->getSavegameName(start, game_names[i]); + for (i = 0; i < 9; i++) { + valid_games[i] = _s->getSavegameName(start + i, game_names[i]); } } |