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author | Ludvig Strigeus | 2002-04-12 21:26:59 +0000 |
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committer | Ludvig Strigeus | 2002-04-12 21:26:59 +0000 |
commit | d2b0070c5f39661561484f8e2dfd6be271ed21cf (patch) | |
tree | 0e751495a08c9514e82879d78a977ad6f27469a7 /gui.cpp | |
parent | b195bb597c32384bf4ce6f9c22ffc281c0828ca4 (diff) | |
download | scummvm-rg350-d2b0070c5f39661561484f8e2dfd6be271ed21cf.tar.gz scummvm-rg350-d2b0070c5f39661561484f8e2dfd6be271ed21cf.tar.bz2 scummvm-rg350-d2b0070c5f39661561484f8e2dfd6be271ed21cf.zip |
new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
Diffstat (limited to 'gui.cpp')
-rw-r--r-- | gui.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -824,9 +824,8 @@ void Gui::loop(Scumm *s) if (_active == 1) { _active++; draw(0, 200); // was 100 - _s->_cursorAnimate++; - _s->gdi._cursorActive = 1; - _s->pauseSounds(true); + _old_cursor_mode = s->_system->show_mouse(true); + s->pauseSounds(true); } _s->getKeyInput(0); @@ -857,7 +856,9 @@ void Gui::close() { _s->_fullRedraw = true; _s->_completeScreenRedraw = true; - _s->_cursorAnimate--; + + _s->_system->show_mouse(_old_cursor_mode); + _s->pauseSounds(false); _active = false; |