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authorLudvig Strigeus2002-04-15 17:16:10 +0000
committerLudvig Strigeus2002-04-15 17:16:10 +0000
commit4c95478ccb9b7d4dd6ad3aa6a1af432907fefefa (patch)
treeda7493e5c2c36035716c2bb16c4963ddae5a0bc1 /gui.h
parent084834f776e36771187b8df859d91cc9afa782a9 (diff)
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fixed colors in gui
svn-id: r3944
Diffstat (limited to 'gui.h')
-rw-r--r--gui.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/gui.h b/gui.h
index bbd964c7db..8dcf0e5b5e 100644
--- a/gui.h
+++ b/gui.h
@@ -88,7 +88,7 @@ public:
int _editLen;
bool valid_games[9];
char game_names[9][SAVEGAME_NAME_LEN];
- void loop(Scumm *s);
+ void loop();
void init(Scumm *s);
void draw(int start, int end);
void draw(int item) { draw(item,-1); }
@@ -115,10 +115,10 @@ public:
byte getDefaultColor(int color);
// Dialogs
- void saveLoadDialog(Scumm *s);
- void pause(Scumm *s);
- void options(Scumm *s);
- void launcher(Scumm *s);
+ void saveLoadDialog();
+ void pause();
+ void options();
+ void launcher();
void handleSoundDialogCommand(int cmd);
void handleOptionsDialogCommand(int cmd);