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| author | Torbjörn Andersson | 2003-08-26 15:19:29 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2003-08-26 15:19:29 +0000 |
| commit | fda7df57fa2df58818562127aa4c5eb150f55927 (patch) | |
| tree | f0c30253a34147b72b520e38144c67f4679e0adf /gui/EditTextWidget.cpp | |
| parent | 8277c6cb798552de5ef315311db18f91a25e42fc (diff) | |
| download | scummvm-rg350-fda7df57fa2df58818562127aa4c5eb150f55927.tar.gz scummvm-rg350-fda7df57fa2df58818562127aa4c5eb150f55927.tar.bz2 scummvm-rg350-fda7df57fa2df58818562127aa4c5eb150f55927.zip | |
Handle the fadeNow parameter to BS2_SetPalette() so that the palette is
only uploaded to the backend if fadeNow == RDPAL_INSTANT. Otherwise, assume
that FadeServer() will do it for us, eventually.
I think this is the correct behaviour, and it prevents the bug where the
unfaded room image might flash by briefly when moving the mouse while
changing rooms.
svn-id: r9868
Diffstat (limited to 'gui/EditTextWidget.cpp')
0 files changed, 0 insertions, 0 deletions
