diff options
author | Colin Snover | 2017-09-13 00:47:44 -0500 |
---|---|---|
committer | Colin Snover | 2017-10-15 13:24:20 -0500 |
commit | 5d8cf6ba42c71e37530e83bb766b60bf1388a904 (patch) | |
tree | 626825abc3aa9936050443127a3859a49c54a276 /gui/KeysDialog.cpp | |
parent | da0a8db704f610994d665dfd7c080b49476ce76d (diff) | |
download | scummvm-rg350-5d8cf6ba42c71e37530e83bb766b60bf1388a904.tar.gz scummvm-rg350-5d8cf6ba42c71e37530e83bb766b60bf1388a904.tar.bz2 scummvm-rg350-5d8cf6ba42c71e37530e83bb766b60bf1388a904.zip |
BACKENDS: Fix GraphicsManager handling of empty cursors
The SDL graphics manager was just ignoring calls from CursorMan to
set the cursor to a blank cursor, which meant engines that did not
immediately send a cursor to CursorMan at startup would still show
the launcher's cursor (usually with a broken palette).
The OpenGL graphics manager would try to generate and draw an
invalid cursor surface when receiving an empty cursor.
Diffstat (limited to 'gui/KeysDialog.cpp')
0 files changed, 0 insertions, 0 deletions