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authorCameron Cawley2019-11-10 16:34:25 +0000
committerEugene Sandulenko2019-11-17 22:33:56 +0100
commitf2b9f7bb76c041825bef1dcee3abf17d923898da (patch)
tree9ead87f005a086b6c1cb2cfe4e81d846e3e691dc /gui/KeysDialog.cpp
parentc5a5e0f68a8d740f37f234e773988e8f58273466 (diff)
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BACKENDS: Remove the Windows CE port
Diffstat (limited to 'gui/KeysDialog.cpp')
-rw-r--r--gui/KeysDialog.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/gui/KeysDialog.cpp b/gui/KeysDialog.cpp
index 68e9bd836d..22d8cb42a8 100644
--- a/gui/KeysDialog.cpp
+++ b/gui/KeysDialog.cpp
@@ -25,10 +25,6 @@
#include "common/translation.h"
#include <SDL_keyboard.h>
-#ifdef _WIN32_WCE
-#include "CEDevice.h"
-#endif
-
namespace GUI {
enum {
@@ -128,11 +124,7 @@ void KeysDialog::handleKeyDown(Common::KeyState state){
}
void KeysDialog::handleKeyUp(Common::KeyState state) {
-#ifdef __SYMBIAN32__
if (Actions::Instance()->mappingActive()) {
-#else
- if (state.flags == 0xff && Actions::Instance()->mappingActive()) { // GAPI key was selected
-#endif
Common::String selection;
Actions::Instance()->setMapping((ActionType)_actionSelected, state.ascii);