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authorEugene Sandulenko2006-05-27 05:46:04 +0000
committerEugene Sandulenko2006-05-27 05:46:04 +0000
commitb56c7b88d7de665f92e1600f81dcec5c4af3a2aa (patch)
tree08f6922d09a77b9d4f93c3aa354436e0e4c5713e /gui/ListWidget.h
parent3d0aa0a4d9fa36de8b8697ed65d8c1f4a6356a07 (diff)
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Major GUI update:
- Implemented padding in console - Update only current line in console instead of whole screen - Fixed caret positioning in edit text widget - Improved buttons drawing, now they look more realistic - Added label spacing in popup widget - Correct shadow in popup widget - Fixed up with selected popup widget being drawn on wrong tab - Added shading to list dialog - Adjusted shading of inactive widgets - Proper coloring of browset (add game) dialog - Introduced Container widget - Used Container widget in scumm save/load dialog. Now it looks properly - Adjusted button colors even more. Now they match almost perfectly albeit with banding - Made scrollbar appear only when it is really needed svn-id: r22670
Diffstat (limited to 'gui/ListWidget.h')
-rw-r--r--gui/ListWidget.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/gui/ListWidget.h b/gui/ListWidget.h
index 5e47cf7bb7..d5b2ad669d 100644
--- a/gui/ListWidget.h
+++ b/gui/ListWidget.h
@@ -67,6 +67,7 @@ protected:
int _rightPadding;
int _topPadding;
int _bottomPadding;
+ int _scrollBarWidth;
public:
ListWidget(GuiObject *boss, String name);