aboutsummaryrefslogtreecommitdiff
path: root/gui/PopUpWidget.cpp
diff options
context:
space:
mode:
authorMax Horn2002-12-12 12:07:46 +0000
committerMax Horn2002-12-12 12:07:46 +0000
commit57d8bb978f8808b5884a717a4d032b68eab4db76 (patch)
treeb3072c9b4be4e06123085ebc16f28acd11a81a45 /gui/PopUpWidget.cpp
parent6338b9663920ee553416f335f4d6d61ee6230d14 (diff)
downloadscummvm-rg350-57d8bb978f8808b5884a717a4d032b68eab4db76.tar.gz
scummvm-rg350-57d8bb978f8808b5884a717a4d032b68eab4db76.tar.bz2
scummvm-rg350-57d8bb978f8808b5884a717a4d032b68eab4db76.zip
added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
svn-id: r5914
Diffstat (limited to 'gui/PopUpWidget.cpp')
-rw-r--r--gui/PopUpWidget.cpp262
1 files changed, 262 insertions, 0 deletions
diff --git a/gui/PopUpWidget.cpp b/gui/PopUpWidget.cpp
new file mode 100644
index 0000000000..966f3cc463
--- /dev/null
+++ b/gui/PopUpWidget.cpp
@@ -0,0 +1,262 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#include "stdafx.h"
+#include "PopUpWidget.h"
+#include "dialog.h"
+#include "newgui.h"
+
+/* TODO:
+ * - draw an (unselectable) sepeator line for items that start with a '-'
+ * - handle looong lists by allowing scrolling (a lot of work if done right,
+ * so I will probably only implement if we really need it)
+ * - ...
+ */
+
+#define UP_DOWN_BOX_HEIGHT 10
+
+// Down arrow
+static uint32 down_arrow[8] = {
+ 0x00000000,
+ 0x00000000,
+ 0x00100010,
+ 0x00110110,
+ 0x00011100,
+ 0x00011100,
+ 0x00001000,
+ 0x00001000,
+};
+
+const ScummVM::String PopUpWidget::emptyStr;
+
+class PopUpDialog : public Dialog {
+protected:
+ PopUpWidget *_popUpBoss;
+ int _clickX, _clickY;
+ byte *_buffer;
+ int _selection;
+public:
+ PopUpDialog(PopUpWidget *boss, int clickX, int clickY);
+
+ void drawDialog();
+
+ void handleMouseDown(int x, int y, int button, int clickCount);
+ void handleMouseUp(int x, int y, int button, int clickCount);
+// void handleMouseWheel(int x, int y, int direction); // Scroll through entries with scroll wheel
+ void handleMouseMoved(int x, int y, int button); // Redraw selections depending on mouse position
+// bool handleKeyDown(uint16 ascii, int keycode, int modifiers); // Scroll through entries with arrow keys etc.
+// void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
+
+protected:
+// void backupMenuBackground();
+// void restoreMenuBackground();
+
+ void drawMenuEntry(int entry, bool hilite);
+
+ int findItem(int x, int y) const;
+};
+
+PopUpDialog::PopUpDialog(PopUpWidget *boss, int clickX, int clickY)
+ : Dialog(boss->_boss->getGui(), 0, 0, 16, 16),
+ _popUpBoss(boss)
+{
+ // Calculate real popup dimensions
+ _x = _popUpBoss->_boss->getX() + _popUpBoss->_x;
+ _y = _popUpBoss->_boss->getY() + _popUpBoss->_y - _popUpBoss->_selectedItem * kLineHeight;
+ _h = _popUpBoss->_entries.size() * kLineHeight + 2;
+ _w = _popUpBoss->_w;
+
+ // Copy the selection index
+ _selection = _popUpBoss->_selectedItem;
+
+ // TODO - perform clipping / switch to scrolling mode if we don't fit on the screen
+
+ // TODO - backup background here
+
+ // Remember original mouse position
+ _clickX = clickX - _x;
+ _clickY = clickY - _y;
+}
+
+void PopUpDialog::drawDialog()
+{
+ // Draw the menu border
+ _gui->box(_x, _y, _w, _h);
+
+ // Draw the entries
+ int count = _popUpBoss->_entries.size();
+ for (int i = 0; i < count; i++) {
+ drawMenuEntry(i, i == _selection);
+ }
+
+ _gui->addDirtyRect(_x, _y, _w, _h);
+}
+
+void PopUpDialog::handleMouseDown(int x, int y, int button, int clickCount)
+{
+}
+
+
+void PopUpDialog::handleMouseUp(int x, int y, int button, int clickCount)
+{
+ // Mouse was released. If it wasn't moved much since the original mouse down,
+ // let the popup stay open. If it did move, assume the user made his selection.
+ int dist = (_clickX - x) * (_clickX - x) + (_clickY - y) * (_clickY - y);
+ if (dist > 3*3) {
+ setResult(_selection);
+ close();
+ }
+ _clickX = -1;
+ _clickY = -1;
+}
+
+void PopUpDialog::handleMouseMoved(int x, int y, int button)
+{
+ // Compute over which item
+ int item = findItem(x, y);
+ if (item != _selection) {
+ // Undraw old selection
+ if (_selection >= 0)
+ drawMenuEntry(_selection, false);
+
+ // Change selection
+ _selection = item;
+
+ // Draw new selection
+ if (item >= 0)
+ drawMenuEntry(item, true);
+ }
+}
+
+int PopUpDialog::findItem(int x, int y) const
+{
+ if (x >= 0 && x < _w && y >= 0 && y < _h) {
+ return (y-2) / kLineHeight;
+ }
+ return _popUpBoss->_selectedItem;
+}
+
+/*
+void PopUpWidget::backupMenuBackground()
+{
+ NewGui *gui = _boss->getGui();
+
+ assert(_menu.buffer);
+ gui->blitToBuffer(_menu.x1, _menu.y1, _menu.w, _menu.h, _menu.buffer, _menu.w * 2);
+}
+
+void PopUpWidget::restoreMenuBackground()
+{
+ NewGui *gui = _boss->getGui();
+
+ assert(_menu.buffer);
+ gui->blitFromBuffer(_menu.x1, _menu.y1, _menu.w, _menu.h, _menu.buffer, _menu.w * 2);
+ gui->addDirtyRect(_menu.x1, _menu.y1, _menu.w, _menu.h);
+ draw();
+}
+*/
+
+void PopUpDialog::drawMenuEntry(int entry, bool hilite)
+{
+ // Draw one entry of the popup menu, including selection
+ assert(entry >= 0);
+ int x = _x + 2;
+ int y = _y + 2 + kLineHeight * entry;
+ int w = _w - 4;
+
+ _gui->fillRect(x, y, w, kLineHeight,
+ hilite ? _gui->_textcolorhi : _gui->_bgcolor);
+ _gui->drawString(_popUpBoss->_entries[entry].name, x+1, y+1, w-2,
+ hilite ? _gui->_bgcolor : _gui->_textcolor);
+ _gui->addDirtyRect(x, y, w, kLineHeight);
+}
+
+//
+//
+//
+//
+//
+
+
+PopUpWidget::PopUpWidget(Dialog *boss, int x, int y, int w, int h)
+ : Widget(boss, x, y-1, w, h+2), CommandSender(boss)
+{
+ _flags = WIDGET_ENABLED | WIDGET_CLEARBG | WIDGET_RETAIN_FOCUS;
+ _type = 'POPU';
+
+ _selectedItem = -1;
+}
+
+void PopUpWidget::handleMouseDown(int x, int y, int button, int clickCount)
+{
+ PopUpDialog popupDialog(this, x + _x + _boss->getX(), y + _y + _boss->getY());
+ int newSel = popupDialog.runModal();
+ if (newSel != -1 && _selectedItem != newSel) {
+ _selectedItem = newSel;
+ sendCommand(kPopUpItemSelectedCmd, _selectedItem);
+ }
+}
+
+void PopUpWidget::appendEntry(const String &entry, uint32 tag)
+{
+ Entry e;
+ e.name = entry;
+ e.tag = tag;
+ _entries.push_back(e);
+}
+
+void PopUpWidget::clearEntries()
+{
+ _entries.clear();
+ _selectedItem = -1;
+}
+
+void PopUpWidget::setSelected(int item)
+{
+ // FIXME
+ if (item != _selectedItem) {
+ if (item >= 0 && item < _entries.size()) {
+ _selectedItem = item;
+ } else {
+ _selectedItem = -1;
+ }
+ }
+}
+
+void PopUpWidget::drawWidget(bool hilite)
+{
+ NewGui *gui = _boss->getGui();
+
+ // Draw a thin frame around us.
+ // TODO - should look different than the EditTextWidget fram
+ gui->hline(_x, _y, _x+_w-1, gui->_color);
+ gui->hline(_x, _y+_h-1, _x+_w-1, gui->_shadowcolor);
+ gui->vline(_x, _y, _y+_h-1, gui->_color);
+ gui->vline(_x+_w-1, _y, _y+_h-1, gui->_shadowcolor);
+
+ // Draw an arrow pointing down at the right end to signal this is a dropdown/popup
+ gui->drawBitmap(down_arrow, _x+_w - 10, _y+1, hilite ? gui->_textcolorhi : gui->_textcolor);
+
+ // Draw the selected entry, if any
+ if (_selectedItem >= 0) {
+ int align = (gui->getStringWidth(_entries[_selectedItem].name) > _w-6) ? kTextAlignRight : kTextAlignLeft;
+ gui->drawString(_entries[_selectedItem].name, _x+2, _y+3, _w-6, gui->_textcolor, align);
+ }
+}