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authorMax Horn2002-12-12 12:07:46 +0000
committerMax Horn2002-12-12 12:07:46 +0000
commit57d8bb978f8808b5884a717a4d032b68eab4db76 (patch)
treeb3072c9b4be4e06123085ebc16f28acd11a81a45 /gui/PopUpWidget.h
parent6338b9663920ee553416f335f4d6d61ee6230d14 (diff)
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added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
svn-id: r5914
Diffstat (limited to 'gui/PopUpWidget.h')
-rw-r--r--gui/PopUpWidget.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/gui/PopUpWidget.h b/gui/PopUpWidget.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#ifndef POPUPWIDGET_H
+#define POPUPWIDGET_H
+
+#include "widget.h"
+#include "common/str.h"
+#include "common/list.h"
+
+enum {
+ kPopUpItemSelectedCmd = 'POPs'
+};
+
+/* PopUpWidget
+ * A popup or dropdown widget which, when clicked, "pop up" a list of items and
+ * lets the user pick on of them.
+ *
+ * Implementation wise, when the user selects an item, then a kPopUpItemSelectedCmd
+ * is broadcast, with data being equal to the tag value of the selected entry.
+ */
+class PopUpWidget : public Widget, public CommandSender {
+ friend class PopUpDialog;
+ typedef ScummVM::String String;
+
+ struct Entry {
+ String name;
+ uint32 tag;
+ };
+ typedef ScummVM::List<Entry> EntryList;
+protected:
+ static const String emptyStr;
+
+ EntryList _entries;
+ int _selectedItem;
+
+public:
+ PopUpWidget(Dialog *boss, int x, int y, int w, int h);
+
+ void handleMouseDown(int x, int y, int button, int clickCount);
+/*
+ void handleMouseUp(int x, int y, int button, int clickCount);
+// void handleMouseWheel(int x, int y, int direction); // Scroll through entries with scroll wheel
+ void handleMouseMoved(int x, int y, int button); // Redraw selections depending on mouse position
+// bool handleKeyDown(uint16 ascii, int keycode, int modifiers); // Scroll through entries with arrow keys etc.
+// void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
+*/
+
+ void appendEntry(const String &entry, uint32 tag = (uint32)-1);
+// void setEntries(const EntryList &entries);
+ void clearEntries();
+
+ void setSelected(int item);
+ int getSelected() const { return _selectedItem; }
+ const String& getSelectedString() const { return (_selectedItem >= 0) ? _entries[_selectedItem].name : emptyStr; }
+
+protected:
+ void drawWidget(bool hilite);
+};
+
+#endif